From d8997b59d30b63218f594d840d924a10287ce509 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Tue, 24 Jul 2007 05:22:33 +0000 Subject: * Terrain should now send just updated patches. --- .../libTerrainBSD/Channel/Generators/Voronoi.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Voronoi.cs') diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Voronoi.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Voronoi.cs index e973d14..eb8f7ba 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Voronoi.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Voronoi.cs @@ -44,6 +44,8 @@ namespace libTerrain /// The Voronoi diagram type. Usually an array with values consisting of [-1,1]. Experiment with the chain, you can have as many values as you like. public void VoronoiDiagram(int pointsPerBlock, int blockSize, double[] c) { + SetDiff(); + List points = new List(); Random generator = new Random(seed); @@ -103,7 +105,8 @@ namespace libTerrain public void VoronoiDiagram(List points, double[] c) { - + SetDiff(); + Random generator = new Random(seed); int x, y, i; double[] distances = new double[points.Count]; @@ -146,6 +149,8 @@ namespace libTerrain public void VoroflatDiagram(int pointsPerBlock, int blockSize) { + SetDiff(); + List points = new List(); Random generator = new Random(seed); -- cgit v1.1