From b8d9737a47696952bedec33dface8f18df47341f Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 17 Sep 2007 12:52:03 +0000 Subject: fixing me some line endings --- .../Common/LSL_BuiltIn_Commands_Interface.cs | 2 +- .../DotNetEngine/Compiler/LSL/Compiler.cs | 240 +-- .../DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 4 +- .../Compiler/Server_API/LSL_BuiltIn_Commands.cs | 2062 ++++++++++---------- .../ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs | 524 ++--- .../ScriptEngine/DotNetEngine/ScriptManager.cs | 16 +- 6 files changed, 1424 insertions(+), 1424 deletions(-) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs index f7aa634..ff5c6bf 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs @@ -612,7 +612,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: integer llGetRegionFlags() int llGetRegionFlags(); //wiki: string llXorBase64StringsCorrect(string str1, string str2) - string llXorBase64StringsCorrect(string str1, string str2); + string llXorBase64StringsCorrect(string str1, string str2); void llHTTPRequest(string url, List parameters, string body); //wiki: llResetLandBanList() void llResetLandBanList(); diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index 78cfd21..6603323 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs @@ -1,120 +1,120 @@ -using System; -using System.Collections.Generic; -using System.Text; -using System.IO; -using Microsoft.CSharp; -using System.CodeDom.Compiler; -using System.Reflection; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL -{ - - public class Compiler - { - private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); - private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); - private static UInt64 scriptCompileCounter = 0; - //private ICodeCompiler icc = codeProvider.CreateCompiler(); - public string CompileFromFile(string LSOFileName) - { - switch (System.IO.Path.GetExtension(LSOFileName).ToLower()) - { - case ".txt": - case ".lsl": - Common.SendToDebug("Source code is LSL, converting to CS"); - return CompileFromLSLText(File.ReadAllText(LSOFileName)); - case ".cs": - Common.SendToDebug("Source code is CS"); - return CompileFromCSText(File.ReadAllText(LSOFileName)); - default: - throw new Exception("Unknown script type."); - } - } - /// - /// Converts script from LSL to CS and calls CompileFromCSText - /// - /// LSL script - /// Filename to .dll assembly - public string CompileFromLSLText(string Script) - { - if (Script.Substring(0, 4).ToLower() == "//c#") - { - return CompileFromCSText( Script ); - } - else - { - return CompileFromCSText(LSL_Converter.Convert(Script)); - } - } - /// - /// Compile CS script to .Net assembly (.dll) - /// - /// CS script - /// Filename to .dll assembly - public string CompileFromCSText(string Script) - { - - - // Output assembly name - scriptCompileCounter++; - string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll"); - try - { - System.IO.File.Delete(OutFile); - } - catch (Exception e) - { - Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString()); - } - //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll"); - - // DEBUG - write source to disk - try - { - File.WriteAllText(Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script); - } - catch { } - - // Do actual compile - System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); - parameters.IncludeDebugInformation = true; - // Add all available assemblies - foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) - { - //Console.WriteLine("Adding assembly: " + asm.Location); - //parameters.ReferencedAssemblies.Add(asm.Location); - } - - string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); - string rootPathSE = Path.GetDirectoryName(this.GetType().Assembly.Location); - //Console.WriteLine("Assembly location: " + rootPath); - parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll")); - parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.DotNetEngine.dll")); - - //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); - parameters.GenerateExecutable = false; - parameters.OutputAssembly = OutFile; - parameters.IncludeDebugInformation = false; - CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script); - - // Go through errors - // TODO: Return errors to user somehow - if (results.Errors.Count > 0) - { - - string errtext = ""; - foreach (CompilerError CompErr in results.Errors) - { - errtext += "Line number " + (CompErr.Line - 1) + - ", Error Number: " + CompErr.ErrorNumber + - ", '" + CompErr.ErrorText + "'\r\n"; - } - throw new Exception(errtext); - } - - - return OutFile; - } - - } -} +using System; +using System.Collections.Generic; +using System.Text; +using System.IO; +using Microsoft.CSharp; +using System.CodeDom.Compiler; +using System.Reflection; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL +{ + + public class Compiler + { + private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); + private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); + private static UInt64 scriptCompileCounter = 0; + //private ICodeCompiler icc = codeProvider.CreateCompiler(); + public string CompileFromFile(string LSOFileName) + { + switch (System.IO.Path.GetExtension(LSOFileName).ToLower()) + { + case ".txt": + case ".lsl": + Common.SendToDebug("Source code is LSL, converting to CS"); + return CompileFromLSLText(File.ReadAllText(LSOFileName)); + case ".cs": + Common.SendToDebug("Source code is CS"); + return CompileFromCSText(File.ReadAllText(LSOFileName)); + default: + throw new Exception("Unknown script type."); + } + } + /// + /// Converts script from LSL to CS and calls CompileFromCSText + /// + /// LSL script + /// Filename to .dll assembly + public string CompileFromLSLText(string Script) + { + if (Script.Substring(0, 4).ToLower() == "//c#") + { + return CompileFromCSText( Script ); + } + else + { + return CompileFromCSText(LSL_Converter.Convert(Script)); + } + } + /// + /// Compile CS script to .Net assembly (.dll) + /// + /// CS script + /// Filename to .dll assembly + public string CompileFromCSText(string Script) + { + + + // Output assembly name + scriptCompileCounter++; + string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll"); + try + { + System.IO.File.Delete(OutFile); + } + catch (Exception e) + { + Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString()); + } + //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll"); + + // DEBUG - write source to disk + try + { + File.WriteAllText(Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script); + } + catch { } + + // Do actual compile + System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); + parameters.IncludeDebugInformation = true; + // Add all available assemblies + foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) + { + //Console.WriteLine("Adding assembly: " + asm.Location); + //parameters.ReferencedAssemblies.Add(asm.Location); + } + + string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); + string rootPathSE = Path.GetDirectoryName(this.GetType().Assembly.Location); + //Console.WriteLine("Assembly location: " + rootPath); + parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll")); + parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.DotNetEngine.dll")); + + //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); + parameters.GenerateExecutable = false; + parameters.OutputAssembly = OutFile; + parameters.IncludeDebugInformation = false; + CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script); + + // Go through errors + // TODO: Return errors to user somehow + if (results.Errors.Count > 0) + { + + string errtext = ""; + foreach (CompilerError CompErr in results.Errors) + { + errtext += "Line number " + (CompErr.Line - 1) + + ", Error Number: " + CompErr.ErrorNumber + + ", '" + CompErr.ErrorText + "'\r\n"; + } + throw new Exception(errtext); + } + + + return OutFile; + } + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index 1294213..18eddd0 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs @@ -45,7 +45,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL } } - public LSL_BuiltIn_Commands_Interface m_LSL_Functions; + public LSL_BuiltIn_Commands_Interface m_LSL_Functions; public string SourceCode = ""; public LSL_BaseClass() @@ -453,7 +453,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL public int llGetUnixTime() { return m_LSL_Functions.llGetUnixTime(); } public int llGetParcelFlags(LSL_Types.Vector3 pos) { return m_LSL_Functions.llGetParcelFlags(pos); } public int llGetRegionFlags() { return m_LSL_Functions.llGetRegionFlags(); } - public string llXorBase64StringsCorrect(string str1, string str2) { return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); } + public string llXorBase64StringsCorrect(string str1, string str2) { return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); } public void llHTTPRequest(string url, List parameters, string body) { m_LSL_Functions.llHTTPRequest(url, parameters, body); } public void llResetLandBanList() { m_LSL_Functions.llResetLandBanList(); } public void llResetLandPassList() { m_LSL_Functions.llResetLandPassList(); } diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs index eb72d5c..a2aa713 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs @@ -1,1031 +1,1031 @@ -using Axiom.Math; -using System; -using System.Collections.Generic; -using System.Text; -using libsecondlife; -using OpenSim.Region.Environment.Scenes; -using OpenSim.Region.Environment.Scenes.Scripting; -using OpenSim.Region.Environment.Interfaces; -using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; -using OpenSim.Region.ScriptEngine.Common; -using OpenSim.Framework.Console; -using OpenSim.Framework.Utilities; -using System.Runtime.Remoting.Lifetime; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler -{ - // - // !!!IMPORTANT!!! - // - // REMEMBER TO UPDATE http://opensimulator.org/wiki/LlFunction_implementation_status - // - - /// - /// Contains all LSL ll-functions. This class will be in Default AppDomain. - /// - public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface - { - - private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); - private ScriptEngine m_ScriptEngine; - private SceneObjectPart m_host; - private uint m_localID; - private LLUUID m_itemID; - private bool throwErrorOnNotImplemented = true; - - - public LSL_BuiltIn_Commands(ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) - { - m_ScriptEngine = ScriptEngine; - m_host = host; - m_localID = localID; - m_itemID = itemID; - - - //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); - } - - - private string m_state = "default"; - - public string State() - { - return m_state; - } - - // Object never expires - public override Object InitializeLifetimeService() - { - //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); - // return null; - ILease lease = (ILease)base.InitializeLifetimeService(); - - if (lease.CurrentState == LeaseState.Initial) - { - lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); - // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); - // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); - } - return lease; - } - - - public Scene World - { - get { return m_ScriptEngine.World; } - } - - //These are the implementations of the various ll-functions used by the LSL scripts. - //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 - public double llSin(double f) { return (double)Math.Sin(f); } - public double llCos(double f) { return (double)Math.Cos(f); } - public double llTan(double f) { return (double)Math.Tan(f); } - public double llAtan2(double x, double y) { return (double)Math.Atan2(y, x); } - public double llSqrt(double f) { return (double)Math.Sqrt(f); } - public double llPow(double fbase, double fexponent) { return (double)Math.Pow(fbase, fexponent); } - public int llAbs(int i) { return (int)Math.Abs(i); } - public double llFabs(double f) { return (double)Math.Abs(f); } - - public double llFrand(double mag) - { - lock (Util.RandomClass) - { - return Util.RandomClass.Next((int)mag); - } - } - - public int llFloor(double f) { return (int)Math.Floor(f); } - public int llCeil(double f) { return (int)Math.Ceiling(f); } - public int llRound(double f) { return (int)Math.Round(f, 3); } - - //This next group are vector operations involving squaring and square root. ckrinke - public double llVecMag(LSL_Types.Vector3 v) - { - return (v.X * v.X + v.Y * v.Y + v.Z * v.Z); - } - - public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) - { - double mag = v.X * v.X + v.Y * v.Y + v.Z * v.Z; - LSL_Types.Vector3 nor = new LSL_Types.Vector3(); - nor.X = v.X / mag; nor.Y = v.Y / mag; nor.Z = v.Z / mag; - return nor; - } - - public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) - { - double dx = a.X - b.X; double dy = a.Y - b.Y; double dz = a.Z - b.Z; - return Math.Sqrt(dx * dx + dy * dy + dz * dz); - } - - //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke - public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) - { - //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke - LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.R * r.R); - double m = (t.X + t.Y + t.Z + t.R); - if (m == 0) return new LSL_Types.Vector3(); - double n = 2 * (r.Y * r.R + r.X * r.Z); - double p = m * m - n * n; - if (p > 0) - return new LSL_Types.Vector3(Math.Atan2(2.0 * (r.X * r.R - r.Y * r.Z), (-t.X - t.Y + t.Z + t.R)), - Math.Atan2(n, Math.Sqrt(p)), Math.Atan2(2.0 * (r.Z * r.R - r.X * r.Y), (t.X - t.Y - t.Z + t.R))); - else if (n > 0) - return new LSL_Types.Vector3(0.0, Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z)); - else - return new LSL_Types.Vector3(0.0, -Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z)); - } - - public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) - { - //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07 - float err = 0.00001f; - double ax = Math.Sin(v.X / 2); double aw = Math.Cos(v.X / 2); - double by = Math.Sin(v.Y / 2); double bw = Math.Cos(v.Y / 2); - double cz = Math.Sin(v.Z / 2); double cw = Math.Cos(v.Z / 2); - LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw); - LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); - LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); - LSL_Types.Quaternion a = new LSL_Types.Quaternion(); - //This multiplication doesnt compile, yet. a = a1 * a2 * a3; - LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax * bw * cw + aw * by * cz, - aw * by * cw - ax * bw * cz, aw * bw * cz + ax * by * cw, aw * bw * cw - ax * by * cz); - LSL_Types.Quaternion c = new LSL_Types.Quaternion(); - //This addition doesnt compile yet c = a + b; - LSL_Types.Quaternion d = new LSL_Types.Quaternion(); - //This addition doesnt compile yet d = a - b; - if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) || - (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) || - (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) || - (Math.Abs(c.R) > err && Math.Abs(d.R) > err)) - { - //return a new Quaternion that is null until I figure this out - // return b; - // return a; - } - return new LSL_Types.Quaternion(); - } - - public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) { return new LSL_Types.Quaternion(); } - public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } - public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } - public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } - public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end) { return new LSL_Types.Quaternion(); } - - public void llWhisper(int channelID, string text) - { - //type for whisper is 0 - World.SimChat(Helpers.StringToField(text), - 0, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); - } - - public void llSay(int channelID, string text) - { - //type for say is 1 - - World.SimChat(Helpers.StringToField(text), - 1, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); - } - - public void llShout(int channelID, string text) - { - //type for shout is 2 - World.SimChat(Helpers.StringToField(text), - 2, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); - } - - public int llListen(int channelID, string name, string ID, string msg) { NotImplemented("llListen"); return 0; } - public void llListenControl(int number, int active) { NotImplemented("llListenControl"); return; } - public void llListenRemove(int number) { NotImplemented("llListenRemove"); return; } - public void llSensor(string name, string id, int type, double range, double arc) { NotImplemented("llSensor"); return; } - public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { NotImplemented("llSensorRepeat"); return; } - public void llSensorRemove() { NotImplemented("llSensorRemove"); return; } - public string llDetectedName(int number) { NotImplemented("llDetectedName"); return ""; } - public string llDetectedKey(int number) { NotImplemented("llDetectedKey"); return ""; } - public string llDetectedOwner(int number) { NotImplemented("llDetectedOwner"); return ""; } - public int llDetectedType(int number) { NotImplemented("llDetectedType"); return 0; } - public LSL_Types.Vector3 llDetectedPos(int number) { NotImplemented("llDetectedPos"); return new LSL_Types.Vector3(); } - public LSL_Types.Vector3 llDetectedVel(int number) { NotImplemented("llDetectedVel"); return new LSL_Types.Vector3(); } - public LSL_Types.Vector3 llDetectedGrab(int number) { NotImplemented("llDetectedGrab"); return new LSL_Types.Vector3(); } - public LSL_Types.Quaternion llDetectedRot(int number) { NotImplemented("llDetectedRot"); return new LSL_Types.Quaternion(); } - public int llDetectedGroup(int number) { NotImplemented("llDetectedGroup"); return 0; } - public int llDetectedLinkNumber(int number) { NotImplemented("llDetectedLinkNumber"); return 0; } - public void llDie() { NotImplemented("llDie"); return; } - public double llGround(LSL_Types.Vector3 offset) { NotImplemented("llGround"); return 0; } - public double llCloud(LSL_Types.Vector3 offset) { NotImplemented("llCloud"); return 0; } - public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) { NotImplemented("llWind"); return new LSL_Types.Vector3(); } - public void llSetStatus(int status, int value) { NotImplemented("llSetStatus"); return; } - public int llGetStatus(int status) { NotImplemented("llGetStatus"); return 0; } - - public void llSetScale(LSL_Types.Vector3 scale) - { - // TODO: this needs to trigger a persistance save as well - LLVector3 tmp = m_host.Scale; - tmp.X = (float)scale.X; - tmp.Y = (float)scale.Y; - tmp.Z = (float)scale.Z; - m_host.Scale = tmp; - return; - } - public LSL_Types.Vector3 llGetScale() - { - return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); - } - - public void llSetColor(LSL_Types.Vector3 color, int face) { NotImplemented("llSetColor"); return; } - public double llGetAlpha(int face) { NotImplemented("llGetAlpha"); return 0; } - public void llSetAlpha(double alpha, int face) { NotImplemented("llSetAlpha"); return; } - public LSL_Types.Vector3 llGetColor(int face) { NotImplemented("llGetColor"); return new LSL_Types.Vector3(); } - public void llSetTexture(string texture, int face) { NotImplemented("llSetTexture"); return; } - public void llScaleTexture(double u, double v, int face) { NotImplemented("llScaleTexture"); return; } - public void llOffsetTexture(double u, double v, int face) { NotImplemented("llOffsetTexture"); return; } - public void llRotateTexture(double rotation, int face) { NotImplemented("llRotateTexture"); return; } - - public string llGetTexture(int face) { NotImplemented("llGetTexture"); return ""; } - - public void llSetPos(LSL_Types.Vector3 pos) - { - if (m_host.ParentID != 0) - { - m_host.UpdateOffSet(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); - } - else - { - m_host.UpdateGroupPosition(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); - } - } - - public LSL_Types.Vector3 llGetPos() - { - return new LSL_Types.Vector3(m_host.AbsolutePosition.X, - m_host.AbsolutePosition.Y, - m_host.AbsolutePosition.Z); - } - - public LSL_Types.Vector3 llGetLocalPos() - { - if (m_host.ParentID != 0) - { - return new LSL_Types.Vector3(m_host.OffsetPosition.X, - m_host.OffsetPosition.Y, - m_host.OffsetPosition.Z); - } - else - { - return new LSL_Types.Vector3(m_host.AbsolutePosition.X, - m_host.AbsolutePosition.Y, - m_host.AbsolutePosition.Z); - } - } - public void llSetRot(LSL_Types.Quaternion rot) - { - m_host.UpdateRotation(new LLQuaternion((float)rot.X, (float)rot.Y, (float)rot.Z, (float)rot.R)); - } - public LSL_Types.Quaternion llGetRot() - { - LLQuaternion q = m_host.RotationOffset; - return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); - } - public LSL_Types.Quaternion llGetLocalRot() { NotImplemented("llGetLocalRot"); return new LSL_Types.Quaternion(); } - public void llSetForce(LSL_Types.Vector3 force, int local) { NotImplemented("llSetForce"); } - public LSL_Types.Vector3 llGetForce() { NotImplemented("llGetForce"); return new LSL_Types.Vector3(); } - public int llTarget(LSL_Types.Vector3 position, double range) { NotImplemented("llTarget"); return 0; } - public void llTargetRemove(int number) { NotImplemented("llTargetRemove"); } - public int llRotTarget(LSL_Types.Quaternion rot, double error) { NotImplemented("llRotTarget"); return 0; } - public void llRotTargetRemove(int number) { NotImplemented("llRotTargetRemove"); } - public void llMoveToTarget(LSL_Types.Vector3 target, double tau) { NotImplemented("llMoveToTarget"); } - public void llStopMoveToTarget() { NotImplemented("llStopMoveToTarget"); } - public void llApplyImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyImpulse"); } - public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyRotationalImpulse"); } - public void llSetTorque(LSL_Types.Vector3 torque, int local) { NotImplemented("llSetTorque"); } - public LSL_Types.Vector3 llGetTorque() { NotImplemented("llGetTorque"); return new LSL_Types.Vector3(); } - public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) { NotImplemented("llSetForceAndTorque"); } - public LSL_Types.Vector3 llGetVel() { NotImplemented("llGetVel"); return new LSL_Types.Vector3(); } - public LSL_Types.Vector3 llGetAccel() { NotImplemented("llGetAccel"); return new LSL_Types.Vector3(); } - public LSL_Types.Vector3 llGetOmega() { NotImplemented("llGetOmega"); return new LSL_Types.Vector3(); } - public double llGetTimeOfDay() { NotImplemented("llGetTimeOfDay"); return 0; } - - public double llGetWallclock() - { - return DateTime.Now.TimeOfDay.TotalSeconds; - } - - public double llGetTime() { NotImplemented("llGetTime"); return 0; } - public void llResetTime() { NotImplemented("llResetTime"); } - public double llGetAndResetTime() { NotImplemented("llGetAndResetTime"); return 0; } - public void llSound() { NotImplemented("llSound"); } - public void llPlaySound(string sound, double volume) { NotImplemented("llPlaySound"); } - public void llLoopSound(string sound, double volume) { NotImplemented("llLoopSound"); } - public void llLoopSoundMaster(string sound, double volume) { NotImplemented("llLoopSoundMaster"); } - public void llLoopSoundSlave(string sound, double volume) { NotImplemented("llLoopSoundSlave"); } - public void llPlaySoundSlave(string sound, double volume) { NotImplemented("llPlaySoundSlave"); } - public void llTriggerSound(string sound, double volume) { NotImplemented("llTriggerSound"); } - public void llStopSound() { NotImplemented("llStopSound"); } - public void llPreloadSound(string sound) { NotImplemented("llPreloadSound"); } - - public string llGetSubString(string src, int start, int end) - { - return src.Substring(start, end); - } - - public string llDeleteSubString(string src, int start, int end) - { - return src.Remove(start, end - start); - } - public string llInsertString(string dst, int position, string src) - { - return dst.Insert(position, src); - } - public string llToUpper(string src) - { - return src.ToUpper(); - } - - public string llToLower(string src) - { - return src.ToLower(); - } - - public int llGiveMoney(string destination, int amount) { NotImplemented("llGiveMoney"); return 0; } - public void llMakeExplosion() { NotImplemented("llMakeExplosion"); } - public void llMakeFountain() { NotImplemented("llMakeFountain"); } - public void llMakeSmoke() { NotImplemented("llMakeSmoke"); } - public void llMakeFire() { NotImplemented("llMakeFire"); } - public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { NotImplemented("llRezObject"); } - public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { NotImplemented("llLookAt"); } - public void llStopLookAt() { NotImplemented("llStopLookAt"); } - - public void llSetTimerEvent(double sec) - { - // Setting timer repeat - m_ScriptEngine.m_LSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec); - } - - public void llSleep(double sec) - { - System.Threading.Thread.Sleep((int)(sec * 1000)); - } - - public double llGetMass() { NotImplemented("llGetMass"); return 0; } - public void llCollisionFilter(string name, string id, int accept) { NotImplemented("llCollisionFilter"); } - public void llTakeControls(int controls, int accept, int pass_on) { NotImplemented("llTakeControls"); } - public void llReleaseControls() { NotImplemented("llReleaseControls"); } - public void llAttachToAvatar(int attachment) { NotImplemented("llAttachToAvatar"); } - public void llDetachFromAvatar() { NotImplemented("llDetachFromAvatar"); } - public void llTakeCamera() { NotImplemented("llTakeCamera"); } - public void llReleaseCamera() { NotImplemented("llReleaseCamera"); } - - public string llGetOwner() - { - return m_host.ObjectOwner.ToStringHyphenated(); - } - - public