From 9cd9e90e7f174ab0d84af2df6aff7d23b3493552 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Wed, 6 Feb 2008 08:03:22 +0000 Subject: * Added Active Scripts to report the number of scripts running to Sim Stats * Added Script Performance to report the number of functions run per second to Sim Stats. * Removed a few warnings (@.@ up to 50 now) --- .../ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 346 ++++++++++++++++++++- 1 file changed, 340 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index c9fd873..01a1f92 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -100,47 +100,55 @@ namespace OpenSim.Region.ScriptEngine.Common //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 public double llSin(double f) { - + m_host.AddScriptLPS(1); return (double)Math.Sin(f); } public double llCos(double f) { + m_host.AddScriptLPS(1); return (double)Math.Cos(f); } public double llTan(double f) { + m_host.AddScriptLPS(1); return (double)Math.Tan(f); } public double llAtan2(double x, double y) { + m_host.AddScriptLPS(1); return (double)Math.Atan2(y, x); } public double llSqrt(double f) { + m_host.AddScriptLPS(1); return (double)Math.Sqrt(f); } public double llPow(double fbase, double fexponent) { + m_host.AddScriptLPS(1); return (double)Math.Pow(fbase, fexponent); } public int llAbs(int i) { + m_host.AddScriptLPS(1); return (int)Math.Abs(i); } public double llFabs(double f) { + m_host.AddScriptLPS(1); return (double)Math.Abs(f); } public double llFrand(double mag) { + m_host.AddScriptLPS(1); lock (Util.RandomClass) { return Util.RandomClass.NextDouble() * mag; @@ -149,27 +157,32 @@ namespace OpenSim.Region.ScriptEngine.Common public int llFloor(double f) { + m_host.AddScriptLPS(1); return (int)Math.Floor(f); } public int llCeil(double f) { + m_host.AddScriptLPS(1); return (int)Math.Ceiling(f); } public int llRound(double f) { + m_host.AddScriptLPS(1); return (int)Math.Round(f, 0); } //This next group are vector operations involving squaring and square root. ckrinke public double llVecMag(LSL_Types.Vector3 v) { + m_host.AddScriptLPS(1); return (v.x * v.x + v.y * v.y + v.z * v.z); } public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) { + m_host.AddScriptLPS(1); double mag = v.x * v.x + v.y * v.y + v.z * v.z; LSL_Types.Vector3 nor = new LSL_Types.Vector3(); nor.x = v.x / mag; @@ -180,6 +193,7 @@ namespace OpenSim.Region.ScriptEngine.Common public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) { + m_host.AddScriptLPS(1); double dx = a.x - b.x; double dy = a.y - b.y; double dz = a.z - b.z; @@ -189,6 +203,7 @@ namespace OpenSim.Region.ScriptEngine.Common //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) { + m_host.AddScriptLPS(1); //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s); double m = (t.x + t.y + t.z + t.s); @@ -207,6 +222,7 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) { + m_host.AddScriptLPS(1); //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07 float err = 0.00001f; double ax = Math.Sin(v.x / 2); @@ -242,27 +258,31 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) { + m_host.AddScriptLPS(1); return new LSL_Types.Quaternion(); } public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) { + m_host.AddScriptLPS(1); return (new LSL_Types.Vector3(1,0,0) * r); } public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) { + m_host.AddScriptLPS(1); return (new LSL_Types.Vector3(0, 1, 0) * r); } public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) { + m_host.AddScriptLPS(1); return (new LSL_Types.Vector3(0, 0, 1) * r); } public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 a, LSL_Types.Vector3 b) { //A and B should both be normalized - + m_host.AddScriptLPS(1); double dotProduct = LSL_Types.Vector3.Dot(a, b); LSL_Types.Vector3 crossProduct = LSL_Types.Vector3.Cross(a, b); double magProduct = LSL_Types.Vector3.Mag(a) * LSL_Types.Vector3.Mag(b); @@ -274,6 +294,7 @@ namespace OpenSim.Region.ScriptEngine.Common } public void llWhisper(int channelID, string text) { + m_host.AddScriptLPS(1); World.SimChat(Helpers.StringToField(text), ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); @@ -283,6 +304,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSay(int channelID, string text) { + m_host.AddScriptLPS(1); World.SimChat(Helpers.StringToField(text), ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); @@ -292,6 +314,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llShout(int channelID, string text) { + m_host.AddScriptLPS(1); World.SimChat(Helpers.StringToField(text), ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); @@ -301,6 +324,7 @@ namespace OpenSim.Region.ScriptEngine.Common public int llListen(int channelID, string name, string ID, string msg) { + m_host.AddScriptLPS(1); if (ID == String.Empty) { ID = LLUUID.Zero.ToString(); @@ -311,102 +335,119 @@ namespace OpenSim.Region.ScriptEngine.Common public void llListenControl(int number, int active) { + m_host.AddScriptLPS(1); IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface(); wComm.ListenControl(number, active); } public void llListenRemove(int number) { + m_host.AddScriptLPS(1); IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface(); wComm.ListenRemove(number); } public void llSensor(string name, string id, int type, double range, double arc) { + m_host.AddScriptLPS(1); NotImplemented("llSensor"); return; } public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { + m_host.AddScriptLPS(1); NotImplemented("llSensorRepeat"); return; } public void llSensorRemove() { + m_host.AddScriptLPS(1); NotImplemented("llSensorRemove"); return; } public string llDetectedName(int number) { + m_host.AddScriptLPS(1); NotImplemented("llDetectedName"); return String.Empty; } public string llDetectedKey(int number) { + m_host.AddScriptLPS(1); NotImplemented("llDetectedKey"); return String.Empty; } public string llDetectedOwner(int number) { + m_host.AddScriptLPS(1); NotImplemented("llDetectedOwner"); return String.Empty; } public int llDetectedType(int number) { + m_host.AddScriptLPS(1); NotImplemented("llDetectedType"); return 0; } public LSL_Types.Vector3 llDetectedPos(int number) { + m_host.AddScriptLPS(1); NotImplemented("llDetectedPos"); return new LSL_Types.Vector3(); } public LSL_Types.Vector3 llDetectedVel(int