From a932f24ba4583f5a0b7a149ffc39ac4814df3c31 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 12 May 2017 03:53:18 +0100 Subject: minor fix on sensorrepeat --- .../Shared/Api/Implementation/Plugins/SensorRepeat.cs | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 1808c34..cc98bbb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs @@ -160,7 +160,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins ts.arc = arc; ts.host = host; - ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); + ts.next = DateTime.UtcNow.AddSeconds(ts.interval); AddSenseRepeater(ts); } @@ -196,14 +196,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins public void CheckSenseRepeaterEvents() { // Go through all timers - foreach (SensorInfo ts in SenseRepeaters) + + List curSensors; + lock(SenseRepeatListLock) + curSensors = SenseRepeaters; + + DateTime now = DateTime.UtcNow; + foreach (SensorInfo ts in curSensors) { // Time has passed? - if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) + if (ts.next < now) { SensorSweep(ts); // set next interval - ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); + ts.next = now.AddSeconds(ts.interval); } } } -- cgit v1.1