void llInstantMessage(string user, string message) { NotImplemented("llInstantMessage"); } - public void llEmail(string address, string subject, string message) { NotImplemented("llEmail"); } - public void llGetNextEmail(string address, string subject) { NotImplemented("llGetNextEmail"); } - - public string llGetKey() - { - return m_host.UUID.ToStringHyphenated(); - } - - public void llSetBuoyancy(double buoyancy) { NotImplemented("llSetBuoyancy"); } - public void llSetHoverHeight(double height, int water, double tau) { NotImplemented("llSetHoverHeight"); } - public void llStopHover() { NotImplemented("llStopHover"); } - public void llMinEventDelay(double delay) { NotImplemented("llMinEventDelay"); } - public void llSoundPreload() { NotImplemented("llSoundPreload"); } - public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) { NotImplemented("llRotLookAt"); } - - public int llStringLength(string str) - { - if (str.Length > 0) - { - return str.Length; - } - else - { - return 0; - } - } - - public void llStartAnimation(string anim) { NotImplemented("llStartAnimation"); } - public void llStopAnimation(string anim) { NotImplemented("llStopAnimation"); } - public void llPointAt() { NotImplemented("llPointAt"); } - public void llStopPointAt() { NotImplemented("llStopPointAt"); } - public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) { NotImplemented("llTargetOmega"); } - public int llGetStartParameter() { NotImplemented("llGetStartParameter"); return 0; } - public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) { NotImplemented("llGodLikeRezObject"); } - public void llRequestPermissions(string agent, int perm) { NotImplemented("llRequestPermissions"); } - public string llGetPermissionsKey() { NotImplemented("llGetPermissionsKey"); return ""; } - public int llGetPermissions() { NotImplemented("llGetPermissions"); return 0; } - public int llGetLinkNumber() { NotImplemented("llGetLinkNumber"); return 0; } - public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) { NotImplemented("llSetLinkColor"); } - public void llCreateLink(string target, int parent) { NotImplemented("llCreateLink"); } - public void llBreakLink(int linknum) { NotImplemented("llBreakLink"); } - public void llBreakAllLinks() { NotImplemented("llBreakAllLinks"); } - public string llGetLinkKey(int linknum) { NotImplemented("llGetLinkKey"); return ""; } - public void llGetLinkName(int linknum) { NotImplemented("llGetLinkName"); } - public int llGetInventoryNumber(int type) { NotImplemented("llGetInventoryNumber"); return 0; } - public string llGetInventoryName(int type, int number) { NotImplemented("llGetInventoryName"); return ""; } - public void llSetScriptState(string name, int run) { NotImplemented("llSetScriptState"); } - public double llGetEnergy() { return 1.0f; } - public void llGiveInventory(string destination, string inventory) { NotImplemented("llGiveInventory"); } - public void llRemoveInventory(string item) { NotImplemented("llRemoveInventory"); } - - public void llSetText(string text, LSL_Types.Vector3 color, double alpha) - { - Axiom.Math.Vector3 av3 = new Axiom.Math.Vector3((float)color.X, (float)color.Y, (float)color.Z); - m_host.SetText(text, av3, alpha); - } - - - public double llWater(LSL_Types.Vector3 offset) { NotImplemented("llWater"); return 0; } - public void llPassTouches(int pass) { NotImplemented("llPassTouches"); } - public string llRequestAgentData(string id, int data) { NotImplemented("llRequestAgentData"); return ""; } - public string llRequestInventoryData(string name) { NotImplemented("llRequestInventoryData"); return ""; } - public void llSetDamage(double damage) { NotImplemented("llSetDamage"); } - public void llTeleportAgentHome(string agent) { NotImplemented("llTeleportAgentHome"); } - public void llModifyLand(int action, int brush) { } - public void llCollisionSound(string impact_sound, double impact_volume) { NotImplemented("llCollisionSound"); } - public void llCollisionSprite(string impact_sprite) { NotImplemented("llCollisionSprite"); } - public string llGetAnimation(string id) { NotImplemented("llGetAnimation"); return ""; } - public void llResetScript() - { - m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID); - } - public void llMessageLinked(int linknum, int num, string str, string id) { } - public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { } - public void llPassCollisions(int pass) { } - public string llGetScriptName() { return ""; } - - public int llGetNumberOfSides() { return 0; } - - public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); } - public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); } - public void llRot2Angle() { } - - public double llAcos(double val) - { - return (double)Math.Acos(val); - } - - public double llAsin(double val) - { - return (double)Math.Asin(val); - } - - public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; } - public string llGetInventoryKey(string name) { return ""; } - public void llAllowInventoryDrop(int add) { } - public LSL_Types.Vector3 llGetSunDirection() { return new LSL_Types.Vector3(); } - public LSL_Types.Vector3 llGetTextureOffset(int face) { return new LSL_Types.Vector3(); } - public LSL_Types.Vector3 llGetTextureScale(int side) { return new LSL_Types.Vector3(); } - public double llGetTextureRot(int side) { return 0; } - - public int llSubStringIndex(string source, string pattern) - { - return source.IndexOf(pattern); - } - - public string llGetOwnerKey(string id) { NotImplemented("llGetOwnerKey"); return ""; } - - public LSL_Types.Vector3 llGetCenterOfMass() { NotImplemented("llGetCenterOfMass"); return new LSL_Types.Vector3(); } - - public List llListSort(List src, int stride, int ascending) - { - SortedList> sorted = new SortedList>(); - // Add chunks to an array - int s = stride; - if (s < 1) - s = 1; - int c = 0; - List chunk = new List(); - string chunkString = ""; - foreach (string element in src) - { - c++; - if (c > s) - { - sorted.Add(chunkString, chunk); - chunkString = ""; - chunk = new List(); - c = 0; - } - chunk.Add(element); - chunkString += element.ToString(); - } - if (chunk.Count > 0) - sorted.Add(chunkString, chunk); - - List ret = new List(); - foreach (List ls in sorted.Values) - { - ret.AddRange(ls); - } - - if (ascending == LSL.LSL_BaseClass.TRUE) - return ret; - ret.Reverse(); - return ret; - } - - public int llGetListLength(List src) - { - return src.Count; - } - - public int llList2Integer(List src, int index) - { - return Convert.ToInt32(src[index]); - } - - public double llList2double(List src, int index) - { - return Convert.ToDouble(src[index]); - } - - public float llList2Float(List src, int index) - { - return Convert.ToSingle(src[index]); - } - - public string llList2String(List src, int index) - { - return src[index]; - } - - public string llList2Key(List src, int index) - { - //return OpenSim.Framework.Types.ToStringHyphenated(src[index]); - return src[index].ToString(); - } - - public LSL_Types.Vector3 llList2Vector(List src, int index) - { - return new LSL_Types.Vector3(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2])); - } - public LSL_Types.Quaternion llList2Rot(List src, int index) - { - return new LSL_Types.Quaternion(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2]), double.Parse(src[index + 3])); - } - public List llList2List(List src, int start, int end) - { - if (end > start) - { - // Simple straight forward chunk - return src.GetRange(start, end - start); - } - else - { - // Some of the end + some of the beginning - // First chunk - List ret = new List(); - ret.AddRange(src.GetRange(start, src.Count - start)); - ret.AddRange(src.GetRange(0, end)); - return ret; - } - - - - - } - public List llDeleteSubList(List src, int start, int end) - { - List ret = new List(src); - ret.RemoveRange(start, end - start); - return ret; - } - public int llGetListEntryType(List src, int index) { NotImplemented("llGetListEntryType"); return 0; } - public string llList2CSV(List src) - { - string ret = ""; - foreach (string s in src) - { - if (s.Length > 0) - ret += ","; - ret += s; - } - return ret; - } - public List llCSV2List(string src) - { - List ret = new List(); - foreach (string s in src.Split(",".ToCharArray())) - { - ret.Add(s); - } - return ret; - } - public List llListRandomize(List src, int stride) - { - int s = stride; - if (s < 1) - s = 1; - - // This is a cowardly way of doing it ;) - // TODO: Instead, randomize and check if random is mod stride or if it can not be, then array.removerange - List> tmp = new List>(); - - // Add chunks to an array - int c = 0; - List chunk = new List(); - foreach (string element in src) - { - c++; - if (c > s) - { - tmp.Add(chunk); - chunk = new List(); - c = 0; - } - chunk.Add(element); - } - if (chunk.Count > 0) - tmp.Add(chunk); - - // Decreate (<- what kind of word is that? :D ) array back into a list - int rnd; - List ret = new List(); - while (tmp.Count > 0) - { - rnd = Util.RandomClass.Next(tmp.Count); - foreach (string str in tmp[rnd]) - { - ret.Add(str); - } - tmp.RemoveAt(rnd); - } - - return ret; - - - } - public List llList2ListStrided(List src, int start, int end, int stride) - { - List ret = new List(); - int s = stride; - if (s < 1) - s = 1; - - int sc = s; - for (int i = start; i < src.Count; i++) - { - sc--; - if (sc == 0) - { - sc = s; - // Addthis - ret.Add(src[i]); - } - if (i == end) - break; - } - return ret; - } - - public LSL_Types.Vector3 llGetRegionCorner() - { - return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); - } - - public List llListInsertList(List dest, List src, int start) - { - - List ret = new List(dest); - //foreach (string s in src.Reverse()) - for (int ci = src.Count - 1; ci > -1; ci--) - { - ret.Insert(start, src[ci]); - } - return ret; - } - public int llListFindList(List src, List test) - { - foreach (string s in test) - { - for (int ci = 0; ci < src.Count; ci++) - { - - if (s == src[ci]) - return ci; - } - } - return -1; - } - - public string llGetObjectName() - { - return m_host.Name; - } - - public void llSetObjectName(string name) - { - m_host.Name = name; - } - - public string llGetDate() - { - DateTime date = DateTime.Now.ToUniversalTime(); - string result = date.ToString("yyyy-MM-dd"); - return result; - } - - public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { NotImplemented("llEdgeOfWorld"); return 0; } - public int llGetAgentInfo(string id) { NotImplemented("llGetAgentInfo"); return 0; } - public void llAdjustSoundVolume(double volume) { NotImplemented("llAdjustSoundVolume"); } - public void llSetSoundQueueing(int queue) { NotImplemented("llSetSoundQueueing"); } - public void llSetSoundRadius(double radius) { NotImplemented("llSetSoundRadius"); } - public string llKey2Name(string id) { NotImplemented("llKey2Name"); return ""; } - public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { NotImplemented("llSetTextureAnim"); } - public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { NotImplemented("llTriggerSoundLimited"); } - public void llEjectFromLand(string pest) { NotImplemented("llEjectFromLand"); } - - public void llParseString2List() { NotImplemented("llParseString2List"); } - - public int llOverMyLand(string id) { NotImplemented("llOverMyLand"); return 0; } - public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { NotImplemented("llGetLandOwnerAt"); return ""; } - public string llGetNotecardLine(string name, int line) { NotImplemented("llGetNotecardLine"); return ""; } - public LSL_Types.Vector3 llGetAgentSize(string id) { NotImplemented("llGetAgentSize"); return new LSL_Types.Vector3(); } - public int llSameGroup(string agent) { NotImplemented("llSameGroup"); return 0; } - public void llUnSit(string id) { NotImplemented("llUnSit"); } - public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) { NotImplemented("llGroundSlope"); return new LSL_Types.Vector3(); } - public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) { NotImplemented("llGroundNormal"); return new LSL_Types.Vector3(); } - public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { NotImplemented("llGroundContour"); return new LSL_Types.Vector3(); } - public int llGetAttached() { NotImplemented("llGetAttached"); return 0; } - public int llGetFreeMemory() { NotImplemented("llGetFreeMemory"); return 0; } - - public string llGetRegionName() - { - return World.RegionInfo.RegionName; - } - - public double llGetRegionTimeDilation() { return 1.0f; } - public double llGetRegionFPS() { return 10.0f; } - public void llParticleSystem(List rules) { NotImplemented("llParticleSystem"); } - public void llGroundRepel(double height, int water, double tau) { NotImplemented("llGroundRepel"); } - public void llGiveInventoryList() { NotImplemented("llGiveInventoryList"); } - public