number) { + m_host.AddScriptLPS(1); NotImplemented("llDetectedVel"); return new LSL_Types.Vector3(); } public LSL_Types.Vector3 llDetectedGrab(int number) { + m_host.AddScriptLPS(1); NotImplemented("llDetectedGrab"); return new LSL_Types.Vector3(); } public LSL_Types.Quaternion llDetectedRot(int number) { + m_host.AddScriptLPS(1); NotImplemented("llDetectedRot"); return new LSL_Types.Quaternion(); } public int llDetectedGroup(int number) { + m_host.AddScriptLPS(1); NotImplemented("llDetectedGroup"); return 0; } public int llDetectedLinkNumber(int number) { + m_host.AddScriptLPS(1); NotImplemented("llDetectedLinkNumber"); return 0; } public void llDie() { + m_host.AddScriptLPS(1); World.DeleteSceneObjectGroup(m_host.ParentGroup); return; } public double llGround(LSL_Types.Vector3 offset) { + m_host.AddScriptLPS(1); int x = (int)(m_host.AbsolutePosition.X + offset.x); int y = (int)(m_host.AbsolutePosition.Y + offset.y); return World.GetLandHeight(x, y); @@ -414,18 +455,21 @@ namespace OpenSim.Region.ScriptEngine.Common public double llCloud(LSL_Types.Vector3 offset) { + m_host.AddScriptLPS(1); NotImplemented("llCloud"); return 0; } public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) { + m_host.AddScriptLPS(1); NotImplemented("llWind"); return new LSL_Types.Vector3(); } public void llSetStatus(int status, int value) { + m_host.AddScriptLPS(1); if ((status & LSL_BaseClass.STATUS_PHYSICS) == LSL_BaseClass.STATUS_PHYSICS) { m_host.AddFlag(LLObject.ObjectFlags.Physics); @@ -466,11 +510,13 @@ namespace OpenSim.Region.ScriptEngine.Common { NotImplemented("llSetStatus - STATUS_SANDBOX"); } + return; } public int llGetStatus(int status) { + m_host.AddScriptLPS(1); Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.ObjectFlags.ToString()); switch (status) { @@ -530,6 +576,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSetScale(LSL_Types.Vector3 scale) { + m_host.AddScriptLPS(1); // TODO: this needs to trigger a persistance save as well LLVector3 tmp = m_host.Scale; tmp.X = (float)scale.x; @@ -542,11 +589,13 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.Vector3 llGetScale() { + m_host.AddScriptLPS(1); return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); } public void llSetColor(LSL_Types.Vector3 color, int face) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; LLColor texcolor; if (face > -1) @@ -588,6 +637,7 @@ namespace OpenSim.Region.ScriptEngine.Common public double llGetAlpha(int face) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color { @@ -602,6 +652,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSetAlpha(double alpha, int face) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; LLColor texcolor; if (face > -1) @@ -637,6 +688,7 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.Vector3 llGetColor(int face) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; LLColor texcolor; LSL_Types.Vector3 rgb; @@ -665,6 +717,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSetTexture(string texture, int face) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; if (face > -1) @@ -696,6 +749,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llScaleTexture(double u, double v, int face) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; if (face > -1) { @@ -729,6 +783,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llOffsetTexture(double u, double v, int face) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; if (face > -1) { @@ -762,6 +817,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llRotateTexture(double rotation, int face) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; if (face > -1) { @@ -792,6 +848,7 @@ namespace OpenSim.Region.ScriptEngine.Common public string llGetTexture(int face) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; if (face == -1) { @@ -812,6 +869,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSetPos(LSL_Types.Vector3 pos) { + m_host.AddScriptLPS(1); if (m_host.ParentID != 0) { m_host.UpdateOffSet(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); @@ -824,6 +882,7 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.Vector3 llGetPos() { + m_host.AddScriptLPS(1); return new LSL_Types.Vector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, m_host.AbsolutePosition.Z); @@ -831,6 +890,7 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.Vector3 llGetLocalPos() { + m_host.AddScriptLPS(1); if (m_host.ParentID != 0) { return new LSL_Types.Vector3(m_host.OffsetPosition.X, @@ -847,65 +907,77 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSetRot(LSL_Types.Quaternion rot) { + m_host.AddScriptLPS(1); m_host.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); } public LSL_Types.Quaternion llGetRot() { + m_host.AddScriptLPS(1); LLQuaternion q = m_host.RotationOffset; return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); } public LSL_Types.Quaternion llGetLocalRot() { + m_host.AddScriptLPS(1); return new LSL_Types.Quaternion(m_host.RotationOffset.X, m_host.RotationOffset.Y, m_host.RotationOffset.Z, m_host.RotationOffset.W); } public void llSetForce(LSL_Types.Vector3 force, int local) { + m_host.AddScriptLPS(1); NotImplemented("llSetForce"); } public LSL_Types.Vector3 llGetForce() { + m_host.AddScriptLPS(1); NotImplemented("llGetForce"); return new LSL_Types.Vector3(); } public int llTarget(LSL_Types.Vector3 position, double range) { + m_host.AddScriptLPS(1); NotImplemented("llTarget"); return 0; } public void llTargetRemove(int number) { + m_host.AddScriptLPS(1); NotImplemented("llTargetRemove"); } public int llRotTarget(LSL_Types.Quaternion rot, double error) { + m_host.AddScriptLPS(1); NotImplemented("llRotTarget"); return 0; } public void llRotTargetRemove(int number) { + m_host.AddScriptLPS(1); NotImplemented("llRotTargetRemove"); } public void llMoveToTarget(LSL_Types.Vector3 target, double tau) { + m_host.AddScriptLPS(1); NotImplemented("llMoveToTarget"); } public void llStopMoveToTarget() { + m_host.AddScriptLPS(1); NotImplemented("llStopMoveToTarget"); } public void llApplyImpulse(LSL_Types.Vector3 force, int local) { + m_host.AddScriptLPS(1); //No energy force yet if (local == 1) { @@ -926,65 +998,77 @@ namespace OpenSim.Region.ScriptEngine.Common public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) { + m_host.AddScriptLPS(1); NotImplemented("llApplyRotationalImpulse"); } public