From 3d8219f6c7faa256d6a13ab7925f75d83af95b78 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 29 Oct 2007 21:46:25 +0000 Subject: as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. --- .../Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs') diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index 9188d10..729db7e 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs @@ -32,7 +32,7 @@ using System.Data; using libsecondlife; using Mono.Data.SqliteClient; using OpenSim.Framework.Console; -using OpenSim.Framework.Types; +using OpenSim.Framework; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.LandManagement; using OpenSim.Region.Environment.Scenes; @@ -228,7 +228,7 @@ namespace OpenSim.DataStore.MonoSqlite public void StoreTerrain(double[,] ter, LLUUID regionID) { - int revision = OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch(); + int revision = OpenSim.Framework.Util.UnixTimeSinceEpoch(); MainLog.Instance.Verbose("DATASTORE", "Storing terrain revision r" + revision.ToString()); -- cgit v1.1