From 85a0e03984478b58d3568c075fbf3cc1b6e2c6e3 Mon Sep 17 00:00:00 2001
From: Tedd Hansen
Date: Fri, 12 Sep 2008 18:46:52 +0000
Subject: Note to self: VisualSVN not fully compatible with OpenSim prebuild :)
---
OpenSim/Region/ScriptEngine/RemoteServer/Common.cs | 58 -----
.../ScriptEngine/RemoteServer/EventManager.cs | 263 ---------------------
.../RemoteServer/Properties/AssemblyInfo.cs | 65 -----
.../ScriptEngine/RemoteServer/RemoteServer.cs | 80 -------
.../ScriptEngine/RemoteServer/ScriptEngine.cs | 103 --------
5 files changed, 569 deletions(-)
delete mode 100644 OpenSim/Region/ScriptEngine/RemoteServer/Common.cs
delete mode 100644 OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs
delete mode 100644 OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs
delete mode 100644 OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs
delete mode 100644 OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs
(limited to 'OpenSim/Region/ScriptEngine')
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/Common.cs b/OpenSim/Region/ScriptEngine/RemoteServer/Common.cs
deleted file mode 100644
index 0a6a98d..0000000
--- a/OpenSim/Region/ScriptEngine/RemoteServer/Common.cs
+++ /dev/null
@@ -1,58 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-/* Original code: Tedd Hansen */
-
-namespace OpenSim.Region.ScriptEngine.RemoteServer
-{
- public static class Common
- {
- public static bool debug = true;
- public static ScriptEngine mySE;
-
- // This class just contains some static log stuff used for debugging.
-
- //public delegate void SendToDebugEventDelegate(string Message);
- //public delegate void SendToLogEventDelegate(string Message);
- //static public event SendToDebugEventDelegate SendToDebugEvent;
- //static public event SendToLogEventDelegate SendToLogEvent;
-
- public static void SendToDebug(string Message)
- {
- //if (Debug == true)
- mySE.Log.Info("[ScriptEngine]: Debug: " + Message);
- //SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message);
- }
-
- public static void SendToLog(string Message)
- {
- //if (Debug == true)
- mySE.Log.Info("[ScriptEngine]: LOG: " + Message);
- //SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message);
- }
- }
-}
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs
deleted file mode 100644
index afb7311..0000000
--- a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs
+++ /dev/null
@@ -1,263 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-/* Original code: Tedd Hansen */
-
-using System;
-using OpenMetaverse;
-using OpenSim.Framework;
-using OpenSim.Region.ScriptEngine.Common;
-using OpenSim.Region.ScriptEngine.Common.TRPC;
-
-namespace OpenSim.Region.ScriptEngine.RemoteServer
-{
- ///
- /// Handles events from OpenSim. Uses RemoteServer to send commands.