void llSetTorque(LSL_Types.Vector3 torque, int local) { + m_host.AddScriptLPS(1); NotImplemented("llSetTorque"); } public LSL_Types.Vector3 llGetTorque() { + m_host.AddScriptLPS(1); NotImplemented("llGetTorque"); return new LSL_Types.Vector3(); } public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) { + m_host.AddScriptLPS(1); NotImplemented("llSetForceAndTorque"); } public LSL_Types.Vector3 llGetVel() { + m_host.AddScriptLPS(1); return new LSL_Types.Vector3(m_host.Velocity.X, m_host.Velocity.Y, m_host.Velocity.Z); } public LSL_Types.Vector3 llGetAccel() { + m_host.AddScriptLPS(1); return new LSL_Types.Vector3(m_host.Acceleration.X, m_host.Acceleration.Y, m_host.Acceleration.Z); } public LSL_Types.Vector3 llGetOmega() { + m_host.AddScriptLPS(1); NotImplemented("llGetOmega"); return new LSL_Types.Vector3(); } public double llGetTimeOfDay() { + m_host.AddScriptLPS(1); NotImplemented("llGetTimeOfDay"); return 0; } public double llGetWallclock() { + m_host.AddScriptLPS(1); return DateTime.Now.TimeOfDay.TotalSeconds; } public double llGetTime() { + m_host.AddScriptLPS(1); TimeSpan ScriptTime = DateTime.Now - m_timer; return (double)(ScriptTime.TotalMilliseconds / 1000); } public void llResetTime() { + m_host.AddScriptLPS(1); m_timer = DateTime.Now; } public double llGetAndResetTime() { + m_host.AddScriptLPS(1); TimeSpan ScriptTime = DateTime.Now - m_timer; m_timer = DateTime.Now; return (double)(ScriptTime.TotalMilliseconds / 1000); @@ -992,6 +1076,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSound() { + m_host.AddScriptLPS(1); // This function has been deprecated // see http://www.lslwiki.net/lslwiki/wakka.php?wakka=llSound NotImplemented("llSound"); @@ -999,47 +1084,55 @@ namespace OpenSim.Region.ScriptEngine.Common public void llPlaySound(string sound, double volume) { - + m_host.AddScriptLPS(1); m_host.SendSound(sound, volume, false); } public void llLoopSound(string sound, double volume) { + m_host.AddScriptLPS(1); NotImplemented("llLoopSound"); } public void llLoopSoundMaster(string sound, double volume) { + m_host.AddScriptLPS(1); NotImplemented("llLoopSoundMaster"); } public void llLoopSoundSlave(string sound, double volume) { + m_host.AddScriptLPS(1); NotImplemented("llLoopSoundSlave"); } public void llPlaySoundSlave(string sound, double volume) { + m_host.AddScriptLPS(1); NotImplemented("llPlaySoundSlave"); } public void llTriggerSound(string sound, double volume) { + m_host.AddScriptLPS(1); m_host.SendSound(sound, volume, true); } public void llStopSound() { + m_host.AddScriptLPS(1); NotImplemented("llStopSound"); } public void llPreloadSound(string sound) { + m_host.AddScriptLPS(1); m_host.PreloadSound(sound); } public string llGetSubString(string src, int start, int end) - { + { + m_host.AddScriptLPS(1); // substring expects length // return src.Substring(start, end); @@ -1059,7 +1152,8 @@ namespace OpenSim.Region.ScriptEngine.Common } public string llDeleteSubString(string src, int start, int end) - { + { + m_host.AddScriptLPS(1); //return src.Remove(start, end - start); // if one is negative so use length of string as base // if start > end then it is exclusive @@ -1079,118 +1173,141 @@ namespace OpenSim.Region.ScriptEngine.Common public string llInsertString(string dst, int position, string src) { + m_host.AddScriptLPS(1); return dst.Insert(position, src); } public string llToUpper(string src) { + m_host.AddScriptLPS(1); return src.ToUpper(); } public string llToLower(string src) { + m_host.AddScriptLPS(1); return src.ToLower(); } public int llGiveMoney(string destination, int amount) { + m_host.AddScriptLPS(1); NotImplemented("llGiveMoney"); return 0; } public void llMakeExplosion() { + m_host.AddScriptLPS(1); NotImplemented("llMakeExplosion"); } public void llMakeFountain() { + m_host.AddScriptLPS(1); NotImplemented("llMakeFountain"); } public void llMakeSmoke() { + m_host.AddScriptLPS(1); NotImplemented("llMakeSmoke"); } public void llMakeFire() { + m_host.AddScriptLPS(1); NotImplemented("llMakeFire"); } public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { + m_host.AddScriptLPS(1); NotImplemented("llRezObject"); } public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { + m_host.AddScriptLPS(1); NotImplemented("llLookAt"); } public void llStopLookAt() { + m_host.AddScriptLPS(1); NotImplemented("llStopLookAt"); } public void llSetTimerEvent(double sec) { + m_host.AddScriptLPS(1); // Setting timer repeat m_ScriptEngine.m_ASYNCLSLCommandManager.SetTimerEvent(m_localID, m_itemID, sec); } public void llSleep(double sec) { + m_host.AddScriptLPS(1); Thread.Sleep((int)(sec * 1000)); } public double llGetMass() { + m_host.AddScriptLPS(1); return m_host.GetMass(); } public void llCollisionFilter(string name, string id, int accept) { + m_host.AddScriptLPS(1); NotImplemented("llCollisionFilter"); } public void llTakeControls(int controls, int accept, int pass_on) { + m_host.AddScriptLPS(1); NotImplemented("llTakeControls"); } public void llReleaseControls() { + m_host.AddScriptLPS(1); NotImplemented("llReleaseControls"); } public void llAttachToAvatar(int attachment) { + m_host.AddScriptLPS(1); NotImplemented("llAttachToAvatar"); } public void llDetachFromAvatar() { + m_host.AddScriptLPS(1); NotImplemented("llDetachFromAvatar"); } public void llTakeCamera() { + m_host.AddScriptLPS(1); NotImplemented("llTakeCamera"); } public void llReleaseCamera() { + m_host.AddScriptLPS(1); NotImplemented("llReleaseCamera"); } public string llGetOwner() { + m_host.AddScriptLPS(1); return m_host.ObjectOwner.ToString(); } public void llInstantMessage(string user, string message) { + m_host.AddScriptLPS(1); NotImplemented("llInstantMessage"); // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. @@ -1204,51 +1321,62 @@ namespace OpenSim.Region.ScriptEngine.Common public void llEmail(string address, string subject, string message) { + m_host.AddScriptLPS(1); NotImplemented("llEmail"); } public void llGetNextEmail(string address, string subject) { + m_host.AddScriptLPS(1); NotImplemented("llGetNextEmail"); } public string llGetKey() { + m_host.AddScriptLPS(1); return m_host.UUID.ToString(); } public void llSetBuoyancy(double buoyancy) { + m_host.AddScriptLPS(1); NotImplemented("llSetBuoyancy"); } public