void llSetVehicleType(int type) { NotImplemented("llSetVehicleType"); } - public void llSetVehicledoubleParam(int param, double value) { NotImplemented("llSetVehicledoubleParam"); } - public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) { NotImplemented("llSetVehicleVectorParam"); } - public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) { NotImplemented("llSetVehicleRotationParam"); } - public void llSetVehicleFlags(int flags) { NotImplemented("llSetVehicleFlags"); } - public void llRemoveVehicleFlags(int flags) { NotImplemented("llRemoveVehicleFlags"); } - public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { NotImplemented("llSitTarget"); } - public string llAvatarOnSitTarget() { NotImplemented("llAvatarOnSitTarget"); return ""; } - public void llAddToLandPassList(string avatar, double hours) { NotImplemented("llAddToLandPassList"); } - - public void llSetTouchText(string text) - { - m_host.TouchName = text; - } - - public void llSetSitText(string text) - { - m_host.SitName = text; - } - - public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { NotImplemented("llSetCameraEyeOffset"); } - public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { NotImplemented("llSetCameraAtOffset"); } - public void llDumpList2String() { NotImplemented("llDumpList2String"); } - public void llScriptDanger(LSL_Types.Vector3 pos) { NotImplemented("llScriptDanger"); } - public void llDialog(string avatar, string message, List buttons, int chat_channel) { NotImplemented("llDialog"); } - public void llVolumeDetect(int detect) { NotImplemented("llVolumeDetect"); } - public void llResetOtherScript(string name) { NotImplemented("llResetOtherScript"); } - - public int llGetScriptState(string name) { NotImplemented("llGetScriptState"); return 0; } - - public void llRemoteLoadScript() { NotImplemented("llRemoteLoadScript"); } - public void llSetRemoteScriptAccessPin(int pin) { NotImplemented("llSetRemoteScriptAccessPin"); } - public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { NotImplemented("llRemoteLoadScriptPin"); } - public void llOpenRemoteDataChannel() { NotImplemented("llOpenRemoteDataChannel"); } - public string llSendRemoteData(string channel, string dest, int idata, string sdata) { NotImplemented("llSendRemoteData"); return ""; } - public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { NotImplemented("llRemoteDataReply"); } - public void llCloseRemoteDataChannel(string channel) { NotImplemented("llCloseRemoteDataChannel"); } - - public string llMD5String(string src, int nonce) - { - return Util.Md5Hash(src + ":" + nonce.ToString()); - } - - public void llSetPrimitiveParams(List rules) { NotImplemented("llSetPrimitiveParams"); } - public string llStringToBase64(string str) - { - - try - { - byte[] encData_byte = new byte[str.Length]; - encData_byte = System.Text.Encoding.UTF8.GetBytes(str); - string encodedData = Convert.ToBase64String(encData_byte); - return encodedData; - } - catch (Exception e) - { - throw new Exception("Error in base64Encode" + e.Message); - } - } - - public string llBase64ToString(string str) - { - System.Text.UTF8Encoding encoder = new System.Text.UTF8Encoding(); - System.Text.Decoder utf8Decode = encoder.GetDecoder(); - try - { - - byte[] todecode_byte = Convert.FromBase64String(str); - int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length); - char[] decoded_char = new char[charCount]; - utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0); - string result = new String(decoded_char); - return result; - } - catch (Exception e) - { - throw new Exception("Error in base64Decode" + e.Message); - } - } - public void llXorBase64Strings() { throw new Exception("Command deprecated! Use llXorBase64StringsCorrect instead."); } - public void llRemoteDataSetRegion() { NotImplemented("llRemoteDataSetRegion"); } - public double llLog10(double val) { return (double)Math.Log10(val); } - public double llLog(double val) { return (double)Math.Log(val); } - public List llGetAnimationList(string id) { NotImplemented("llGetAnimationList"); return new List(); } - public void llSetParcelMusicURL(string url) { NotImplemented("llSetParcelMusicURL"); } - - public LSL_Types.Vector3 llGetRootPosition() { NotImplemented("llGetRootPosition"); return new LSL_Types.Vector3(); } - - public LSL_Types.Quaternion llGetRootRotation() { NotImplemented("llGetRootRotation"); return new LSL_Types.Quaternion(); } - - public string llGetObjectDesc() - { - return m_host.Description; - } - - public void llSetObjectDesc(string desc) - { - m_host.Description = desc; - } - - public string llGetCreator() - { - return m_host.ObjectCreator.ToStringHyphenated(); - } - - public string llGetTimestamp() { return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); } - public void llSetLinkAlpha(int linknumber, double alpha, int face) { NotImplemented("llSetLinkAlpha"); } - public int llGetNumberOfPrims() { NotImplemented("llGetNumberOfPrims"); return 0; } - public string llGetNumberOfNotecardLines(string name) { NotImplemented("llGetNumberOfNotecardLines"); return ""; } - public List llGetBoundingBox(string obj) { NotImplemented("llGetBoundingBox"); return new List(); } - public LSL_Types.Vector3 llGetGeometricCenter() { NotImplemented("llGetGeometricCenter"); return new LSL_Types.Vector3(); } - public void llGetPrimitiveParams() { NotImplemented("llGetPrimitiveParams"); } - public string llIntegerToBase64(int number) - { - NotImplemented("llIntegerToBase64"); return ""; - } - public int llBase64ToInteger(string str) - { - NotImplemented("llBase64ToInteger"); return 0; - } - - public double llGetGMTclock() - { - return DateTime.UtcNow.TimeOfDay.TotalSeconds; - } - - public string llGetSimulatorHostname() - { - return System.Environment.MachineName; - } - - public void llSetLocalRot(LSL_Types.Quaternion rot) { NotImplemented("llSetLocalRot"); } - public List llParseStringKeepNulls(string src, List seperators, List spacers) { NotImplemented("llParseStringKeepNulls"); return new List(); } - public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { NotImplemented("llRezAtRoot"); } - - public int llGetObjectPermMask(int mask) { NotImplemented("llGetObjectPermMask"); return 0; } - - public void llSetObjectPermMask(int mask, int value) { NotImplemented("llSetObjectPermMask"); } - - public void llGetInventoryPermMask(string item, int mask) { NotImplemented("llGetInventoryPermMask"); } - public void llSetInventoryPermMask(string item, int mask, int value) { NotImplemented("llSetInventoryPermMask"); } - public string llGetInventoryCreator(string item) { NotImplemented("llGetInventoryCreator"); return ""; } - public void llOwnerSay(string msg) { NotImplemented("llOwnerSay"); } - public void llRequestSimulatorData(string simulator, int data) { NotImplemented("llRequestSimulatorData"); } - public void llForceMouselook(int mouselook) { NotImplemented("llForceMouselook"); } - public double llGetObjectMass(string id) { NotImplemented("llGetObjectMass"); return 0; } - public void llListReplaceList() { NotImplemented("llListReplaceList"); } - - public void llLoadURL(string avatar_id, string message, string url) - { - LLUUID avatarId = new LLUUID(avatar_id); - m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url); - } - - public void llParcelMediaCommandList(List commandList) { NotImplemented("llParcelMediaCommandList"); } - public void llParcelMediaQuery() { NotImplemented("llParcelMediaQuery"); } - - public int llModPow(int a, int b, int c) - { - Int64 tmp = 0; - Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); - return Convert.ToInt32(tmp); - } - - public int llGetInventoryType(string name) { NotImplemented("llGetInventoryType"); return 0; } - - public void llSetPayPrice(int price, List quick_pay_buttons) { NotImplemented("llSetPayPrice"); } - public LSL_Types.Vector3 llGetCameraPos() { NotImplemented("llGetCameraPos"); return new LSL_Types.Vector3(); } - public LSL_Types.Quaternion llGetCameraRot() { NotImplemented("llGetCameraRot"); return new LSL_Types.Quaternion(); } - public void llSetPrimURL() { NotImplemented("llSetPrimURL"); } - public void llRefreshPrimURL() { NotImplemented("llRefreshPrimURL"); } - - public string llEscapeURL(string url) - { - try - { - return Uri.EscapeUriString(url); - } - catch (Exception ex) - { - return "llEscapeURL: " + ex.ToString(); - } - } - - public string llUnescapeURL(string url) - { - try - { - return Uri.UnescapeDataString(url); - } - catch (Exception ex) - { - return "llUnescapeURL: " + ex.ToString(); - } - } - public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) { NotImplemented("llMapDestination"); } - public void llAddToLandBanList(string avatar, double hours) { NotImplemented("llAddToLandBanList"); } - public void llRemoveFromLandPassList(string avatar) { NotImplemented("llRemoveFromLandPassList"); } - public void llRemoveFromLandBanList(string avatar) { NotImplemented("llRemoveFromLandBanList"); } - public void llSetCameraParams(List rules) { NotImplemented("llSetCameraParams"); } - public void llClearCameraParams() { NotImplemented("llClearCameraParams"); } - public double llListStatistics(int operation, List src) { NotImplemented("llListStatistics"); return 0; } - - public int llGetUnixTime() - { - return Util.UnixTimeSinceEpoch(); - } - - public int llGetParcelFlags(LSL_Types.Vector3 pos) { NotImplemented("llGetParcelFlags"); return 0; } - public int llGetRegionFlags() { NotImplemented("llGetRegionFlags"); return 0; } - public string llXorBase64StringsCorrect(string str1, string str2) - { - string ret = ""; - string src1 = llBase64ToString(str1); - string src2 = llBase64ToString(str2); - int c = 0; - for (int i = 0; i < src1.Length; i++) - { - ret += src1[i] ^ src2[c]; - - c++; - if (c > src2.Length) - c = 0; - } - return llStringToBase64(ret); - } - public void llHTTPRequest(string url, List parameters, string body) - { - m_ScriptEngine.m_LSLLongCmdHandler.StartHttpRequest(m_localID, m_itemID, url, parameters, body); - } - public void llResetLandBanList() { NotImplemented("llResetLandBanList"); } - public void llResetLandPassList() { NotImplemented("llResetLandPassList"); } - public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) { NotImplemented("llGetParcelPrimCount"); return 0; } - public List llGetParcelPrimOwners(LSL_Types.Vector3 pos) { NotImplemented("llGetParcelPrimOwners"); return new List(); } - public int llGetObjectPrimCount(string object_id) { NotImplemented("llGetObjectPrimCount"); return 0; } - public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { NotImplemented("llGetParcelMaxPrims"); return 0; } - public List llGetParcelDetails(LSL_Types.Vector3 pos, List param) { NotImplemented("llGetParcelDetails"); return new List(); } - - // - // OpenSim functions - // - public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer) - { - if (dynamicID == "") - { - IDynamicTextureManager textureManager = this.World.RequestModuleInterface(); - LLUUID createdTexture = textureManager.AddDynamicTextureURL(World.RegionInfo.SimUUID, this.m_host.UUID, contentType, url, extraParams, timer); - return createdTexture.ToStringHyphenated(); - } - else - { - //TODO update existing dynamic textures - } - - return LLUUID.Zero.ToStringHyphenated(); - } - - private void NotImplemented(string Command) - { - if (throwErrorOnNotImplemented) - throw new NotImplementedException("Command not implemented: " + Command); - } - - } -} +using Axiom.Math; +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment.Scenes.Scripting; +using OpenSim.Region.Environment.Interfaces; +using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; +using OpenSim.Region.ScriptEngine.Common; +using OpenSim.Framework.Console; +using OpenSim.Framework.Utilities; +using System.Runtime.Remoting.Lifetime; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler +{ + // + // !!!IMPORTANT!!! + // + // REMEMBER TO UPDATE http://opensimulator.org/wiki/LlFunction_implementation_status + // + + /// + /// Contains all LSL ll-functions. This class will be in Default AppDomain. + /// + public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface + { + + private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); + private ScriptEngine m_ScriptEngine; + private SceneObjectPart m_host; + private uint m_localID; + private LLUUID m_itemID; + private bool throwErrorOnNotImplemented = true; + + + public LSL_BuiltIn_Commands(ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) + { + m_ScriptEngine = ScriptEngine; + m_host = host; + m_localID = localID; + m_itemID = itemID; + + + //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); + } + + + private string m_state = "default"; + + public string State() + { + return m_state; + } + + // Object never expires + public override Object