From d8997b59d30b63218f594d840d924a10287ce509 Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Tue, 24 Jul 2007 05:22:33 +0000
Subject: * Terrain should now send just updated patches.
---
.../libTerrainBSD/Channel/Generators/Voronoi.cs | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Voronoi.cs')
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Voronoi.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Voronoi.cs
index e973d14..eb8f7ba 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Voronoi.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Voronoi.cs
@@ -44,6 +44,8 @@ namespace libTerrain
/// The Voronoi diagram type. Usually an array with values consisting of [-1,1]. Experiment with the chain, you can have as many values as you like.
public void VoronoiDiagram(int pointsPerBlock, int blockSize, double[] c)
{
+ SetDiff();
+
List points = new List();
Random generator = new Random(seed);
@@ -103,7 +105,8 @@ namespace libTerrain
public void VoronoiDiagram(List points, double[] c)
{
-
+ SetDiff();
+
Random generator = new Random(seed);
int x, y, i;
double[] distances = new double[points.Count];
@@ -146,6 +149,8 @@ namespace libTerrain
public void VoroflatDiagram(int pointsPerBlock, int blockSize)
{
+ SetDiff();
+
List points = new List();
Random generator = new Random(seed);
--
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