void llSetHoverHeight(double height, int water, double tau) { + m_host.AddScriptLPS(1); NotImplemented("llSetHoverHeight"); } public void llStopHover() { + m_host.AddScriptLPS(1); + m_host.AddScriptLPS(1); NotImplemented("llStopHover"); } public void llMinEventDelay(double delay) { + m_host.AddScriptLPS(1); NotImplemented("llMinEventDelay"); } public void llSoundPreload() { + m_host.AddScriptLPS(1); NotImplemented("llSoundPreload"); } public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) { + m_host.AddScriptLPS(1); NotImplemented("llRotLookAt"); } public int llStringLength(string str) { + m_host.AddScriptLPS(1); if (str.Length > 0) { return str.Length; @@ -1261,26 +1389,31 @@ namespace OpenSim.Region.ScriptEngine.Common public void llStartAnimation(string anim) { + m_host.AddScriptLPS(1); NotImplemented("llStartAnimation"); } public void llStopAnimation(string anim) { + m_host.AddScriptLPS(1); NotImplemented("llStopAnimation"); } public void llPointAt() { + m_host.AddScriptLPS(1); NotImplemented("llPointAt"); } public void llStopPointAt() { + m_host.AddScriptLPS(1); NotImplemented("llStopPointAt"); } public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) { + m_host.AddScriptLPS(1); m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); m_host.ScheduleTerseUpdate(); @@ -1290,39 +1423,46 @@ namespace OpenSim.Region.ScriptEngine.Common public int llGetStartParameter() { + m_host.AddScriptLPS(1); NotImplemented("llGetStartParameter"); return 0; } public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) { + m_host.AddScriptLPS(1); NotImplemented("llGodLikeRezObject"); } public void llRequestPermissions(string agent, int perm) { + m_host.AddScriptLPS(1); NotImplemented("llRequestPermissions"); } public string llGetPermissionsKey() { + m_host.AddScriptLPS(1); NotImplemented("llGetPermissionsKey"); return String.Empty; } public int llGetPermissions() { + m_host.AddScriptLPS(1); NotImplemented("llGetPermissions"); return 0; } public int llGetLinkNumber() { + m_host.AddScriptLPS(1); return m_host.LinkNum; } public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) { + m_host.AddScriptLPS(1); SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); if (linknumber > -1) { @@ -1420,21 +1560,25 @@ namespace OpenSim.Region.ScriptEngine.Common public void llCreateLink(string target, int parent) { + m_host.AddScriptLPS(1); NotImplemented("llCreateLink"); } public void llBreakLink(int linknum) { + m_host.AddScriptLPS(1); NotImplemented("llBreakLink"); } public void llBreakAllLinks() { + m_host.AddScriptLPS(1); NotImplemented("llBreakAllLinks"); } public string llGetLinkKey(int linknum) { + m_host.AddScriptLPS(1); SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); if (part != null) { @@ -1448,6 +1592,7 @@ namespace OpenSim.Region.ScriptEngine.Common public string llGetLinkName(int linknum) { + m_host.AddScriptLPS(1); SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); if (part != null) { @@ -1461,76 +1606,90 @@ namespace OpenSim.Region.ScriptEngine.Common public int llGetInventoryNumber(int type) { + m_host.AddScriptLPS(1); NotImplemented("llGetInventoryNumber"); return 0; } public string llGetInventoryName(int type, int number) { + m_host.AddScriptLPS(1); NotImplemented("llGetInventoryName"); return String.Empty; } public void llSetScriptState(string name, int run) { + m_host.AddScriptLPS(1); NotImplemented("llSetScriptState"); } public double llGetEnergy() { + m_host.AddScriptLPS(1); return 1.0f; } public void llGiveInventory(string destination, string inventory) { + m_host.AddScriptLPS(1); NotImplemented("llGiveInventory"); } public void llRemoveInventory(string item) { + m_host.AddScriptLPS(1); NotImplemented("llRemoveInventory"); } public void llSetText(string text, LSL_Types.Vector3 color, double alpha) { + m_host.AddScriptLPS(1); Vector3 av3 = new Vector3((float)color.x, (float)color.y, (float)color.z); m_host.SetText(text, av3, alpha); } public double llWater(LSL_Types.Vector3 offset) { + m_host.AddScriptLPS(1); return World.RegionInfo.EstateSettings.waterHeight; } public void llPassTouches(int pass) { + m_host.AddScriptLPS(1); NotImplemented("llPassTouches"); } public string llRequestAgentData(string id, int data) { + m_host.AddScriptLPS(1); NotImplemented("llRequestAgentData"); return String.Empty; } public string llRequestInventoryData(string name) { + m_host.AddScriptLPS(1); NotImplemented("llRequestInventoryData"); return String.Empty; } public void llSetDamage(double damage) { + m_host.AddScriptLPS(1); NotImplemented("llSetDamage"); } public void llTeleportAgentHome(string agent) { + m_host.AddScriptLPS(1); NotImplemented("llTeleportAgentHome"); } public void llModifyLand(int action, int brush) { + m_host.AddScriptLPS(1); double dsize; if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0))) { @@ -1594,92 +1753,111 @@ namespace OpenSim.Region.ScriptEngine.Common public void llCollisionSound(string impact_sound, double impact_volume) { + m_host.AddScriptLPS(1); NotImplemented("llCollisionSound"); } public void llCollisionSprite(string impact_sprite) { + m_host.AddScriptLPS(1); NotImplemented("llCollisionSprite"); } public string llGetAnimation(string id) { + m_host.AddScriptLPS(1); NotImplemented("llGetAnimation"); return String.Empty; } public void llResetScript() { + m_host.AddScriptLPS(1); m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID); } public void llMessageLinked(int linknum, int num, string str, string id) { + m_host.AddScriptLPS(1); } public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { + m_host.AddScriptLPS(1); } public void llPassCollisions(int pass) { + m_host.AddScriptLPS(1); } public string llGetScriptName() { + m_host.AddScriptLPS(1); return String.Empty; } public int llGetNumberOfSides() { + m_host.AddScriptLPS(1); return 0; } public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { + m_host.AddScriptLPS(1); return new LSL_Types.Quaternion(); } public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { + m_host.AddScriptLPS(1); return new LSL_Types.Vector3(); } public void llRot2Angle() { + m_host.AddScriptLPS(1); } public double llAcos(double val) { + m_host.AddScriptLPS(1); return (double)Math.Acos(val); } public double llAsin(double val) { + m_host.AddScriptLPS(1); return (double)Math.Asin(val); } public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { + m_host.AddScriptLPS(1); return 0; } public string llGetInventoryKey(string name) { + m_host.AddScriptLPS(1); return String.Empty; } public void llAllowInventoryDrop(int add) { + m_host.AddScriptLPS(1); } public LSL_Types.Vector3 llGetSunDirection() { + m_host.AddScriptLPS(1); return new LSL_Types.Vector3(); } public LSL_Types.Vector3 llGetTextureOffset(int face) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; LSL_Types.Vector3 offset; if (face == -1) @@ -1694,6 +1872,7 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.Vector3 llGetTextureScale(int side) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; LSL_Types.Vector3 scale; if (side == -1) @@ -1708,6 +1887,7 @@ namespace OpenSim.Region.ScriptEngine.Common public double llGetTextureRot(int face) { + m_host.AddScriptLPS(1); LLObject.TextureEntry tex = m_host.Shape.Textures; if (face == -1) { @@ -1718,23 +1898,27 @@ namespace OpenSim.Region.ScriptEngine.Common public int llSubStringIndex(string source, string pattern) { + m_host.AddScriptLPS(1); return source.IndexOf(pattern); } public string llGetOwnerKey(string id) { + m_host.AddScriptLPS(1); NotImplemented("llGetOwnerKey"); return String.Empty; } public LSL_Types.Vector3 llGetCenterOfMass() { + m_host.AddScriptLPS(1); NotImplemented("llGetCenterOfMass"); return new LSL_Types.Vector3(); } public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) { + m_host.AddScriptLPS(1); // SortedList sorted = new SortedList(); // Add chunks to an array //int s = stride; @@ -1775,11 +1959,13 @@ namespace OpenSim.Region.ScriptEngine.Common public int llGetListLength(LSL_Types.list src) { + m_host.AddScriptLPS(1); return src.Length; } public int llList2Integer(LSL_Types.list src, int index) { + m_host.AddScriptLPS(1); if (index < 0) { index = src.Length + index; @@ -1793,6 +1979,7 @@ namespace OpenSim.Region.ScriptEngine.Common public double osList2Double(LSL_Types.list src, int index) { + m_host.AddScriptLPS(1); if (index < 0) { index = src.Length + index; @@ -1806,6 +1993,7 @@ namespace OpenSim.Region.ScriptEngine.Common public double llList2Float(LSL_Types.list src, int index) { + m_host.AddScriptLPS(1); if (index < 0) { index = src.Length + index; @@ -1819,6 +2007,7 @@ namespace OpenSim.Region.ScriptEngine.Common public string llList2String(LSL_Types.list src, int index) { + m_host.AddScriptLPS(1); if (index < 0) { index = src.Length + index; @@ -1832,6 +2021,7 @@ namespace OpenSim.Region.ScriptEngine.Common public string llList2Key(LSL_Types.list src, int index) { + m_host.AddScriptLPS(1); if (index < 0) { index = src.Length + index; @@ -1854,6 +2044,7 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index) { + m_host.AddScriptLPS(1); if (index < 0) { index = src.Length + index; @@ -1874,6 +2065,7 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index) { + m_host.AddScriptLPS(1); if (index < 0) { index = src.Length + index; @@ -1894,6 +2086,7 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) { + m_host.AddScriptLPS(1); return src.GetSublist(start, end); } @@ -1909,6 +2102,7 @@ namespace OpenSim.Region.ScriptEngine.Common public int llGetListEntryType(LSL_Types.list src, int index) { + m_host.AddScriptLPS(1); if (index < 0) { index = src.Length + index; @@ -1946,6 +2140,7 @@ namespace OpenSim.Region.ScriptEngine.Common public string llList2CSV(LSL_Types.list src) { + m_host.AddScriptLPS(1); string ret = String.Empty; foreach (object o in src.Data) { @@ -1957,11 +2152,13 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.list llCSV2List(string src) { + m_host.AddScriptLPS(1); return new LSL_Types.list(src.Split(",".ToCharArray())); } public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) { + m_host.AddScriptLPS(1); //int s = stride; //if (s < 1) // s = 1; @@ -2007,6 +2204,7 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) { + m_host.AddScriptLPS(1); LSL_Types.list ret = new LSL_Types.list(); //int s = stride; //if (s < 1) @@ -2031,16 +2229,19 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.Vector3 llGetRegionCorner() { + m_host.AddScriptLPS(1); return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); } public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start) { + m_host.AddScriptLPS(1); return dest.GetSublist(0, start - 1) + src + dest.GetSublist(start, -1); } public int llListFindList(LSL_Types.list src, LSL_Types.list test) { + m_host.AddScriptLPS(1); //foreach (string s in test) //{ // for (int ci = 0; ci < src.Count; ci++) @@ -2055,16 +2256,19 @@ namespace OpenSim.Region.ScriptEngine.Common public string llGetObjectName() { + m_host.AddScriptLPS(1); return m_host.Name; } public void llSetObjectName(string name) { + m_host.AddScriptLPS(1); m_host.Name = name; } public string llGetDate() { + m_host.AddScriptLPS(1); DateTime date = DateTime.Now.ToUniversalTime(); string result = date.ToString("yyyy-MM-dd"); return result; @@ -2072,33 +2276,39 @@ namespace OpenSim.Region.ScriptEngine.Common public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { + m_host.AddScriptLPS(1); NotImplemented("llEdgeOfWorld"); return 0; } public int llGetAgentInfo(string id) { + m_host.AddScriptLPS(1); NotImplemented("llGetAgentInfo"); return 0; } public void llAdjustSoundVolume(double volume) { + m_host.AddScriptLPS(1); NotImplemented("llAdjustSoundVolume"); } public void llSetSoundQueueing(int queue) { + m_host.AddScriptLPS(1); NotImplemented("llSetSoundQueueing"); } public void llSetSoundRadius(double radius) { + m_host.AddScriptLPS(1); NotImplemented("llSetSoundRadius"); } public string llKey2Name(string id) { + m_host.AddScriptLPS(1); NotImplemented("llKey2Name"); return String.Empty; } @@ -2107,6 +2317,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { + m_host.AddScriptLPS(1); Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); pTexAnim.Flags =(uint) mode; @@ -2128,16 +2339,19 @@ namespace OpenSim.Region.ScriptEngine.Common public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { + m_host.AddScriptLPS(1); NotImplemented("llTriggerSoundLimited"); } public void llEjectFromLand(string pest) { + m_host.AddScriptLPS(1); NotImplemented("llEjectFromLand"); } public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers) { + m_host.AddScriptLPS(1); LSL_Types.list