InitializeLifetimeService() + { + //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); + // return null; + ILease lease = (ILease)base.InitializeLifetimeService(); + + if (lease.CurrentState == LeaseState.Initial) + { + lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); + // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); + // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); + } + return lease; + } + + + public Scene World + { + get { return m_ScriptEngine.World; } + } + + //These are the implementations of the various ll-functions used by the LSL scripts. + //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 + public double llSin(double f) { return (double)Math.Sin(f); } + public double llCos(double f) { return (double)Math.Cos(f); } + public double llTan(double f) { return (double)Math.Tan(f); } + public double llAtan2(double x, double y) { return (double)Math.Atan2(y, x); } + public double llSqrt(double f) { return (double)Math.Sqrt(f); } + public double llPow(double fbase, double fexponent) { return (double)Math.Pow(fbase, fexponent); } + public int llAbs(int i) { return (int)Math.Abs(i); } + public double llFabs(double f) { return (double)Math.Abs(f); } + + public double llFrand(double mag) + { + lock (Util.RandomClass) + { + return Util.RandomClass.Next((int)mag); + } + } + + public int llFloor(double f) { return (int)Math.Floor(f); } + public int llCeil(double f) { return (int)Math.Ceiling(f); } + public int llRound(double f) { return (int)Math.Round(f, 3); } + + //This next group are vector operations involving squaring and square root. ckrinke + public double llVecMag(LSL_Types.Vector3 v) + { + return (v.X * v.X + v.Y * v.Y + v.Z * v.Z); + } + + public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) + { + double mag = v.X * v.X + v.Y * v.Y + v.Z * v.Z; + LSL_Types.Vector3 nor = new LSL_Types.Vector3(); + nor.X = v.X / mag; nor.Y = v.Y / mag; nor.Z = v.Z / mag; + return nor; + } + + public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) + { + double dx = a.X - b.X; double dy = a.Y - b.Y; double dz = a.Z - b.Z; + return Math.Sqrt(dx * dx + dy * dy + dz * dz); + } + + //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke + public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) + { + //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke + LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.R * r.R); + double m = (t.X + t.Y + t.Z + t.R); + if (m == 0) return new LSL_Types.Vector3(); + double n = 2 * (r.Y * r.R + r.X * r.Z); + double p = m * m - n * n; + if (p > 0) + return new LSL_Types.Vector3(Math.Atan2(2.0 * (r.X * r.R - r.Y * r.Z), (-t.X - t.Y + t.Z + t.R)), + Math.Atan2(n, Math.Sqrt(p)), Math.Atan2(2.0 * (r.Z * r.R - r.X * r.Y), (t.X - t.Y - t.Z + t.R))); + else if (n > 0) + return new LSL_Types.Vector3(0.0, Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z)); + else + return new LSL_Types.Vector3(0.0, -Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z)); + } + + public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) + { + //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07 + float err = 0.00001f; + double ax = Math.Sin(v.X / 2); double aw = Math.Cos(v.X / 2); + double by = Math.Sin(v.Y / 2); double bw = Math.Cos(v.Y / 2); + double cz = Math.Sin(v.Z / 2); double cw = Math.Cos(v.Z / 2); + LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw); + LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); + LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); + LSL_Types.Quaternion a = new LSL_Types.Quaternion(); + //This multiplication doesnt compile, yet. a = a1 * a2 * a3; + LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax * bw * cw + aw * by * cz, + aw * by * cw - ax * bw * cz, aw * bw * cz + ax * by * cw, aw * bw * cw - ax * by * cz); + LSL_Types.Quaternion c = new LSL_Types.Quaternion(); + //This addition doesnt compile yet c = a + b; + LSL_Types.Quaternion d = new LSL_Types.Quaternion(); + //This addition doesnt compile yet d = a - b; + if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) || + (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) || + (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) || + (Math.Abs(c.R) > err && Math.Abs(d.R) > err)) + { + //return a new Quaternion that is null until I figure this out + // return b; + // return a; + } + return new LSL_Types.Quaternion(); + } + + public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) { return new LSL_Types.Quaternion(); } + public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } + public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } + public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } + public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end) { return new LSL_Types.Quaternion(); } + + public void llWhisper(int channelID, string text) + { + //type for whisper is 0 + World.SimChat(Helpers.StringToField(text), + 0, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); + } + + public void llSay(int channelID, string text) + { + //type for say is 1 + + World.SimChat(Helpers.StringToField(text), + 1, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); + } + + public void llShout(int channelID, string text) + { + //type for shout is 2 + World.SimChat(Helpers.StringToField(text), + 2, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); + } + + public int llListen(int channelID, string name, string ID, string msg) { NotImplemented("llListen"); return 0; } + public void llListenControl(int number, int active) { NotImplemented("llListenControl"); return; } + public void llListenRemove(int number) { NotImplemented("llListenRemove"); return; } + public void llSensor(string name, string id, int type, double range, double arc) { NotImplemented("llSensor"); return; } + public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { NotImplemented("llSensorRepeat"); return; } + public void llSensorRemove() { NotImplemented("llSensorRemove"); return; } + public string llDetectedName(int number) { NotImplemented("llDetectedName"); return ""; } + public string llDetectedKey(int number) { NotImplemented("llDetectedKey"); return ""; } + public string llDetectedOwner(int number) { NotImplemented("llDetectedOwner"); return ""; } + public int llDetectedType(int number) { NotImplemented("llDetectedType"); return 0; } + public LSL_Types.Vector3 llDetectedPos(int number) { NotImplemented("llDetectedPos"); return new LSL_Types.Vector3(); } + public LSL_Types.Vector3 llDetectedVel(int number) { NotImplemented("llDetectedVel"); return new LSL_Types.Vector3(); } + public LSL_Types.Vector3 llDetectedGrab(int number) { NotImplemented("llDetectedGrab"); return new LSL_Types.Vector3(); } + public LSL_Types.Quaternion llDetectedRot(int number) { NotImplemented("llDetectedRot"); return new LSL_Types.Quaternion(); } + public int llDetectedGroup(int number) { NotImplemented("llDetectedGroup"); return 0; } + public int llDetectedLinkNumber(int number) { NotImplemented("llDetectedLinkNumber"); return 0; } + public void llDie() { NotImplemented("llDie"); return; } + public double llGround(LSL_Types.Vector3 offset) { NotImplemented("llGround"); return 0; } + public double llCloud(LSL_Types.Vector3 offset) { NotImplemented("llCloud"); return 0; } + public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) { NotImplemented("llWind"); return new LSL_Types.Vector3(); } + public void llSetStatus(int status, int value) { NotImplemented("llSetStatus"); return; } + public int llGetStatus(int status) { NotImplemented("llGetStatus"); return 0; } + + public void llSetScale(LSL_Types.Vector3 scale) + { + // TODO: this needs to trigger a persistance save as well + LLVector3 tmp = m_host.Scale; + tmp.X = (float)scale.X; + tmp.Y = (float)scale.Y; + tmp.Z = (float)scale.Z; + m_host.Scale = tmp; + return; + } + public LSL_Types.Vector3 llGetScale() + { + return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); + } + + public void llSetColor(LSL_Types.Vector3 color, int face) { NotImplemented("llSetColor"); return; } + public double llGetAlpha(int face) { NotImplemented("llGetAlpha"); return 0; } + public void llSetAlpha(double alpha, int face) { NotImplemented("llSetAlpha"); return; } + public LSL_Types.Vector3 llGetColor(int face) { NotImplemented("llGetColor"); return new LSL_Types.Vector3(); } + public void llSetTexture(string texture, int face) { NotImplemented("llSetTexture"); return; } + public void llScaleTexture(double u, double v, int face) { NotImplemented("llScaleTexture"); return; } + public void llOffsetTexture(double u, double v, int face) { NotImplemented("llOffsetTexture"); return; } + public void llRotateTexture(double rotation, int face) { NotImplemented("llRotateTexture"); return; } + + public string llGetTexture(int face) { NotImplemented("llGetTexture"); return ""; } + + public void llSetPos(LSL_Types.Vector3 pos) + { + if (m_host.ParentID != 0) + { + m_host.UpdateOffSet(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); + } + else + { + m_host.UpdateGroupPosition(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); + } + } + + public LSL_Types.Vector3 llGetPos() + { + return new LSL_Types.Vector3(m_host.AbsolutePosition.X, + m_host.AbsolutePosition.Y, + m_host.AbsolutePosition.Z); + } + + public LSL_Types.Vector3 llGetLocalPos() + { + if (m_host.ParentID != 0) + { + return new LSL_Types.Vector3(m_host.OffsetPosition.X, + m_host.OffsetPosition.Y, + m_host.OffsetPosition.Z); + } + else + { + return new LSL_Types.Vector3(m_host.AbsolutePosition.X, + m_host.AbsolutePosition.Y, + m_host.AbsolutePosition.Z); + } + } + public void llSetRot(LSL_Types.Quaternion rot) + { + m_host.UpdateRotation(new LLQuaternion((float)rot.X, (float)rot.Y, (float)rot.Z, (float)rot.R)); + } + public LSL_Types.Quaternion llGetRot() + { + LLQuaternion q = m_host.RotationOffset; + return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); + } + public LSL_Types.Quaternion llGetLocalRot() { NotImplemented("llGetLocalRot"); return new LSL_Types.Quaternion(); } + public void llSetForce(LSL_Types.Vector3 force, int local) { NotImplemented("llSetForce"); } + public LSL_Types.Vector3 llGetForce() { NotImplemented("llGetForce"); return new LSL_Types.Vector3(); } + public int llTarget(LSL_Types.Vector3 position, double range) { NotImplemented("llTarget"); return 0; } + public void llTargetRemove(int number) { NotImplemented("llTargetRemove"); } + public int llRotTarget(LSL_Types.Quaternion rot, double error) { NotImplemented("llRotTarget"); return 0; } + public void llRotTargetRemove(int number) { NotImplemented("llRotTargetRemove"); } + public void llMoveToTarget(LSL_Types.Vector3 target, double tau) { NotImplemented("llMoveToTarget"); } + public void llStopMoveToTarget() { NotImplemented("llStopMoveToTarget"); } + public void llApplyImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyImpulse"); } + public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyRotationalImpulse"); } + public void llSetTorque(LSL_Types.Vector3 torque, int local) { NotImplemented("llSetTorque"); } + public LSL_Types.Vector3 llGetTorque() { NotImplemented("llGetTorque"); return new LSL_Types.Vector3(); } + public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) { NotImplemented("llSetForceAndTorque"); } + public LSL_Types.Vector3 llGetVel() { NotImplemented("llGetVel"); return new LSL_Types.Vector3(); } + public LSL_Types.Vector3 llGetAccel() { NotImplemented("llGetAccel"); return new LSL_Types.Vector3(); } + public LSL_Types.Vector3 llGetOmega() { NotImplemented("llGetOmega"); return new LSL_Types.Vector3(); } + public double llGetTimeOfDay() { NotImplemented("llGetTimeOfDay"); return 0; } + + public double llGetWallclock() + { + return DateTime.Now.TimeOfDay.TotalSeconds; + } + + public double llGetTime() { NotImplemented("llGetTime"); return 0; } + public void llResetTime() { NotImplemented("llResetTime"); } + public double llGetAndResetTime() { NotImplemented("llGetAndResetTime"); return 0; } + public void llSound() { NotImplemented("llSound"); } + public void llPlaySound(string sound, double volume) { NotImplemented("llPlaySound"); } + public void llLoopSound(string sound, double volume) { NotImplemented("llLoopSound"); } + public void llLoopSoundMaster(string sound, double volume) { NotImplemented("llLoopSoundMaster"); } + public void llLoopSoundSlave(string sound, double volume) { NotImplemented("llLoopSoundSlave"); } + public void llPlaySoundSlave(string sound, double volume) { NotImplemented("llPlaySoundSlave"); } + public void llTriggerSound(string sound, double volume) { NotImplemented("llTriggerSound"); } + public void llStopSound() { NotImplemented("llStopSound"); } + public void llPreloadSound(string sound) { NotImplemented("llPreloadSound"); } + + public string llGetSubString(string src, int