From 2b42ea0a429c722bd7c5c67d3815c2ddc8399e78 Mon Sep 17 00:00:00 2001
From: MW
Date: Wed, 25 Jul 2007 18:19:38 +0000
Subject: Start of the OpenSim library , for now only contains a few textures.
---
.../libTerrainBSD/Channel/Generators/Worms.cs | 146 ++++++++++-----------
1 file changed, 73 insertions(+), 73 deletions(-)
(limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Worms.cs')
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Worms.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Worms.cs
index ce36daf..ba2fad6 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Worms.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Worms.cs
@@ -1,74 +1,74 @@
-/*
-* Copyright (c) Contributors, http://www.openmetaverse.org/
-* See CONTRIBUTORS.TXT for a full list of copyright holders.
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the OpenSim Project nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace libTerrain
-{
- partial class Channel
- {
- ///
- /// Generates 'number' of worms which navigate randomly around the landscape creating terrain as they go.
- ///
- /// The number of worms which will traverse the map
- /// The number of steps each worm will traverse
- /// The maximum distance each worm will move each step
- /// The size of the area around the worm modified
- /// Do worms start in the middle, or randomly?
- public void Worms(int number, int rounds, double movement, double size, bool centerspawn)
- {
- SetDiff();
-
- Random random = new Random(seed);
- int i, j;
-
- for (i = 0; i < number; i++)
- {
- double rx, ry;
- if (centerspawn)
- {
- rx = w / 2.0;
- ry = h / 2.0;
- }
- else
- {
- rx = random.NextDouble() * (w - 1);
- ry = random.NextDouble() * (h - 1);
- }
- for (j = 0; j < rounds; j++)
- {
- rx += (random.NextDouble() * movement) - (movement / 2.0);
- ry += (random.NextDouble() * movement) - (movement / 2.0);
- Raise(rx, ry, size, 1.0);
- }
- }
- }
- }
+/*
+* Copyright (c) Contributors, http://www.openmetaverse.org/
+* See CONTRIBUTORS.TXT for a full list of copyright holders.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of the OpenSim Project nor the
+* names of its contributors may be used to endorse or promote products
+* derived from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace libTerrain
+{
+ partial class Channel
+ {
+ ///
+ /// Generates 'number' of worms which navigate randomly around the landscape creating terrain as they go.
+ ///
+ /// The number of worms which will traverse the map
+ /// The number of steps each worm will traverse
+ /// The maximum distance each worm will move each step
+ /// The size of the area around the worm modified
+ /// Do worms start in the middle, or randomly?
+ public void Worms(int number, int rounds, double movement, double size, bool centerspawn)
+ {
+ SetDiff();
+
+ Random random = new Random(seed);
+ int i, j;
+
+ for (i = 0; i < number; i++)
+ {
+ double rx, ry;
+ if (centerspawn)
+ {
+ rx = w / 2.0;
+ ry = h / 2.0;
+ }
+ else
+ {
+ rx = random.NextDouble() * (w - 1);
+ ry = random.NextDouble() * (h - 1);
+ }
+ for (j = 0; j < rounds; j++)
+ {
+ rx += (random.NextDouble() * movement) - (movement / 2.0);
+ ry += (random.NextDouble() * movement) - (movement / 2.0);
+ Raise(rx, ry, size, 1.0);
+ }
+ }
+ }
+ }
}
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