ret = new LSL_Types.list(); object[] delimeters = new object[separators.Length + spacers.Length]; separators.Data.CopyTo(delimeters, 0); @@ -2189,80 +2403,94 @@ namespace OpenSim.Region.ScriptEngine.Common public int llOverMyLand(string id) { + m_host.AddScriptLPS(1); NotImplemented("llOverMyLand"); return 0; } public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { + m_host.AddScriptLPS(1); return World.GetLandOwner((float)pos.x, (float)pos.y).ToString(); } public string llGetNotecardLine(string name, int line) { + m_host.AddScriptLPS(1); NotImplemented("llGetNotecardLine"); return String.Empty; } public LSL_Types.Vector3 llGetAgentSize(string id) { + m_host.AddScriptLPS(1); NotImplemented("llGetAgentSize"); return new LSL_Types.Vector3(); } public int llSameGroup(string agent) { + m_host.AddScriptLPS(1); NotImplemented("llSameGroup"); return 0; } public void llUnSit(string id) { + m_host.AddScriptLPS(1); NotImplemented("llUnSit"); } public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) { + m_host.AddScriptLPS(1); NotImplemented("llGroundSlope"); return new LSL_Types.Vector3(); } public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) { + m_host.AddScriptLPS(1); NotImplemented("llGroundNormal"); return new LSL_Types.Vector3(); } public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { + m_host.AddScriptLPS(1); NotImplemented("llGroundContour"); return new LSL_Types.Vector3(); } public int llGetAttached() { + m_host.AddScriptLPS(1); NotImplemented("llGetAttached"); return 0; } public int llGetFreeMemory() { + m_host.AddScriptLPS(1); NotImplemented("llGetFreeMemory"); return 0; } public string llGetRegionName() { + m_host.AddScriptLPS(1); return World.RegionInfo.RegionName; } public double llGetRegionTimeDilation() { + m_host.AddScriptLPS(1); return (double)World.TimeDilation; } public double llGetRegionFPS() { + m_host.AddScriptLPS(1); return 10.0f; } @@ -2313,6 +2541,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llParticleSystem(LSL_Types.list rules) { + m_host.AddScriptLPS(1); Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); LSL_Types.Vector3 tempv = new LSL_Types.Vector3(); @@ -2455,46 +2684,55 @@ namespace OpenSim.Region.ScriptEngine.Common public void llGroundRepel(double height, int water, double tau) { + m_host.AddScriptLPS(1); NotImplemented("llGroundRepel"); } public void llGiveInventoryList() { + m_host.AddScriptLPS(1); NotImplemented("llGiveInventoryList"); } public void llSetVehicleType(int type) { + m_host.AddScriptLPS(1); NotImplemented("llSetVehicleType"); } public void llSetVehicledoubleParam(int param, double value) { + m_host.AddScriptLPS(1); NotImplemented("llSetVehicledoubleParam"); } public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) { + m_host.AddScriptLPS(1); NotImplemented("llSetVehicleVectorParam"); } public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) { + m_host.AddScriptLPS(1); NotImplemented("llSetVehicleRotationParam"); } public void llSetVehicleFlags(int flags) { + m_host.AddScriptLPS(1); NotImplemented("llSetVehicleFlags"); } public void llRemoveVehicleFlags(int flags) { + m_host.AddScriptLPS(1); NotImplemented("llRemoveVehicleFlags"); } public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { + m_host.AddScriptLPS(1); // LSL quaternions can normalize to 0, normal Quaternions can't. if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) rot.z = 1; // ZERO_ROTATION = 0,0,0,1 @@ -2504,6 +2742,7 @@ namespace OpenSim.Region.ScriptEngine.Common public string llAvatarOnSitTarget() { + m_host.AddScriptLPS(1); LLUUID AVID = m_host.GetAvatarOnSitTarget(); if (AVID != LLUUID.Zero) @@ -2514,31 +2753,37 @@ namespace OpenSim.Region.ScriptEngine.Common public void llAddToLandPassList(string avatar, double hours) { + m_host.AddScriptLPS(1); NotImplemented("llAddToLandPassList"); } public void llSetTouchText(string text) { + m_host.AddScriptLPS(1); m_host.TouchName = text; } public void llSetSitText(string text) { + m_host.AddScriptLPS(1); m_host.SitName = text; } public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { + m_host.AddScriptLPS(1); NotImplemented("llSetCameraEyeOffset"); } public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { + m_host.AddScriptLPS(1); NotImplemented("llSetCameraAtOffset"); } public string llDumpList2String(LSL_Types.list src, string seperator) { + m_host.AddScriptLPS(1); if (src.Length == 0) { return String.Empty; @@ -2554,11 +2799,13 @@ namespace OpenSim.Region.ScriptEngine.Common public void llScriptDanger(LSL_Types.Vector3 pos) { + m_host.AddScriptLPS(1); NotImplemented("llScriptDanger"); } public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) { + m_host.AddScriptLPS(1); LLUUID av = new LLUUID(); if (!LLUUID.TryParse(avatar,out av)) { @@ -2576,32 +2823,38 @@ namespace OpenSim.Region.ScriptEngine.Common public void llVolumeDetect(int detect) { + m_host.AddScriptLPS(1); NotImplemented("llVolumeDetect"); } public void llResetOtherScript(string name) { + m_host.AddScriptLPS(1); NotImplemented("llResetOtherScript"); } public int llGetScriptState(string name) { + m_host.AddScriptLPS(1); NotImplemented("llGetScriptState"); return 0; } public void llRemoteLoadScript() { + m_host.AddScriptLPS(1); NotImplemented("llRemoteLoadScript"); } public void llSetRemoteScriptAccessPin(int pin) { + m_host.AddScriptLPS(1); NotImplemented("llSetRemoteScriptAccessPin"); } public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { + m_host.AddScriptLPS(1); NotImplemented("llRemoteLoadScriptPin"); } @@ -2612,6 +2865,7 @@ namespace OpenSim.Region.ScriptEngine.Common // REMOTE_DATA_REPLY = 3 public void llOpenRemoteDataChannel() { + m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); if (xmlrpcMod.IsEnabled()) { @@ -2623,34 +2877,40 @@ namespace OpenSim.Region.ScriptEngine.Common public string llSendRemoteData(string channel, string dest, int idata, string sdata) { + m_host.AddScriptLPS(1); NotImplemented("llSendRemoteData"); return String.Empty; } public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { + m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); } public void llCloseRemoteDataChannel(string channel) { + m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); xmlrpcMod.CloseXMLRPCChannel(channel); } public