From 2496da2dacd49c904dae57814c2d607862d5148f Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Wed, 31 Dec 2014 13:45:12 -0800 Subject: BulletSim: remove compile reference error trying to figure out why mono compiling doesn't like it --- OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs b/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs index da532e0e..4bec062 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs @@ -182,8 +182,8 @@ public class HullCreation : OpenSimTestCase prim.PhysScene.DetailLog("{0}, mesh, shapeInfo={1}", prim.Name, mShape.shapeInfo); break; case "OpenSim.Region.Physics.BulletSPlugin.BSShapeHull": - BSShapeHull hShape = physShape as BSShapeHull; - prim.PhysScene.DetailLog("{0}, hull, shapeInfo={1}", prim.Name, hShape.shapeInfo); + // BSShapeHull hShape = physShape as BSShapeHull; + // prim.PhysScene.DetailLog("{0}, hull, shapeInfo={1}", prim.Name, hShape.shapeInfo); break; case "OpenSim.Region.Physics.BulletSPlugin.BSShapeConvexHull": BSShapeConvexHull chShape = physShape as BSShapeConvexHull; -- cgit v1.1