From b26276c8c48a8cf4edb468b2fd428815034a6320 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 1 May 2013 21:35:50 +0100 Subject: Fix the long standing bug of items being delivered to lost and found or trash when takig copy. This bug was recently aggravated through the perms changes required for the export permission. --- .../CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index e0009bb..eb37626 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs @@ -646,11 +646,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess } else { - if (remoteClient == null || so.OwnerID != remoteClient.AgentId) + if (remoteClient == null || so.RootPart.OwnerID != remoteClient.AgentId) { // Taking copy of another person's item. Take to // Objects folder. folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.Object); + so.FromFolderID = UUID.Zero; } else { @@ -666,7 +667,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess // if (action == DeRezAction.Take || action == DeRezAction.TakeCopy) { - if (so.FromFolderID != UUID.Zero && userID == remoteClient.AgentId) + if (so.FromFolderID != UUID.Zero && so.RootPart.OwnerID == remoteClient.AgentId) { InventoryFolderBase f = new InventoryFolderBase(so.FromFolderID, userID); folder = m_Scene.InventoryService.GetFolder(f); -- cgit v1.1