- ///
- [Serializable]
- internal class EventManager
- {
- // TODO: unused: System.Collections.Generic.Dictionary remoteScript = new System.Collections.Generic.Dictionary();
- TCPClient m_TCPClient;
- TRPC_Remote RPC;
- int myScriptServerID;
-
- string remoteHost = "127.0.0.1";
- int remotePort = 8010;
-
- private ScriptEngine myScriptEngine;
- public EventManager(ScriptEngine _ScriptEngine)
- {
- myScriptEngine = _ScriptEngine;
-
- m_TCPClient = new TCPClient();
- RPC = new TRPC_Remote(m_TCPClient);
- RPC.ReceiveCommand += new TRPC_Remote.ReceiveCommandDelegate(RPC_ReceiveCommand);
- myScriptServerID = m_TCPClient.ConnectAndReturnID(remoteHost, remotePort);
-
- myScriptEngine.Log.Info("[RemoteEngine]: Hooking up to server events");
- //myScriptEngine.World.EventManager.OnObjectGrab += touch_start;
- myScriptEngine.World.EventManager.OnRezScript += OnRezScript;
- //myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript;
- }
-
- void RPC_ReceiveCommand(int ID, string Command, params object[] p)
- {
- myScriptEngine.Log.Info("[REMOTESERVER]: Received command: '" + Command + "'");
- if (p != null)
- {
- for (int i = 0; i < p.Length; i++)
- {
- myScriptEngine.Log.Info("[REMOTESERVER]: Param " + i + ": " + p[i].ToString());
- }
- }
- }
-
- public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez)
- {
- // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID
- myScriptEngine.Log.Info("[RemoteEngine]: Creating new script (with connection)");
-
- // Temp for now: We have one connection only - this is hardcoded in myScriptServerID
- RPC.SendCommand(myScriptServerID, "OnRezScript", localID, itemID.ToString(), script);
-
- //ScriptServerInterfaces.ServerRemotingObject obj = myScriptEngine.m_RemoteServer.Connect("localhost", 1234);
- //remoteScript.Add(localID, obj);
- //remoteScript[localID].Events().OnRezScript(localID, itemID, script);
- }
-
- public void touch_start(uint localID, Vector3 offsetPos, IClientAPI remoteClient)
- {
- //remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient);
- RPC.SendCommand(myScriptServerID, "touch_start", offsetPos, "How to transfer IClientAPI?");
- }
-
-
- // PLACEHOLDERS -- CODE WILL CHANGE!
-
-
- //public void OnRemoveScript(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.OnRemoveScript(localID, itemID);
- //}
-
- //public void state_exit(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.state_exit(localID, itemID);
- //}
-
- //public void touch(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.touch(localID, itemID);
- //}
-
- //public void touch_end(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.touch_end(localID, itemID);
- //}
-
- //public void collision_start(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.collision_start(localID, itemID);
- //}
-
- //public void collision(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.collision(localID, itemID);
- //}
-
- //public void collision_end(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.collision_end(localID, itemID);
- //}
-
- //public void land_collision_start(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.land_collision_start(localID, itemID);
- //}
-
- //public void land_collision(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.land_collision(localID, itemID);
- //}
-
- //public void land_collision_end(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.land_collision_end(localID, itemID);
- //}
-
- //public void timer(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.timer(localID, itemID);
- //}
-
- //public void listen(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.listen(localID, itemID);
- //}
-
- //public void on_rez(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.on_rez(localID, itemID);
- //}
-
- //public void sensor(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.sensor(localID, itemID);
- //}
-
- //public void no_sensor(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.no_sensor(localID, itemID);
- //}
-
- //public void control(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.control(localID, itemID);
- //}
-
- //public void money(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.money(localID, itemID);
- //}
-
- //public void email(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.email(localID, itemID);
- //}
-
- //public void at_target(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.at_target(localID, itemID);
- //}
-
- //public void not_at_target(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.not_at_target(localID, itemID);
- //}
-
- //public void at_rot_target(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.at_rot_target(localID, itemID);
- //}
-
- //public void not_at_rot_target(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.not_at_rot_target(localID, itemID);
- //}
-
- //public void run_time_permissions(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.run_time_permissions(localID, itemID);
- //}
-
- //public void changed(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.changed(localID, itemID);
- //}
-
- //public void attach(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.attach(localID, itemID);
