From 0574355b4bb65b4483fe88d2a45252ba828e2db7 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 7 May 2008 19:44:22 +0000 Subject: seriously hope this gives us rotation and rotational velocity --- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 8078491..7502a4b 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -2132,7 +2132,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length); byte[] rvel = rotational_velocity.GetBytes(); - Array.Copy(rvel, 0, outPacket.ObjectData[0].ObjectData, 44, rvel.Length); + Array.Copy(rvel, 0, outPacket.ObjectData[0].ObjectData, 36 + rot.Length, rvel.Length); if (textureanim.Length > 0) { -- cgit v1.1