From c33b29a105c2491f7c2e9f6747499ea7213ed4a5 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Sun, 29 Jul 2007 06:23:07 +0000 Subject: * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!) * Fix for issue #237 - Sim startup cannot read a terrain file (Reported by CutterRubio) --- OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Terrain.BasicTerrain') diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs index f52d25a..f37d625 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs @@ -1010,7 +1010,7 @@ namespace OpenSim.Region.Terrain for (int y = 0; y < copy.h; y++) { // 512 is the largest possible height before colours clamp - int colorindex = (int)(Math.Max(Math.Min(1.0, copy.Get(copy.h - y, x) / 512.0), 0.0) * pallete); + int colorindex = (int)(Math.Max(Math.Min(1.0, copy.Get(copy.h - y, x) / 512.0), 0.0) * (pallete - 1)); bmp.SetPixel(x, y, colours[colorindex]); } } -- cgit v1.1