From 0d6eb37ac5703f586e2e8eeda510825c807250b2 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Tue, 14 Oct 2008 15:56:14 +0000
Subject: * minor: Make it clear that non-scheduled updates can happen outside
of the per frame update heartbeat
---
OpenSim/Region/Environment/Scenes/EntityBase.cs | 3 ++-
OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 3 ---
OpenSim/Region/Environment/Scenes/ScenePresence.cs | 4 +---
3 files changed, 3 insertions(+), 7 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs
index 884ff32..afdbb91 100644
--- a/OpenSim/Region/Environment/Scenes/EntityBase.cs
+++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs
@@ -131,7 +131,8 @@ namespace OpenSim.Region.Environment.Scenes
public abstract void UpdateMovement();
///
- /// Performs any updates that need to be done at each frame.
+ /// Performs any updates that need to be done at each frame, as opposed to immediately.
+ /// These included scheduled updates and updates that occur due to physics processing.
///
public abstract void Update();
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 37f3caf..8c5afab 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1527,9 +1527,6 @@ namespace OpenSim.Region.Environment.Scenes
#region Scheduling
- ///
- /// Examine this object's parts to see if they've changed sufficiently to warrant an update
- ///
public override void Update()
{
// Check that the group was not deleted before the scheduled update
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 963c71b..981b15c 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -908,6 +908,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
+
if (PhysicsActor == null)
{
return;
@@ -1554,9 +1555,6 @@ namespace OpenSim.Region.Environment.Scenes
#region Overridden Methods
- ///
- ///
- ///
public override void Update()
{
SendPrimUpdates();
--
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