start, int end) + { + return src.Substring(start, end); + } + + public string llDeleteSubString(string src, int start, int end) + { + return src.Remove(start, end - start); + } + public string llInsertString(string dst, int position, string src) + { + return dst.Insert(position, src); + } + public string llToUpper(string src) + { + return src.ToUpper(); + } + + public string llToLower(string src) + { + return src.ToLower(); + } + + public int llGiveMoney(string destination, int amount) { NotImplemented("llGiveMoney"); return 0; } + public void llMakeExplosion() { NotImplemented("llMakeExplosion"); } + public void llMakeFountain() { NotImplemented("llMakeFountain"); } + public void llMakeSmoke() { NotImplemented("llMakeSmoke"); } + public void llMakeFire() { NotImplemented("llMakeFire"); } + public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { NotImplemented("llRezObject"); } + public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { NotImplemented("llLookAt"); } + public void llStopLookAt() { NotImplemented("llStopLookAt"); } + + public void llSetTimerEvent(double sec) + { + // Setting timer repeat + m_ScriptEngine.m_LSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec); + } + + public void llSleep(double sec) + { + System.Threading.Thread.Sleep((int)(sec * 1000)); + } + + public double llGetMass() { NotImplemented("llGetMass"); return 0; } + public void llCollisionFilter(string name, string id, int accept) { NotImplemented("llCollisionFilter"); } + public void llTakeControls(int controls, int accept, int pass_on) { NotImplemented("llTakeControls"); } + public void llReleaseControls() { NotImplemented("llReleaseControls"); } + public void llAttachToAvatar(int attachment) { NotImplemented("llAttachToAvatar"); } + public void llDetachFromAvatar() { NotImplemented("llDetachFromAvatar"); } + public void llTakeCamera() { NotImplemented("llTakeCamera"); } + public void llReleaseCamera() { NotImplemented("llReleaseCamera"); } + + public string llGetOwner() + { + return m_host.ObjectOwner.ToStringHyphenated(); + } + + public void llInstantMessage(string user, string message) { NotImplemented("llInstantMessage"); } + public void llEmail(string address, string subject, string message) { NotImplemented("llEmail"); } + public void llGetNextEmail(string address, string subject) { NotImplemented("llGetNextEmail"); } + + public string llGetKey() + { + return m_host.UUID.ToStringHyphenated(); + } + + public void llSetBuoyancy(double buoyancy) { NotImplemented("llSetBuoyancy"); } + public void llSetHoverHeight(double height, int water, double tau) { NotImplemented("llSetHoverHeight"); } + public void llStopHover() { NotImplemented("llStopHover"); } + public void llMinEventDelay(double delay) { NotImplemented("llMinEventDelay"); } + public void llSoundPreload() { NotImplemented("llSoundPreload"); } + public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) { NotImplemented("llRotLookAt"); } + + public int llStringLength(string str) + { + if (str.Length > 0) + { + return str.Length; + } + else + { + return 0; + } + } + + public void llStartAnimation(string anim) { NotImplemented("llStartAnimation"); } + public void llStopAnimation(string anim) { NotImplemented("llStopAnimation"); } + public void llPointAt() { NotImplemented("llPointAt"); } + public void llStopPointAt() { NotImplemented("llStopPointAt"); } + public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) { NotImplemented("llTargetOmega"); } + public int llGetStartParameter() { NotImplemented("llGetStartParameter"); return 0; } + public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) { NotImplemented("llGodLikeRezObject"); } + public void llRequestPermissions(string agent, int perm) { NotImplemented("llRequestPermissions"); } + public string llGetPermissionsKey() { NotImplemented("llGetPermissionsKey"); return ""; } + public int llGetPermissions() { NotImplemented("llGetPermissions"); return 0; } + public int llGetLinkNumber() { NotImplemented("llGetLinkNumber"); return 0; } + public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) { NotImplemented("llSetLinkColor"); } + public void llCreateLink(string target, int parent) { NotImplemented("llCreateLink"); } + public void llBreakLink(int linknum) { NotImplemented("llBreakLink"); } + public void llBreakAllLinks() { NotImplemented("llBreakAllLinks"); } + public string llGetLinkKey(int linknum) { NotImplemented("llGetLinkKey"); return ""; } + public void llGetLinkName(int linknum) { NotImplemented("llGetLinkName"); } + public int llGetInventoryNumber(int type) { NotImplemented("llGetInventoryNumber"); return 0; } + public string llGetInventoryName(int type, int number) { NotImplemented("llGetInventoryName"); return ""; } + public void llSetScriptState(string name, int run) { NotImplemented("llSetScriptState"); } + public double llGetEnergy() { return 1.0f; } + public void llGiveInventory(string destination, string inventory) { NotImplemented("llGiveInventory"); } + public void llRemoveInventory(string item) { NotImplemented("llRemoveInventory"); } + + public void llSetText(string text, LSL_Types.Vector3 color, double alpha) + { + Axiom.Math.Vector3 av3 = new Axiom.Math.Vector3((float)color.X, (float)color.Y, (float)color.Z); + m_host.SetText(text, av3, alpha); + } + + + public double llWater(LSL_Types.Vector3 offset) { NotImplemented("llWater"); return 0; } + public void llPassTouches(int pass) { NotImplemented("llPassTouches"); } + public string llRequestAgentData(string id, int data) { NotImplemented("llRequestAgentData"); return ""; } + public string llRequestInventoryData(string name) { NotImplemented("llRequestInventoryData"); return ""; } + public void llSetDamage(double damage) { NotImplemented("llSetDamage"); } + public void llTeleportAgentHome(string agent) { NotImplemented("llTeleportAgentHome"); } + public void llModifyLand(int action, int brush) { } + public void llCollisionSound(string impact_sound, double impact_volume) { NotImplemented("llCollisionSound"); } + public void llCollisionSprite(string impact_sprite) { NotImplemented("llCollisionSprite"); } + public string llGetAnimation(string id) { NotImplemented("llGetAnimation"); return ""; } + public void llResetScript() + { + m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID); + } + public void llMessageLinked(int linknum, int num, string str, string id) { } + public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { } + public void llPassCollisions(int pass) { } + public string llGetScriptName() { return ""; } + + public int llGetNumberOfSides() { return 0; } + + public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); } + public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); } + public void llRot2Angle() { } + + public double llAcos(double val) + { + return (double)Math.Acos(val); + } + + public double llAsin(double val) + { + return (double)Math.Asin(val); + } + + public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; } + public string llGetInventoryKey(string name) { return ""; } + public void llAllowInventoryDrop(int add) { } + public LSL_Types.Vector3 llGetSunDirection() { return new LSL_Types.Vector3(); } + public LSL_Types.Vector3 llGetTextureOffset(int face) { return new LSL_Types.Vector3(); } + public LSL_Types.Vector3 llGetTextureScale(int side) { return new LSL_Types.Vector3(); } + public double llGetTextureRot(int side) { return 0; } + + public int llSubStringIndex(string source, string pattern) + { + return source.IndexOf(pattern); + } + + public string llGetOwnerKey(string id) { NotImplemented("llGetOwnerKey"); return ""; } + + public LSL_Types.Vector3 llGetCenterOfMass() { NotImplemented("llGetCenterOfMass"); return new LSL_Types.Vector3(); } + + public List llListSort(List src, int stride, int ascending) + { + SortedList> sorted = new SortedList>(); + // Add chunks to an array + int s = stride; + if (s < 1) + s = 1; + int c = 0; + List chunk = new List(); + string chunkString = ""; + foreach (string element in src) + { + c++; + if (c > s) + { + sorted.Add(chunkString, chunk); + chunkString = ""; + chunk = new List(); + c = 0; + } + chunk.Add(element); + chunkString += element.ToString(); + } + if (chunk.Count > 0) + sorted.Add(chunkString, chunk); + + List ret = new List(); + foreach (List ls in sorted.Values) + { + ret.AddRange(ls); + } + + if (ascending == LSL.LSL_BaseClass.TRUE) + return ret; + ret.Reverse(); + return ret; + } + + public int llGetListLength(List src) + { + return src.Count; + } + + public int llList2Integer(List src, int index) + { + return Convert.ToInt32(src[index]); + } + + public double llList2double(List src, int index) + { + return Convert.ToDouble(src[index]); + } + + public float llList2Float(List src, int index) + { + return Convert.ToSingle(src[index]); + } + + public string llList2String(List src, int index) + { + return src[index]; + } + + public string llList2Key(List src, int index) + { + //return OpenSim.Framework.Types.ToStringHyphenated(src[index]); + return src[index].ToString(); + } + + public LSL_Types.Vector3 llList2Vector(List src, int index) + { + return new LSL_Types.Vector3(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2])); + } + public LSL_Types.Quaternion llList2Rot(List src, int index) + { + return new LSL_Types.Quaternion(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2]), double.Parse(src[index + 3])); + } + public List llList2List(List src, int start, int end) + { + if (end > start) + { + // Simple straight forward chunk + return src.GetRange(start, end - start); + } + else + { + // Some of the end + some of the beginning + // First chunk + List ret = new List(); + ret.AddRange(src.GetRange(start, src.Count - start)); + ret.AddRange(src.GetRange(0, end)); + return ret; + } + + + + + } + public List llDeleteSubList(List src, int start, int end) + { + List ret = new List(src); + ret.RemoveRange(start, end - start); + return ret; + } + public int llGetListEntryType(List src, int index) { NotImplemented("llGetListEntryType"); return 0; } + public string llList2CSV(List src) + { + string ret = ""; + foreach (string s in src) + { + if (s.Length > 0) + ret += ","; + ret += s; + } + return ret; + } + public List llCSV2List(string src) + { + List ret = new List(); + foreach (string s in src.Split(",".ToCharArray())) + { + ret.Add(s); + } + return ret; + } + public List llListRandomize(List src, int stride) + { + int s = stride; + if (s < 1) + s = 1; + + // This is a cowardly way of doing it ;) + // TODO: Instead, randomize and check if random is mod stride or if it can not be, then array.removerange + List> tmp = new List>(); + + // Add chunks to an array + int c = 0; + List chunk = new List(); + foreach (string element in src) + { + c++; + if (c > s) + { + tmp.Add(chunk); + chunk = new List(); + c = 0; + } + chunk.Add(element); + } + if (chunk.Count > 0) + tmp.Add(chunk); + + // Decreate (<- what kind of word is that? :D ) array back into a list + int rnd; + List ret = new List(); + while (tmp.Count > 0) + { + rnd = Util.RandomClass.Next(tmp.Count); + foreach (string str in tmp[rnd]) + { + ret.Add(str); + } + tmp.RemoveAt(rnd); + } + + return ret; + + + } + public List llList2ListStrided(List src, int start, int end, int stride) + { + List ret = new List(); + int s = stride; + if (s < 1) + s = 1; + + int sc = s; + for (int i = start; i < src.Count; i++) + { + sc--; + if (sc == 0) + { + sc = s; + // Addthis + ret.Add(src[i]); + } + if (i == end) + break; + } + return ret; + } + + public LSL_Types.Vector3 llGetRegionCorner() + { + return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); + } + + public List llListInsertList(List dest, List src, int start) + { + + List ret = new List(dest); + //foreach (string s in src.Reverse()) + for (int ci = src.Count - 1; ci > -1; ci--) + { + ret.Insert(start, src[ci]); + } + return ret; + } + public int llListFindList(List src, List test) + { + foreach (string s in test) + { + for (int ci = 0; ci < src.Count; ci++) + { + + if (s == src[ci]) + return ci; + } + } + return -1; + } + + public string llGetObjectName() + { + return m_host.Name; + } + + public void llSetObjectName(string name) + { + m_host.Name = name; + } + + public string llGetDate() + { + DateTime date = DateTime.Now.ToUniversalTime(); + string result = date.ToString("yyyy-MM-dd"); + return result; + } + + public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { NotImplemented("llEdgeOfWorld"); return 0; } + public int llGetAgentInfo(string id) { NotImplemented("llGetAgentInfo"); return 0; } + public void llAdjustSoundVolume(double volume) { NotImplemented("llAdjustSoundVolume"); } + public void llSetSoundQueueing(int queue) { NotImplemented("llSetSoundQueueing"); } + public void llSetSoundRadius(double radius) { NotImplemented("llSetSoundRadius"); } + public