- //}
-
- //public void dataserver(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.dataserver(localID, itemID);
- //}
-
- //public void link_message(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.link_message(localID, itemID);
- //}
-
- //public void moving_start(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.moving_start(localID, itemID);
- //}
-
- //public void moving_end(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.moving_end(localID, itemID);
- //}
-
- //public void object_rez(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.object_rez(localID, itemID);
- //}
-
- //public void remote_data(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.remote_data(localID, itemID);
- //}
-
- //public void http_response(uint localID, UUID itemID)
- //{
- // remoteScript[localID].Events.http_response(localID, itemID);
- //}
- }
-}
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs b/OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs
deleted file mode 100644
index 77d9b10..0000000
--- a/OpenSim/Region/ScriptEngine/RemoteServer/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System.Reflection;
-using System.Runtime.InteropServices;
-
-// General information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-
-[assembly : AssemblyTitle("OpenSim.Region.ScriptEngine.RemoteServer")]
-[assembly : AssemblyDescription("")]
-[assembly : AssemblyConfiguration("")]
-[assembly : AssemblyCompany("")]
-[assembly : AssemblyProduct("OpenSim.Region.ScriptEngine.RemoteServer")]
-[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")]
-[assembly : AssemblyTrademark("")]
-[assembly : AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-
-[assembly : ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-
-[assembly : Guid("2842257e-6fde-4460-9368-4cde57fa9cc4")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Revision and Build Numbers
-// by using the '*' as shown below:
-
-[assembly : AssemblyVersion("1.0.0.0")]
-[assembly : AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs
deleted file mode 100644
index 2a51b91..0000000
--- a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs
+++ /dev/null
@@ -1,80 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Net.Sockets;
-using System.Runtime.Remoting;
-using System.Runtime.Remoting.Channels;
-using System.Runtime.Remoting.Channels.Tcp;
-using OpenSim.Region.ScriptEngine.Common;
-
-namespace OpenSim.Region.ScriptEngine.RemoteServer
-{
- class RemoteServer
- {
- // Handles connections to servers
- // Create and returns server object
-
- public RemoteServer()
- {
- TcpChannel chan = new TcpChannel();
- ChannelServices.RegisterChannel(chan, true);
- }
-
- ///
- /// Create a channel for communicating w/ the remote object
- /// Notice no port is specified on the client
- ///
- public ScriptServerInterfaces.ServerRemotingObject Connect(string hostname, int port)
- {
- ScriptServerInterfaces.ServerRemotingObject obj = null;
-
- try
- {
- // Create an instance of the remote object
- obj = (ScriptServerInterfaces.ServerRemotingObject)Activator.GetObject(
- typeof(ScriptServerInterfaces.ServerRemotingObject),
- "tcp://" + hostname + ":" + port + "/DotNetEngine");
-
- if (obj == null)
- {
- Console.WriteLine("Error: unable to locate server");
- }
- }
- catch (SocketException)
- {
- Console.WriteLine("Error: unable to connect to server");
- }
- catch (RemotingException)
- {
- Console.WriteLine("Error: unable to connect to server");
- }
-
- return obj;
- }
- }
-}
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs
deleted file mode 100644
index ac6ed82..0000000
--- a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Reflection;
-using log4net;
-using Nini.Config;
-using OpenSim.Region.Environment.Interfaces;
-using OpenSim.Region.Environment.Scenes;
-
-namespace OpenSim.Region.ScriptEngine.RemoteServer
-{
- ///
- /// This is the root object for RemoteServer. Objects access each other trough this class.
- ///
- ///
- [Serializable]
- public class ScriptEngine : IRegionModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- internal Scene World;
- internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim
- internal RemoteServer m_RemoteServer; // Handles connections to remote servers
-
- public ScriptEngine()
- {
- Common.mySE = this;
- }
-
- public ILog Log
- {
- get { return m_log; }
- }
-
- public void InitializeEngine(Scene Sceneworld)
- {
- World = Sceneworld;
-
- m_log.Info("[ScriptEngine]: RemoteEngine (Remote Script Server) initializing");
- // Create all objects we'll be using
- m_EventManager = new EventManager(this);
- m_RemoteServer = new RemoteServer();
- m_RemoteServer.Connect("localhost", 1234);
- }
-
- public void Shutdown()
- {
- // We are shutting down
- }
-
- #region IRegionModule
-
- public void Initialise(Scene scene, IConfigSource config)
- {
- InitializeEngine(scene);
- }
-
- public void PostInitialise()
- {
- }
-
- public void Close()
- {
- }
-
- public string Name
- {
- get { return "RemoteServerScriptingModule"; }
- }
-
- public bool IsSharedModule
- {
- get { return false; }
- }
-
- #endregion
- }
-}
--
cgit v1.1