From 569ba9eb9acb9f024060a41ee4188a11aafa3fa7 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Tue, 25 Sep 2007 11:48:43 +0000 Subject: Terrain: * Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice. --- .../Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing') diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs index 8e894ab..45bb06b 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Editing/Flatten.cs @@ -115,7 +115,7 @@ namespace libTerrain if (z < 0) z = 0; - Set(x, y, Tools.linearInterpolate(map[x, y], height, z)); + Set(x, y, Tools.LinearInterpolate(map[x, y], height, z)); } } } -- cgit v1.1