From 15dd750b32cb7ae50d3f5dd58e2fc1f9542a4d2f Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Mon, 7 Nov 2016 12:44:56 +1000 Subject: Excess white space removal. --- .../ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 2588d51..846c8db 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -1676,7 +1676,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } return result; } - + private ArrayList osdToArray(OSDArray list) { ArrayList result = new ArrayList(); @@ -1730,7 +1730,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); Object decoded = osParseJSONNew(JSON); - + if ( decoded is Hashtable ) { return (Hashtable) decoded; } else if ( decoded is ArrayList ) { @@ -3084,7 +3084,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api bool isMale = vpShapeMale > 0.5f; return new LSL_String(isMale ? "male" : "female"); } - + /// /// Get current region's map texture UUID /// @@ -3123,7 +3123,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return key.ToString(); } - + /// /// Return information regarding various simulator statistics (sim fps, physics fps, time /// dilation, total number of prims, total number of active scripts, script lps, various @@ -3137,7 +3137,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); LSL_List ret = new LSL_List(); float[] stats = World.StatsReporter.LastReportedSimStats; - + for (int i = 0; i < 21; i++) { ret.Add(new LSL_Float(stats[i])); @@ -3183,7 +3183,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return (int)pws; } - + public void osSetSpeed(string UUID, LSL_Float SpeedModifier) { CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); @@ -3193,7 +3193,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (avatar != null) avatar.SpeedModifier = (float)SpeedModifier; } - + public void osKickAvatar(string FirstName, string SurName, string alert) { CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); @@ -3223,7 +3223,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (presence != null) health = presence.Health; return health; } - + public void osCauseDamage(string avatar, double damage) { CheckThreatLevel(ThreatLevel.High, "osCauseDamage"); @@ -3251,7 +3251,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } } - + public void osCauseHealing(string avatar, double healing) { CheckThreatLevel(ThreatLevel.High, "osCauseHealing"); -- cgit v1.1