From e6fe83cd93691f5ecfbc00e4e140ffe98aa3ee1d Mon Sep 17 00:00:00 2001 From: Melanie Date: Fri, 29 Oct 2010 20:17:59 +0100 Subject: Revert "Preliminary work on appearance layers. No user functionality yet." This work conflicts with cmickeyb's more extensive, related work This reverts commit 9c829c0410da89fdbb873f706d7ba63cf26b088f. --- .../Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 11 +++-------- 1 file changed, 3 insertions(+), 8 deletions(-) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index efd7e22..1a13dea 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -2003,14 +2003,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); // try to let this work as in SL... - if (m_host.LinkNum < 2) - { - // Special case: If we are root, rotate complete SOG to new - // rotation. - // We are root if the link number is 0 (single prim) or 1 - // (root prim). ParentID may be nonzero in attachments and - // using it would cause attachments and HUDs to rotate - // to the wrong positions. + if (m_host.ParentID == 0) + { + // special case: If we are root, rotate complete SOG to new rotation SetRot(m_host, Rot2Quaternion(rot)); } else -- cgit v1.1