From 615487a756c596de7e9d0c69e95e65a015e9e4b2 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 13 Sep 2007 05:25:26 +0000 Subject: Backup is now optional on classes * Removed unused BackUp method on EntityBase * Added overridable InSceneBackup property on SceneObjectGroup * Refactored out AttachToBackup and DetachFromBackup * Normalized namespace OpenSim.DataStore.MonoSqliteStorage to OpenSim.DataStore.MonoSqlite --- .../MonoSqliteDataStore.cs | 84 ++++++++++------------ 1 file changed, 37 insertions(+), 47 deletions(-) (limited to 'OpenSim/Region/Storage') diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index 65b03ad..6971cc8 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs @@ -1,25 +1,15 @@ using System; using System.Collections.Generic; -using System.Text; -using System.Xml; -using System.Xml.Serialization; -using System.IO; - -using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Environment.LandManagement; -using OpenSim.Region.Environment; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Framework.Console; -using OpenSim.Framework.Types; -using OpenSim.Framework.Utilities; -using libsecondlife; - using System.Data; -using System.Data.SqlTypes; - +using libsecondlife; using Mono.Data.SqliteClient; +using OpenSim.Framework.Console; +using OpenSim.Framework.Types; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.Environment.LandManagement; +using OpenSim.Region.Environment.Scenes; -namespace OpenSim.DataStore.MonoSqliteStorage +namespace OpenSim.DataStore.MonoSqlite { public class MonoSqliteDataStore : IRegionDataStore { @@ -402,37 +392,37 @@ namespace OpenSim.DataStore.MonoSqliteStorage prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); // vectors prim.OffsetPosition = new LLVector3( - Convert.ToSingle(row["PositionX"]), - Convert.ToSingle(row["PositionY"]), - Convert.ToSingle(row["PositionZ"]) - ); + Convert.ToSingle(row["PositionX"]), + Convert.ToSingle(row["PositionY"]), + Convert.ToSingle(row["PositionZ"]) + ); prim.GroupPosition = new LLVector3( - Convert.ToSingle(row["GroupPositionX"]), - Convert.ToSingle(row["GroupPositionY"]), - Convert.ToSingle(row["GroupPositionZ"]) - ); + Convert.ToSingle(row["GroupPositionX"]), + Convert.ToSingle(row["GroupPositionY"]), + Convert.ToSingle(row["GroupPositionZ"]) + ); prim.Velocity = new LLVector3( - Convert.ToSingle(row["VelocityX"]), - Convert.ToSingle(row["VelocityY"]), - Convert.ToSingle(row["VelocityZ"]) - ); + Convert.ToSingle(row["VelocityX"]), + Convert.ToSingle(row["VelocityY"]), + Convert.ToSingle(row["VelocityZ"]) + ); prim.AngularVelocity = new LLVector3( - Convert.ToSingle(row["AngularVelocityX"]), - Convert.ToSingle(row["AngularVelocityY"]), - Convert.ToSingle(row["AngularVelocityZ"]) - ); + Convert.ToSingle(row["AngularVelocityX"]), + Convert.ToSingle(row["AngularVelocityY"]), + Convert.ToSingle(row["AngularVelocityZ"]) + ); prim.Acceleration = new LLVector3( - Convert.ToSingle(row["AccelerationX"]), - Convert.ToSingle(row["AccelerationY"]), - Convert.ToSingle(row["AccelerationZ"]) - ); + Convert.ToSingle(row["AccelerationX"]), + Convert.ToSingle(row["AccelerationY"]), + Convert.ToSingle(row["AccelerationZ"]) + ); // quaternions prim.RotationOffset = new LLQuaternion( - Convert.ToSingle(row["RotationX"]), - Convert.ToSingle(row["RotationY"]), - Convert.ToSingle(row["RotationZ"]), - Convert.ToSingle(row["RotationW"]) - ); + Convert.ToSingle(row["RotationX"]), + Convert.ToSingle(row["RotationY"]), + Convert.ToSingle(row["RotationZ"]), + Convert.ToSingle(row["RotationW"]) + ); return prim; } @@ -488,10 +478,10 @@ namespace OpenSim.DataStore.MonoSqliteStorage { PrimitiveBaseShape s = new PrimitiveBaseShape(); s.Scale = new LLVector3( - Convert.ToSingle(row["ScaleX"]), - Convert.ToSingle(row["ScaleY"]), - Convert.ToSingle(row["ScaleZ"]) - ); + Convert.ToSingle(row["ScaleX"]), + Convert.ToSingle(row["ScaleY"]), + Convert.ToSingle(row["ScaleZ"]) + ); // paths s.PCode = Convert.ToByte(row["PCode"]); s.PathBegin = Convert.ToUInt16(row["PathBegin"]); @@ -876,4 +866,4 @@ namespace OpenSim.DataStore.MonoSqliteStorage } } } -} +} \ No newline at end of file -- cgit v1.1