From 0b7626b63030aea4d51b99521bd02d72b5ea6d15 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Tue, 18 Mar 2008 11:37:34 +0000 Subject: * Remove unused (and somewhat nonsensical) method in PhysicsActor * Thanks for DrScofld for drawing attention to this --- OpenSim/Region/Physics/Manager/PhysicsActor.cs | 7 ------- 1 file changed, 7 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index 15271a9..1119db5 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs @@ -63,13 +63,6 @@ namespace OpenSim.Region.Physics.Manager m_objCollisionList = objCollisionList; } - public CollisionEventUpdate(bool startOrEnd) - { - m_colliderType = (int) ActorTypes.Unknown; - m_GenericStartEnd = m_GenericStartEnd; - m_objCollisionList = null; - } - public CollisionEventUpdate() { m_colliderType = (int) ActorTypes.Unknown; -- cgit v1.1