From c91e1012242dcc7808688099f2145a61c5ac7820 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Mon, 24 Apr 2017 07:06:48 +0100 Subject: add suport for materials parameters PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPHA_MODE of llGetPrimitiveParams(). Im sleeping at this time, this can be very wrong --- .../Shared/Api/Implementation/LSL_Api.cs | 88 ++++++++++++++++++++++ 1 file changed, 88 insertions(+) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 31be2fb..6cbdf0a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -11298,6 +11298,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } break; + case (int)ScriptBaseClass.PRIM_NORMAL: + case (int)ScriptBaseClass.PRIM_SPECULAR: + case (int)ScriptBaseClass.PRIM_ALPHA_MODE: + if (remain < 1) + return new LSL_List(); + + face = (int)rules.GetLSLIntegerItem(idx++); + tex = part.Shape.Textures; + if (face == ScriptBaseClass.ALL_SIDES) + { + for (face = 0; face < GetNumberOfSides(part); face++) + { + Primitive.TextureEntryFace texface = tex.GetFace((uint)face); + getLSLFaceMaterial(ref res, code, texface); + } + } + else + { + if (face >= 0 && face < GetNumberOfSides(part)) + { + Primitive.TextureEntryFace texface = tex.GetFace((uint)face); + getLSLFaceMaterial(ref res, code, texface); + } + } + break; + case (int)ScriptBaseClass.PRIM_LINK_TARGET: // TODO: Should be issuing a runtime script warning in this case. @@ -11311,6 +11337,68 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return new LSL_List(); } + private void getLSLFaceMaterial(ref LSL_List res, int code, Primitive.TextureEntryFace texface) + { + UUID matID = texface.MaterialID; + if(matID != UUID.Zero) + { + AssetBase MatAsset = World.AssetService.Get(matID.ToString()); + if(MatAsset != null) + { + Byte[] data = MatAsset.Data; + OSDMap osdmat = (OSDMap)OSDParser.DeserializeLLSDXml(data); + if(osdmat != null && osdmat.ContainsKey("NormMap")) + { + FaceMaterial mat = new FaceMaterial(matID, osdmat); + if(code == ScriptBaseClass.PRIM_NORMAL) + { + res.Add(new LSL_String(mat.NormalMapID.ToString())); + res.Add(new LSL_Vector(mat.NormalOffsetX, mat.NormalOffsetY, 0)); + res.Add(new LSL_Vector(mat.NormalRepeatX, mat.NormalRepeatY, 0)); + res.Add(new LSL_Float(mat.NormalRotation)); + } + else if(code == ScriptBaseClass.PRIM_SPECULAR ) + { + res.Add(new LSL_String(mat.SpecularMapID.ToString())); + res.Add(new LSL_Vector(mat.SpecularOffsetX, mat.SpecularOffsetY, 0)); + res.Add(new LSL_Vector(mat.SpecularRepeatX, mat.SpecularRepeatY, 0)); + res.Add(new LSL_Vector(mat.SpecularLightColor.R, mat.SpecularLightColor.G, mat.SpecularLightColor.B)); + res.Add(new LSL_Integer(mat.SpecularLightExponent)); + res.Add(new LSL_Integer(mat.EnvironmentIntensity)); + } + else if(code == ScriptBaseClass.PRIM_ALPHA_MODE) + { + res.Add(new LSL_Integer(mat.DiffuseAlphaMode)); + res.Add(new LSL_Integer(mat.AlphaMaskCutoff)); + } + return; + } + } + matID = UUID.Zero; + } + if(matID == UUID.Zero) + { + if(code == (int)ScriptBaseClass.PRIM_NORMAL || code == (int)ScriptBaseClass.PRIM_SPECULAR ) + { + res.Add(new LSL_String(UUID.Zero.ToString())); + res.Add(new LSL_Vector(1.0, 1.0, 0)); + res.Add(new LSL_Vector(0, 0, 0)); + res.Add(new LSL_Float(0)); + + if(code == (int)ScriptBaseClass.PRIM_SPECULAR) + { + res.Add(new LSL_Vector(1.0, 1.0, 1.0)); + res.Add(new LSL_Integer(51)); + res.Add(new LSL_Integer(0)); + } + } + else if(code == (int)ScriptBaseClass.PRIM_ALPHA_MODE) + { + res.Add(new LSL_Integer(1)); + res.Add(new LSL_Integer(0)); + } + } + } public LSL_List llGetPrimMediaParams(int face, LSL_List rules) { -- cgit v1.1