string llKey2Name(string id) { NotImplemented("llKey2Name"); return ""; } + public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { NotImplemented("llSetTextureAnim"); } + public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { NotImplemented("llTriggerSoundLimited"); } + public void llEjectFromLand(string pest) { NotImplemented("llEjectFromLand"); } + + public void llParseString2List() { NotImplemented("llParseString2List"); } + + public int llOverMyLand(string id) { NotImplemented("llOverMyLand"); return 0; } + public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { NotImplemented("llGetLandOwnerAt"); return ""; } + public string llGetNotecardLine(string name, int line) { NotImplemented("llGetNotecardLine"); return ""; } + public LSL_Types.Vector3 llGetAgentSize(string id) { NotImplemented("llGetAgentSize"); return new LSL_Types.Vector3(); } + public int llSameGroup(string agent) { NotImplemented("llSameGroup"); return 0; } + public void llUnSit(string id) { NotImplemented("llUnSit"); } + public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) { NotImplemented("llGroundSlope"); return new LSL_Types.Vector3(); } + public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) { NotImplemented("llGroundNormal"); return new LSL_Types.Vector3(); } + public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { NotImplemented("llGroundContour"); return new LSL_Types.Vector3(); } + public int llGetAttached() { NotImplemented("llGetAttached"); return 0; } + public int llGetFreeMemory() { NotImplemented("llGetFreeMemory"); return 0; } + + public string llGetRegionName() + { + return World.RegionInfo.RegionName; + } + + public double llGetRegionTimeDilation() { return 1.0f; } + public double llGetRegionFPS() { return 10.0f; } + public void llParticleSystem(List rules) { NotImplemented("llParticleSystem"); } + public void llGroundRepel(double height, int water, double tau) { NotImplemented("llGroundRepel"); } + public void llGiveInventoryList() { NotImplemented("llGiveInventoryList"); } + public void llSetVehicleType(int type) { NotImplemented("llSetVehicleType"); } + public void llSetVehicledoubleParam(int param, double value) { NotImplemented("llSetVehicledoubleParam"); } + public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) { NotImplemented("llSetVehicleVectorParam"); } + public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) { NotImplemented("llSetVehicleRotationParam"); } + public void llSetVehicleFlags(int flags) { NotImplemented("llSetVehicleFlags"); } + public void llRemoveVehicleFlags(int flags) { NotImplemented("llRemoveVehicleFlags"); } + public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { NotImplemented("llSitTarget"); } + public string llAvatarOnSitTarget() { NotImplemented("llAvatarOnSitTarget"); return ""; } + public void llAddToLandPassList(string avatar, double hours) { NotImplemented("llAddToLandPassList"); } + + public void llSetTouchText(string text) + { + m_host.TouchName = text; + } + + public void llSetSitText(string text) + { + m_host.SitName = text; + } + + public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { NotImplemented("llSetCameraEyeOffset"); } + public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { NotImplemented("llSetCameraAtOffset"); } + public void llDumpList2String() { NotImplemented("llDumpList2String"); } + public void llScriptDanger(LSL_Types.Vector3 pos) { NotImplemented("llScriptDanger"); } + public void llDialog(string avatar, string message, List buttons, int chat_channel) { NotImplemented("llDialog"); } + public void llVolumeDetect(int detect) { NotImplemented("llVolumeDetect"); } + public void llResetOtherScript(string name) { NotImplemented("llResetOtherScript"); } + + public int llGetScriptState(string name) { NotImplemented("llGetScriptState"); return 0; } + + public void llRemoteLoadScript() { NotImplemented("llRemoteLoadScript"); } + public void llSetRemoteScriptAccessPin(int pin) { NotImplemented("llSetRemoteScriptAccessPin"); } + public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { NotImplemented("llRemoteLoadScriptPin"); } + public void llOpenRemoteDataChannel() { NotImplemented("llOpenRemoteDataChannel"); } + public string llSendRemoteData(string channel, string dest, int idata, string sdata) { NotImplemented("llSendRemoteData"); return ""; } + public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { NotImplemented("llRemoteDataReply"); } + public void llCloseRemoteDataChannel(string channel) { NotImplemented("llCloseRemoteDataChannel"); } + + public string llMD5String(string src, int nonce) + { + return Util.Md5Hash(src + ":" + nonce.ToString()); + } + + public void llSetPrimitiveParams(List rules) { NotImplemented("llSetPrimitiveParams"); } + public string llStringToBase64(string str) + { + + try + { + byte[] encData_byte = new byte[str.Length]; + encData_byte = System.Text.Encoding.UTF8.GetBytes(str); + string encodedData = Convert.ToBase64String(encData_byte); + return encodedData; + } + catch (Exception e) + { + throw new Exception("Error in base64Encode" + e.Message); + } + } + + public string llBase64ToString(string str) + { + System.Text.UTF8Encoding encoder = new System.Text.UTF8Encoding(); + System.Text.Decoder utf8Decode = encoder.GetDecoder(); + try + { + + byte[] todecode_byte = Convert.FromBase64String(str); + int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length); + char[] decoded_char = new char[charCount]; + utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0); + string result = new String(decoded_char); + return result; + } + catch (Exception e) + { + throw new Exception("Error in base64Decode" + e.Message); + } + } + public void llXorBase64Strings() { throw new Exception("Command deprecated! Use llXorBase64StringsCorrect instead."); } + public void llRemoteDataSetRegion() { NotImplemented("llRemoteDataSetRegion"); } + public double llLog10(double val) { return (double)Math.Log10(val); } + public double llLog(double val) { return (double)Math.Log(val); } + public List llGetAnimationList(string id) { NotImplemented("llGetAnimationList"); return new List(); } + public void llSetParcelMusicURL(string url) { NotImplemented("llSetParcelMusicURL"); } + + public LSL_Types.Vector3 llGetRootPosition() { NotImplemented("llGetRootPosition"); return new LSL_Types.Vector3(); } + + public LSL_Types.Quaternion llGetRootRotation() { NotImplemented("llGetRootRotation"); return new LSL_Types.Quaternion(); } + + public string llGetObjectDesc() + { + return m_host.Description; + } + + public void llSetObjectDesc(string desc) + { + m_host.Description = desc; + } + + public string llGetCreator() + { + return m_host.ObjectCreator.ToStringHyphenated(); + } + + public string llGetTimestamp() { return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); } + public void llSetLinkAlpha(int linknumber, double alpha, int face) { NotImplemented("llSetLinkAlpha"); } + public int llGetNumberOfPrims() { NotImplemented("llGetNumberOfPrims"); return 0; } + public string llGetNumberOfNotecardLines(string name) { NotImplemented("llGetNumberOfNotecardLines"); return ""; } + public List llGetBoundingBox(string obj) { NotImplemented("llGetBoundingBox"); return new List(); } + public LSL_Types.Vector3 llGetGeometricCenter() { NotImplemented("llGetGeometricCenter"); return new LSL_Types.Vector3(); } + public void llGetPrimitiveParams() { NotImplemented("llGetPrimitiveParams"); } + public string llIntegerToBase64(int number) + { + NotImplemented("llIntegerToBase64"); return ""; + } + public int llBase64ToInteger(string str) + { + NotImplemented("llBase64ToInteger"); return 0; + } + + public double llGetGMTclock() + { + return DateTime.UtcNow.TimeOfDay.TotalSeconds; + } + + public string llGetSimulatorHostname() + { + return System.Environment.MachineName; + } + + public void llSetLocalRot(LSL_Types.Quaternion rot) { NotImplemented("llSetLocalRot"); } + public List llParseStringKeepNulls(string src, List seperators, List spacers) { NotImplemented("llParseStringKeepNulls"); return new List(); } + public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { NotImplemented("llRezAtRoot"); } + + public int llGetObjectPermMask(int mask) { NotImplemented("llGetObjectPermMask"); return 0; } + + public void llSetObjectPermMask(int mask, int value) { NotImplemented("llSetObjectPermMask"); } + + public void llGetInventoryPermMask(string item, int mask) { NotImplemented("llGetInventoryPermMask"); } + public void llSetInventoryPermMask(string item, int mask, int value) { NotImplemented("llSetInventoryPermMask"); } + public string llGetInventoryCreator(string item) { NotImplemented("llGetInventoryCreator"); return ""; } + public void llOwnerSay(string msg) { NotImplemented("llOwnerSay"); } + public void llRequestSimulatorData(string simulator, int data) { NotImplemented("llRequestSimulatorData"); } + public void llForceMouselook(int mouselook) { NotImplemented("llForceMouselook"); } + public double llGetObjectMass(string id) { NotImplemented("llGetObjectMass"); return 0; } + public void llListReplaceList() { NotImplemented("llListReplaceList"); } + + public void llLoadURL(string avatar_id, string message, string url) + { + LLUUID avatarId = new LLUUID(avatar_id); + m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url); + } + + public void llParcelMediaCommandList(List commandList) { NotImplemented("llParcelMediaCommandList"); } + public void llParcelMediaQuery() { NotImplemented("llParcelMediaQuery"); } + + public int llModPow(int a, int b, int c) + { + Int64 tmp = 0; + Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); + return Convert.ToInt32(tmp); + } + + public int llGetInventoryType(string name) { NotImplemented("llGetInventoryType"); return 0; } + + public void llSetPayPrice(int price, List quick_pay_buttons) { NotImplemented("llSetPayPrice"); } + public LSL_Types.Vector3 llGetCameraPos() { NotImplemented("llGetCameraPos"); return new LSL_Types.Vector3(); } + public LSL_Types.Quaternion llGetCameraRot() { NotImplemented("llGetCameraRot"); return new LSL_Types.Quaternion(); } + public void llSetPrimURL() { NotImplemented("llSetPrimURL"); } + public void llRefreshPrimURL() { NotImplemented("llRefreshPrimURL"); } + + public string llEscapeURL(string url) + { + try + { + return Uri.EscapeUriString(url); + } + catch (Exception ex) + { + return "llEscapeURL: " + ex.ToString(); + } + } + + public string llUnescapeURL(string url) + { + try + { + return Uri.UnescapeDataString(url); + } + catch (Exception ex) + { + return "llUnescapeURL: " + ex.ToString(); + } + } + public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) { NotImplemented("llMapDestination"); } + public void llAddToLandBanList(string avatar, double hours) { NotImplemented("llAddToLandBanList"); } + public void llRemoveFromLandPassList(string avatar) { NotImplemented("llRemoveFromLandPassList"); } + public void llRemoveFromLandBanList(string avatar) { NotImplemented("llRemoveFromLandBanList"); } + public void llSetCameraParams(List rules) { NotImplemented("llSetCameraParams"); } + public void llClearCameraParams() { NotImplemented("llClearCameraParams"); } + public double llListStatistics(int operation, List src) { NotImplemented("llListStatistics"); return 0; } + + public int llGetUnixTime() + { + return Util.UnixTimeSinceEpoch(); + } + + public int llGetParcelFlags(LSL_Types.Vector3 pos) { NotImplemented("llGetParcelFlags"); return 0; } + public int llGetRegionFlags() { NotImplemented("llGetRegionFlags"); return 0; } + public string llXorBase64StringsCorrect(string str1, string str2) + { + string ret = ""; + string src1 = llBase64ToString(str1); + string src2 = llBase64ToString(str2); + int c = 0; + for (int i = 0; i < src1.Length; i++) + { + ret += src1[i] ^ src2[c]; + + c++; + if (c > src2.Length) + c = 0; + } + return llStringToBase64(ret); + } + public void llHTTPRequest(string url, List parameters, string body) + { + m_ScriptEngine.m_LSLLongCmdHandler.StartHttpRequest(m_localID, m_itemID, url, parameters, body); + } + public void llResetLandBanList() { NotImplemented("llResetLandBanList"); } + public void llResetLandPassList() { NotImplemented("llResetLandPassList"); } + public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) { NotImplemented("llGetParcelPrimCount"); return 0; } + public List llGetParcelPrimOwners(LSL_Types.Vector3 pos) { NotImplemented("llGetParcelPrimOwners"); return new List(); } + public int llGetObjectPrimCount(string object_id) { NotImplemented("llGetObjectPrimCount"); return 0; } + public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { NotImplemented("llGetParcelMaxPrims"); return 0; } + public List llGetParcelDetails(LSL_Types.Vector3 pos, List param) { NotImplemented("llGetParcelDetails"); return new List(); } + + // + // OpenSim