From e41eedc9aeba3eb36cdba4fcdf1e57bea976cab4 Mon Sep 17 00:00:00 2001 From: mingchen Date: Wed, 27 Jun 2007 16:39:11 +0000 Subject: *Some more restructuring/fixing -- should compile, but high chance I forgot to add/remove something --- OpenSim/Region/Simulation/Scenes/Scene.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region/Simulation/Scenes/Scene.cs') diff --git a/OpenSim/Region/Simulation/Scenes/Scene.cs b/OpenSim/Region/Simulation/Scenes/Scene.cs index bf2244e..7e56296 100644 --- a/OpenSim/Region/Simulation/Scenes/Scene.cs +++ b/OpenSim/Region/Simulation/Scenes/Scene.cs @@ -39,14 +39,14 @@ using OpenSim.Framework.Interfaces; using OpenSim.Framework.Types; using OpenSim.Framework.Inventory; using OpenSim.Framework; -using OpenSim.Region.Scripting; +using OpenSim.Region.Environment.Scripting; using OpenSim.Terrain; -using OpenGrid.Framework.Communications; -using OpenSim.Caches; -using OpenSim.Region; -using OpenSim.Servers; +using OpenSim.Framework.Communications; +using OpenSim.Region.Caches; +using OpenSim.Region.Environment; +using OpenSim.Framework.Servers; -namespace OpenSim.Region.Scenes +namespace OpenSim.Region.Environment.Scenes { public delegate bool FilterAvatarList(ScenePresence avatar); @@ -256,7 +256,7 @@ namespace OpenSim.Region.Scenes //Parcel backup routines ParcelData[] parcels = new ParcelData[parcelManager.parcelList.Count]; int i = 0; - foreach (OpenSim.Region.Parcel parcel in parcelManager.parcelList.Values) + foreach (OpenSim.Region.Environment.Parcel parcel in parcelManager.parcelList.Values) { parcels[i] = parcel.parcelData; i++; -- cgit v1.1