string llMD5String(string src, int nonce) { + m_host.AddScriptLPS(1); return Util.Md5Hash(src + ":" + nonce.ToString()); } public void llSetPrimitiveParams(LSL_Types.list rules) { + m_host.AddScriptLPS(1); NotImplemented("llSetPrimitiveParams"); } public string llStringToBase64(string str) { + m_host.AddScriptLPS(1); try { byte[] encData_byte = new byte[str.Length]; @@ -2666,6 +2926,7 @@ namespace OpenSim.Region.ScriptEngine.Common public string llBase64ToString(string str) { + m_host.AddScriptLPS(1); UTF8Encoding encoder = new UTF8Encoding(); Decoder utf8Decode = encoder.GetDecoder(); try @@ -2685,32 +2946,38 @@ namespace OpenSim.Region.ScriptEngine.Common public void llXorBase64Strings() { + m_host.AddScriptLPS(1); throw new Exception("Command deprecated! Use llXorBase64StringsCorrect instead."); } public void llRemoteDataSetRegion() { + m_host.AddScriptLPS(1); NotImplemented("llRemoteDataSetRegion"); } public double llLog10(double val) { + m_host.AddScriptLPS(1); return (double)Math.Log10(val); } public double llLog(double val) { + m_host.AddScriptLPS(1); return (double)Math.Log(val); } public LSL_Types.list llGetAnimationList(string id) { + m_host.AddScriptLPS(1); NotImplemented("llGetAnimationList"); return new LSL_Types.list(); } public void llSetParcelMusicURL(string url) { + m_host.AddScriptLPS(1); LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); if (landowner.Equals(null)) { @@ -2725,11 +2992,13 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.Vector3 llGetRootPosition() { + m_host.AddScriptLPS(1); return new LSL_Types.Vector3(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, m_host.ParentGroup.AbsolutePosition.Z); } public LSL_Types.Quaternion llGetRootRotation() { + m_host.AddScriptLPS(1); return new LSL_Types.Quaternion(m_host.ParentGroup.GroupRotation.X, m_host.ParentGroup.GroupRotation.Y, m_host.ParentGroup.GroupRotation.Z, m_host.ParentGroup.GroupRotation.W); } @@ -2740,21 +3009,25 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSetObjectDesc(string desc) { + m_host.AddScriptLPS(1); m_host.Description = desc; } public string llGetCreator() { + m_host.AddScriptLPS(1); return m_host.ObjectCreator.ToString(); } public string llGetTimestamp() { + m_host.AddScriptLPS(1); return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); } public void llSetLinkAlpha(int linknumber, double alpha, int face) { + m_host.AddScriptLPS(1); SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); if (linknumber > -1) { @@ -2836,17 +3109,20 @@ namespace OpenSim.Region.ScriptEngine.Common public int llGetNumberOfPrims() { + m_host.AddScriptLPS(1); return m_host.ParentGroup.PrimCount; } public string llGetNumberOfNotecardLines(string name) { + m_host.AddScriptLPS(1); NotImplemented("llGetNumberOfNotecardLines"); return String.Empty; } public LSL_Types.list llGetBoundingBox(string obj) { + m_host.AddScriptLPS(1); NotImplemented("llGetBoundingBox"); return new LSL_Types.list(); } @@ -2858,38 +3134,45 @@ namespace OpenSim.Region.ScriptEngine.Common public void llGetPrimitiveParams() { + m_host.AddScriptLPS(1); NotImplemented("llGetPrimitiveParams"); } public string llIntegerToBase64(int number) { + m_host.AddScriptLPS(1); NotImplemented("llIntegerToBase64"); return String.Empty; } public int llBase64ToInteger(string str) { + m_host.AddScriptLPS(1); NotImplemented("llBase64ToInteger"); return 0; } public double llGetGMTclock() { + m_host.AddScriptLPS(1); return DateTime.UtcNow.TimeOfDay.TotalSeconds; } public string llGetSimulatorHostname() { + m_host.AddScriptLPS(1); return System.Environment.MachineName; } public void llSetLocalRot(LSL_Types.Quaternion rot) { + m_host.AddScriptLPS(1); m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); } public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers) { + m_host.AddScriptLPS(1); NotImplemented("llParseStringKeepNulls"); return new LSL_Types.list(); } @@ -2897,38 +3180,45 @@ namespace OpenSim.Region.ScriptEngine.Common public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { + m_host.AddScriptLPS(1); NotImplemented("llRezAtRoot"); } public int llGetObjectPermMask(int mask) { + m_host.AddScriptLPS(1); NotImplemented("llGetObjectPermMask"); return 0; } public void llSetObjectPermMask(int mask, int value) { + m_host.AddScriptLPS(1); NotImplemented("llSetObjectPermMask"); } public void llGetInventoryPermMask(string item, int mask) { + m_host.AddScriptLPS(1); NotImplemented("llGetInventoryPermMask"); } public void llSetInventoryPermMask(string item, int mask, int value) { + m_host.AddScriptLPS(1); NotImplemented("llSetInventoryPermMask"); } public string llGetInventoryCreator(string item) { + m_host.AddScriptLPS(1); NotImplemented("llGetInventoryCreator"); return String.Empty; } public void llOwnerSay(string msg) { + m_host.AddScriptLPS(1); //temp fix so that lsl wiki examples aren't annoying to use to test other functions World.SimChat(Helpers.StringToField(msg), ChatTypeEnum.Say, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID); IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface(); @@ -2937,27 +3227,32 @@ namespace OpenSim.Region.ScriptEngine.Common public void llRequestSimulatorData(string simulator, int data) { + m_host.AddScriptLPS(1); NotImplemented("llRequestSimulatorData"); } public void llForceMouselook(int mouselook) { + m_host.AddScriptLPS(1); NotImplemented("llForceMouselook"); } public double llGetObjectMass(string id) { + m_host.AddScriptLPS(1); NotImplemented("llGetObjectMass"); return 0; } public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) { + m_host.AddScriptLPS(1); return dest.GetSublist(0, start - 1) + src + dest.GetSublist(end + 1, -1); } public void llLoadURL(string avatar_id, string message, string url) { + m_host.AddScriptLPS(1); LLUUID avatarId = new LLUUID(avatar_id); m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url); @@ -2965,16 +3260,19 @@ namespace OpenSim.Region.ScriptEngine.Common public void llParcelMediaCommandList(LSL_Types.list commandList) { + m_host.AddScriptLPS(1); NotImplemented("llParcelMediaCommandList"); } public void llParcelMediaQuery() { + m_host.AddScriptLPS(1); NotImplemented("llParcelMediaQuery"); } public int llModPow(int a, int b, int c) { + m_host.AddScriptLPS(1); Int64 tmp = 0; Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); return Convert.ToInt32(tmp); @@ -2982,39 +3280,46 @@ namespace OpenSim.Region.ScriptEngine.Common public int llGetInventoryType(string name) { + m_host.AddScriptLPS(1); NotImplemented("llGetInventoryType"); return 0; } public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) { + m_host.AddScriptLPS(1); NotImplemented("llSetPayPrice"); } public LSL_Types.Vector3 llGetCameraPos() { + m_host.AddScriptLPS(1); NotImplemented("llGetCameraPos"); return new LSL_Types.Vector3(); } public LSL_Types.Quaternion llGetCameraRot() { + m_host.AddScriptLPS(1); NotImplemented("llGetCameraRot"); return new LSL_Types.Quaternion(); } public void llSetPrimURL() { + m_host.AddScriptLPS(1); NotImplemented("llSetPrimURL"); } public void llRefreshPrimURL() { + m_host.AddScriptLPS(1); NotImplemented("llRefreshPrimURL"); } public string llEscapeURL(string url) { + m_host.AddScriptLPS(1); try { return Uri.EscapeUriString(url); @@ -3027,6 +3332,7 @@ namespace OpenSim.Region.ScriptEngine.Common public string llUnescapeURL(string url) { + m_host.AddScriptLPS(1); try { return Uri.UnescapeDataString(url); @@ -3039,59 +3345,70 @@ namespace OpenSim.Region.ScriptEngine.Common public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) { + m_host.AddScriptLPS(1); NotImplemented("llMapDestination"); } public void llAddToLandBanList(string avatar, double hours) { + m_host.AddScriptLPS(1); NotImplemented("llAddToLandBanList"); } public void llRemoveFromLandPassList(string avatar) { + m_host.AddScriptLPS(1); NotImplemented("llRemoveFromLandPassList"); } public void llRemoveFromLandBanList(string avatar) { + m_host.AddScriptLPS(1); NotImplemented("llRemoveFromLandBanList"); } public void llSetCameraParams(LSL_Types.list rules) { + m_host.AddScriptLPS(1); NotImplemented("llSetCameraParams"); } public void llClearCameraParams() { + m_host.AddScriptLPS(1); NotImplemented("llClearCameraParams"); } public double llListStatistics(int operation, LSL_Types.list src) { + m_host.AddScriptLPS(1); NotImplemented("llListStatistics"); return 0; } public int llGetUnixTime() { + m_host.AddScriptLPS(1); return Util.UnixTimeSinceEpoch(); } public int llGetParcelFlags(LSL_Types.Vector3 pos) { + m_host.AddScriptLPS(1); NotImplemented("llGetParcelFlags"); return 0; } public int llGetRegionFlags() { + m_host.AddScriptLPS(1); NotImplemented("llGetRegionFlags"); return 0; } public string llXorBase64StringsCorrect(string str1, string str2) { + m_host.AddScriptLPS(1); string ret = String.Empty; string src1 = llBase64ToString(str1); string src2 = llBase64ToString(str2); @@ -3109,6 +3426,7 @@ namespace OpenSim.Region.ScriptEngine.Common public string llHTTPRequest(string url, LSL_Types.list parameters, string body) { + m_host.AddScriptLPS(1); IHttpRequests httpScriptMod = m_ScriptEngine.World.RequestModuleInterface(); List param = new List(); @@ -3127,28 +3445,33 @@ namespace OpenSim.Region.ScriptEngine.Common public void llResetLandBanList() { + m_host.AddScriptLPS(1); NotImplemented("llResetLandBanList"); } public void llResetLandPassList() { + m_host.AddScriptLPS(1); NotImplemented("llResetLandPassList"); } public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) { + m_host.AddScriptLPS(1); NotImplemented("llGetParcelPrimCount"); return 0; } public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos) { + m_host.AddScriptLPS(1); NotImplemented("llGetParcelPrimOwners"); return new LSL_Types.list(); } public int llGetObjectPrimCount(string object_id) { + m_host.AddScriptLPS(1); SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); if (part == null) { @@ -3162,6 +3485,7 @@ namespace OpenSim.Region.ScriptEngine.Common public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { + m_host.AddScriptLPS(1); // Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation // Which probably will be irrelevent in OpenSim.... LandData land = World.GetLandData((float)pos.x, (float)pos.y); @@ -3185,6 +3509,7 @@ namespace OpenSim.Region.ScriptEngine.Common public LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param) { + m_host.AddScriptLPS(1); LandData land = World.GetLandData((float)pos.x, (float)pos.y); if (land == null) { @@ -3219,7 +3544,8 @@ namespace OpenSim.Region.ScriptEngine.Common } public string llStringTrim(string src, int type) - { + { + m_host.AddScriptLPS(1); if (type == (int)LSL_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); } if (type == (int)LSL_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); } if (type == (int)LSL_BaseClass.STRING_TRIM) { return src.Trim(); } @@ -3231,6 +3557,7 @@ namespace OpenSim.Region.ScriptEngine.Common // public int osTerrainSetHeight(int x, int y, double val) { + m_host.AddScriptLPS(1); if (x > 255 || x < 0 || y > 255 || y < 0) LSLError("osTerrainSetHeight: Coordinate out of bounds"); @@ -3247,6 +3574,7 @@ namespace OpenSim.Region.ScriptEngine.Common public double osTerrainGetHeight(int x, int y) { + m_host.AddScriptLPS(1); if (x > 255 || x < 0 || y > 255 || y < 0) LSLError("osTerrainGetHeight: Coordinate out of bounds"); @@ -3255,6 +3583,7 @@ namespace OpenSim.Region.ScriptEngine.Common public int osRegionRestart(double seconds) { + m_host.AddScriptLPS(1); if (World.PermissionsMngr.CanRestartSim(m_host.OwnerID)) { World.Restart((float)seconds); @@ -3268,11 +3597,13 @@ namespace OpenSim.Region.ScriptEngine.Common public void osRegionNotice(string msg) { + m_host.AddScriptLPS(1); World.SendGeneralAlert(msg); } public void osSetRot(LLUUID target, Quaternion rotation) { + m_host.AddScriptLPS(1); if (World.Entities.ContainsKey(target)) { World.Entities[target].Rotation = rotation; @@ -3286,6 +3617,7 @@ namespace OpenSim.Region.ScriptEngine.Common public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer) { + m_host.AddScriptLPS(1); if (dynamicID == String.Empty) { IDynamicTextureManager textureManager = World.RequestModuleInterface(); @@ -3304,12 +3636,14 @@ namespace OpenSim.Region.ScriptEngine.Common private void NotImplemented(string Command) { + m_host.AddScriptLPS(1); if (throwErrorOnNotImplemented) throw new NotImplementedException("Command not implemented: " + Command); } private void LSLError(string msg) { + m_host.AddScriptLPS(1); throw new Exception("LSL Runtime Error: " + msg); } } -- cgit v1.1