From 38db87475528f48752623fcb7e8b40ef728f50e9 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 11 Jan 2012 14:33:26 +0000 Subject: If deserializing a scene object fails during IAR load then ignore the object rather than halting the IAR load with an exception. --- .../Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | 5 ++++- .../Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | 2 +- 2 files changed, 5 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 6b24718..ee10d04 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs @@ -493,7 +493,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver } else { - sceneObjects.Add(SceneObjectSerializer.FromOriginalXmlFormat(xmlData)); + SceneObjectGroup deserializedObject = SceneObjectSerializer.FromOriginalXmlFormat(xmlData); + + if (deserializedObject != null) + sceneObjects.Add(deserializedObject); } foreach (SceneObjectGroup sog in sceneObjects) diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index bca49f7..38d1231 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs @@ -54,7 +54,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization /// Deserialize a scene object from the original xml format /// /// - /// + /// The scene object deserialized. Null on failure. public static SceneObjectGroup FromOriginalXmlFormat(string xmlData) { //m_log.DebugFormat("[SOG]: Starting deserialization of SOG"); -- cgit v1.1