From 679923ec871d98e5aa514734b2e23f9a00c58433 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sun, 6 Jan 2008 01:56:29 +0000 Subject: Factor out TaskInventoryItem --- .../MonoSqliteDataStore.cs | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'OpenSim/Region/Storage') diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index 8bad730..b99b819 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs @@ -340,11 +340,11 @@ namespace OpenSim.DataStore.MonoSqlite String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); DataRow[] dbItemRows = dbItems.Select(sql); - IList inventory = new List(); + IList inventory = new List(); foreach (DataRow row in dbItemRows) { - SceneObjectPart.TaskInventoryItem item = buildItem(row); + TaskInventoryItem item = buildItem(row); inventory.Add(item); MainLog.Instance.Verbose("DATASTORE", "Restored item {0}, {1}", item.name, item.item_id); @@ -897,9 +897,9 @@ namespace OpenSim.DataStore.MonoSqlite /// /// /// - private SceneObjectPart.TaskInventoryItem buildItem(DataRow row) + private TaskInventoryItem buildItem(DataRow row) { - SceneObjectPart.TaskInventoryItem taskItem = new SceneObjectPart.TaskInventoryItem(); + TaskInventoryItem taskItem = new TaskInventoryItem(); taskItem.item_id = new LLUUID((String)row["itemID"]); taskItem.ParentPartID = new LLUUID((String)row["primID"]); @@ -1069,7 +1069,7 @@ namespace OpenSim.DataStore.MonoSqlite row["SitTargetOrientZ"] = sitTargetOrient.Z; } - private void fillItemRow(DataRow row, SceneObjectPart.TaskInventoryItem taskItem) + private void fillItemRow(DataRow row, TaskInventoryItem taskItem) { row["itemID"] = taskItem.item_id; row["primID"] = taskItem.ParentPartID; @@ -1271,7 +1271,7 @@ namespace OpenSim.DataStore.MonoSqlite /// /// /// - private void addPrimInventory(LLUUID primID, IDictionary items) + private void addPrimInventory(LLUUID primID, IDictionary items) { MainLog.Instance.Verbose("DATASTORE", "Entered addPrimInventory with prim ID {0}", primID); @@ -1283,8 +1283,8 @@ namespace OpenSim.DataStore.MonoSqlite // Build structures for manipulation purposes IDictionary dbItemsToRemove = new Dictionary(); - ICollection itemsToAdd - = new List(); + ICollection itemsToAdd + = new List(); foreach (DataRow row in dbItemRows) { @@ -1319,7 +1319,7 @@ namespace OpenSim.DataStore.MonoSqlite } // Insert items not already present - foreach (SceneObjectPart.TaskInventoryItem newItem in itemsToAdd) + foreach (TaskInventoryItem newItem in itemsToAdd) { MainLog.Instance.Verbose( "DATASTORE", -- cgit v1.1