functions + // + public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer) + { + if (dynamicID == "") + { + IDynamicTextureManager textureManager = this.World.RequestModuleInterface(); + LLUUID createdTexture = textureManager.AddDynamicTextureURL(World.RegionInfo.SimUUID, this.m_host.UUID, contentType, url, extraParams, timer); + return createdTexture.ToStringHyphenated(); + } + else + { + //TODO update existing dynamic textures + } + + return LLUUID.Zero.ToStringHyphenated(); + } + + private void NotImplemented(string Command) + { + if (throwErrorOnNotImplemented) + throw new NotImplementedException("Command not implemented: " + Command); + } + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs index a45de1e..8ab0c30 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs @@ -1,262 +1,262 @@ -using System; -using System.Collections.Generic; -using System.Text; -using System.Threading; -using libsecondlife; -using OpenSim.Region.ScriptEngine.Common; - -namespace OpenSim.Region.ScriptEngine.DotNetEngine -{ - /// - /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. - /// - class LSLLongCmdHandler - { - private Thread cmdHandlerThread; - private int cmdHandlerThreadCycleSleepms = 100; - - private ScriptEngine m_ScriptEngine; - public LSLLongCmdHandler(ScriptEngine _ScriptEngine) - { - m_ScriptEngine = _ScriptEngine; - - // Start the thread that will be doing the work - cmdHandlerThread = new Thread(CmdHandlerThreadLoop); - cmdHandlerThread.Name = "CmdHandlerThread"; - cmdHandlerThread.Priority = ThreadPriority.BelowNormal; - cmdHandlerThread.IsBackground = true; - cmdHandlerThread.Start(); - } - ~LSLLongCmdHandler() - { - // Shut down thread - try - { - if (cmdHandlerThread != null) - { - if (cmdHandlerThread.IsAlive == true) - { - cmdHandlerThread.Abort(); - cmdHandlerThread.Join(); - } - } - } - catch { } - } - - private void CmdHandlerThreadLoop() - { - while (true) - { - // Check timers - CheckTimerEvents(); - // Check HttpRequests - CheckHttpRequests(); - - // Sleep before next cycle - Thread.Sleep(cmdHandlerThreadCycleSleepms); - } - } - - /// - /// Remove a specific script (and all its pending commands) - /// - /// - /// - public void RemoveScript(uint localID, LLUUID itemID) - { - // Remove a specific script - - // Remove from: Timers - UnSetTimerEvents(localID, itemID); - // Remove from: HttpRequest - StopHttpRequest(localID, itemID); - } - - #region TIMER - - // - // TIMER - // - private class TimerClass - { - public uint localID; - public LLUUID itemID; - public double interval; - public DateTime next; - } - private List Timers = new List(); - private object TimerListLock = new object(); - public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) - { - Console.WriteLine("SetTimerEvent"); - - // Always remove first, in case this is a re-set - UnSetTimerEvents(m_localID, m_itemID); - if (sec == 0) // Disabling timer - return; - - // Add to timer - TimerClass ts = new TimerClass(); - ts.localID = m_localID; - ts.itemID = m_itemID; - ts.interval = sec; - ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); - lock (TimerListLock) - { - Timers.Add(ts); - } - } - public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) - { - // Remove from timer - lock (TimerListLock) - { - List NewTimers = new List(); - foreach (TimerClass ts in Timers) - { - if (ts.localID != m_localID && ts.itemID != m_itemID) - { - NewTimers.Add(ts); - } - } - Timers.Clear(); - Timers = NewTimers; - } - } - public void CheckTimerEvents() - { - // Nothing to do here? - if (Timers.Count == 0) - return; - - lock (TimerListLock) - { - - // Go through all timers - foreach (TimerClass ts in Timers) - { - // Time has passed? - if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) - { - // Add it to queue - m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] { }); - // set next interval - - - ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); - } - } - } // lock - } - #endregion - - #region HTTP REQUEST - - // - // HTTP REAQUEST - // - private class HttpClass - { - public uint localID; - public LLUUID itemID; - public string url; - public List parameters; - public string body; - public DateTime next; - - public string response_request_id; - public int response_status; - public List response_metadata; - public string response_body; - - public void SendRequest() - { - // TODO: SEND REQUEST!!! - } - public void Stop() - { - // TODO: Cancel any ongoing request - } - public bool CheckResponse() - { - // TODO: Check if we got a response yet, return true if so -- false if not - return true; - - // TODO: If we got a response, set the following then return true - //response_request_id - //response_status - //response_metadata - //response_body - - } - } - private List HttpRequests = new List(); - private object HttpListLock = new object(); - public void StartHttpRequest(uint localID, LLUUID itemID, string url, List parameters, string body) - { - Console.WriteLine("StartHttpRequest"); - - HttpClass htc = new HttpClass(); - htc.localID = localID; - htc.itemID = itemID; - htc.url = url; - htc.parameters = parameters; - htc.body = body; - lock (HttpListLock) - { - - //ADD REQUEST - HttpRequests.Add(htc); - } - } - public void StopHttpRequest(uint m_localID, LLUUID m_itemID) - { - // Remove from list - lock (HttpListLock) - { - List NewHttpList = new List(); - foreach (HttpClass ts in HttpRequests) - { - if (ts.localID != m_localID && ts.itemID != m_itemID) - { - // Keeping this one - NewHttpList.Add(ts); - } - else - { - // Shutting this one down - ts.Stop(); - } - } - HttpRequests.Clear(); - HttpRequests = NewHttpList; - } - } - public void CheckHttpRequests() - { - // Nothing to do here? - if (HttpRequests.Count == 0) - return; - - lock (HttpListLock) - { - foreach (HttpClass ts in HttpRequests) - { - - if (ts.CheckResponse() == true) - { - // Add it to event queue - //key request_id, integer status, list metadata, string body - object[] resobj = new object[] { ts.response_request_id, ts.response_status, ts.response_metadata, ts.response_body }; - m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "http_response", resobj); - // Now stop it - StopHttpRequest(ts.localID, ts.itemID); - } - } - } // lock - } - #endregion - - } -} +using System; +using System.Collections.Generic; +using System.Text; +using System.Threading; +using libsecondlife; +using OpenSim.Region.ScriptEngine.Common; + +namespace OpenSim.Region.ScriptEngine.DotNetEngine +{ + /// + /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. + /// + class LSLLongCmdHandler + { + private Thread cmdHandlerThread; + private int cmdHandlerThreadCycleSleepms = 100; + + private ScriptEngine m_ScriptEngine; + public LSLLongCmdHandler(ScriptEngine _ScriptEngine) + { + m_ScriptEngine = _ScriptEngine; + + // Start the thread that will be doing the work + cmdHandlerThread = new Thread(CmdHandlerThreadLoop); + cmdHandlerThread.Name = "CmdHandlerThread"; + cmdHandlerThread.Priority = ThreadPriority.BelowNormal; + cmdHandlerThread.IsBackground = true; + cmdHandlerThread.Start(); + } + ~LSLLongCmdHandler() + { + // Shut down thread + try + { + if (cmdHandlerThread != null) + { + if (cmdHandlerThread.IsAlive == true) + { + cmdHandlerThread.Abort(); + cmdHandlerThread.Join(); + } + } + } + catch { } + } + + private void CmdHandlerThreadLoop() + { + while (true) + { + // Check timers + CheckTimerEvents(); + // Check HttpRequests + CheckHttpRequests(); + + // Sleep before next cycle + Thread.Sleep(cmdHandlerThreadCycleSleepms); + } + } + + /// + /// Remove a specific script (and all its pending commands) + /// + /// + /// + public void RemoveScript(uint localID, LLUUID itemID) + { + // Remove a specific script + + // Remove from: Timers + UnSetTimerEvents(localID, itemID); + // Remove from: HttpRequest + StopHttpRequest(localID, itemID); + } + + #region TIMER + + // + // TIMER + // + private class TimerClass + { + public uint localID; + public LLUUID itemID; + public double interval; + public DateTime next; + } + private List Timers = new List(); + private object TimerListLock = new object(); + public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) + { + Console.WriteLine("SetTimerEvent"); + + // Always remove first, in case this is a re-set + UnSetTimerEvents(m_localID, m_itemID); + if (sec == 0) // Disabling timer + return; + + // Add to timer + TimerClass ts = new TimerClass(); + ts.localID = m_localID; + ts.itemID = m_itemID; + ts.interval = sec; + ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); + lock (TimerListLock) + { + Timers.Add(ts); + } + } + public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) + { + // Remove from timer + lock (TimerListLock) + { + List NewTimers = new List(); + foreach (TimerClass ts in Timers) + { + if (ts.localID != m_localID && ts.itemID != m_itemID) + { + NewTimers.Add(ts); + } + } + Timers.Clear(); + Timers = NewTimers; + } + } + public void CheckTimerEvents() + { + // Nothing to do here? + if (Timers.Count == 0) + return; + + lock (TimerListLock) + { + + // Go through all timers + foreach (TimerClass ts in Timers) + { + // Time has passed? + if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) + { + // Add it to queue + m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] { }); + // set next interval + + + ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); + } + } + } // lock + } + #endregion + + #region HTTP REQUEST + + // + // HTTP REAQUEST + // + private class HttpClass + { + public uint localID; + public LLUUID itemID; + public string url; + public List parameters; + public string body; + public DateTime next; + + public string response_request_id; + public int response_status; + public List response_metadata; + public string response_body; + + public void SendRequest() + { + // TODO: SEND REQUEST!!! + } + public void Stop() + { + // TODO: Cancel any ongoing request + } + public bool CheckResponse() + { + // TODO: Check if we got a response yet, return true if so -- false if not + return true; + + // TODO: If we got a response, set the following then return true + //response_request_id + //response_status + //response_metadata + //response_body + + } + } + private List HttpRequests = new List(); + private object HttpListLock = new object(); + public void StartHttpRequest(uint localID, LLUUID itemID, string url, List parameters, string body) + { + Console.WriteLine("StartHttpRequest"); + + HttpClass htc = new HttpClass(); + htc.localID = localID; + htc.itemID = itemID; + htc.url = url; + htc.parameters = parameters; + htc.body = body; + lock (HttpListLock) + { + + //ADD REQUEST + HttpRequests.Add(htc); + } + } + public void StopHttpRequest(uint m_localID, LLUUID m_itemID) + { + // Remove from list + lock (HttpListLock) + { + List NewHttpList = new List(); + foreach (HttpClass ts in HttpRequests) + { + if (ts.localID != m_localID && ts.itemID != m_itemID) + { + // Keeping this one + NewHttpList.Add(ts); + } + else + { + // Shutting this one down + ts.Stop(); + } + } + HttpRequests.Clear(); + HttpRequests = NewHttpList; + } + } + public void CheckHttpRequests() + { + // Nothing to do here? + if (HttpRequests.Count == 0) + return; + + lock (HttpListLock) + { + foreach (HttpClass ts in HttpRequests) + { + + if (ts.CheckResponse() == true) + { + // Add it to event queue + //key request_id, integer status, list metadata, string body + object[] resobj = new object[] { ts.response_request_id, ts.response_status, ts.response_metadata, ts.response_body }; + m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "http_response", resobj); + // Now stop it + StopHttpRequest(ts.localID, ts.itemID); + } + } + } // lock + } + #endregion + + } +} diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 20300c0..e1989c4 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs @@ -246,12 +246,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine ls.localID = localID; ls.itemID = itemID; unloadQueue.Enqueue(ls); - } - public void ResetScript(uint localID, LLUUID itemID) - { - string script = GetScript(localID, itemID).SourceCode; - StopScript(localID, itemID); - StartScript(localID, itemID, script); + } + public void ResetScript(uint localID, LLUUID itemID) + { + string script = GetScript(localID, itemID).SourceCode; + StopScript(localID, itemID); + StartScript(localID, itemID, script); } private void _StartScript(uint localID, LLUUID itemID, string Script) @@ -288,8 +288,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine CompiledScript = m_scriptEngine.m_AppDomainManager.LoadScript(ScriptSource); #if DEBUG Console.WriteLine("Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before); -#endif - +#endif + CompiledScript.SourceCode = ScriptSource; // Add it to our script memstruct SetScript(localID, itemID, CompiledScript); -- cgit v1.1