From 6458858575c2f782ca63321c5527053207e74a14 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Mon, 6 Jul 2009 13:09:03 +0000 Subject: Change fields and methods in LSL API from private to protected, make some methods virtual --- .../Shared/Api/Implementation/LSL_Api.cs | 203 +++++++++++---------- 1 file changed, 104 insertions(+), 99 deletions(-) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 5552078..a90d20c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -77,14 +77,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api protected float m_ScriptDistanceFactor = 1.0f; protected float m_MinTimerInterval = 0.5f; - private DateTime m_timer = DateTime.Now; - private bool m_waitingForScriptAnswer=false; - private bool m_automaticLinkPermission=false; - private IMessageTransferModule m_TransferModule = null; - private int m_notecardLineReadCharsMax = 255; - private IUrlModule m_UrlModule = null; - - //private static readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + protected DateTime m_timer = DateTime.Now; + protected bool m_waitingForScriptAnswer=false; + protected bool m_automaticLinkPermission=false; + protected IMessageTransferModule m_TransferModule = null; + protected int m_notecardLineReadCharsMax = 255; + protected IUrlModule m_UrlModule = null; public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) { @@ -130,7 +128,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return lease; } - protected void ScriptSleep(int delay) + protected virtual void ConditionalScriptSleep(int delay) + { + // Uncomment to get SL compatibility! + // + // ScriptSleep(delay); + } + + protected virtual void ScriptSleep(int delay) { delay = (int)((float)delay * m_ScriptDelayFactor); if (delay == 0) @@ -208,7 +213,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } - private List GetLinkParts(int linkType) + protected List GetLinkParts(int linkType) { List ret = new List(); ret.Add(m_host); @@ -261,7 +266,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } - private UUID InventorySelf() + protected UUID InventorySelf() { UUID invItemID = new UUID(); @@ -280,7 +285,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return invItemID; } - private UUID InventoryKey(string name, int type) + protected UUID InventoryKey(string name, int type) { m_host.AddScriptLPS(1); @@ -301,7 +306,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return UUID.Zero; } - private UUID InventoryKey(string name) + protected UUID InventoryKey(string name) { m_host.AddScriptLPS(1); @@ -327,7 +332,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api /// /// /// - private UUID KeyOrName(string k) + protected UUID KeyOrName(string k) { UUID key = UUID.Zero; @@ -345,7 +350,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } // convert a LSL_Rotation to a Quaternion - private Quaternion Rot2Quaternion(LSL_Rotation r) + protected Quaternion Rot2Quaternion(LSL_Rotation r) { Quaternion q = new Quaternion((float)r.x, (float)r.y, (float)r.z, (float)r.s); q.Normalize(); @@ -465,7 +470,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // Utility function for llRot2Euler // normalize an angle between -PI and PI (-180 to +180 degrees) - private double NormalizeAngle(double angle) + protected double NormalizeAngle(double angle) { angle = angle % (Math.PI * 2); // if (angle < 0) angle = angle + Math.PI * 2; @@ -1235,7 +1240,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api SetScale(m_host, scale); } - private void SetScale(SceneObjectPart part, LSL_Vector scale) + protected void SetScale(SceneObjectPart part, LSL_Vector scale) { // TODO: this needs to trigger a persistance save as well @@ -1290,7 +1295,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api SetColor(m_host, color, face); } - private void SetColor(SceneObjectPart part, LSL_Vector color, int face) + protected void SetColor(SceneObjectPart part, LSL_Vector color, int face) { Primitive.TextureEntry tex = part.Shape.Textures; Color4 texcolor; @@ -1464,7 +1469,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return GetAlpha(m_host, face); } - private LSL_Float GetAlpha(SceneObjectPart part, int face) + protected LSL_Float GetAlpha(SceneObjectPart part, int face) { Primitive.TextureEntry tex = part.Shape.Textures; if (face == ScriptBaseClass.ALL_SIDES) @@ -1499,7 +1504,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api SetAlpha(part, alpha, face); } - private void SetAlpha(SceneObjectPart part, double alpha, int face) + protected void SetAlpha(SceneObjectPart part, double alpha, int face) { Primitive.TextureEntry tex = part.Shape.Textures; Color4 texcolor; @@ -1543,7 +1548,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api /// /// /// - private void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, + protected void SetFlexi(SceneObjectPart part, bool flexi, int softness, float gravity, float friction, float wind, float tension, LSL_Vector Force) { if (part == null) @@ -1579,7 +1584,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api /// /// /// - private void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) + protected void SetPointLight(SceneObjectPart part, bool light, LSL_Vector color, float intensity, float radius, float falloff) { if (part == null) return; @@ -1609,7 +1614,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return GetColor(m_host, face); } - private LSL_Vector GetColor(SceneObjectPart part, int face) + protected LSL_Vector GetColor(SceneObjectPart part, int face) { Primitive.TextureEntry tex = part.Shape.Textures; Color4 texcolor; @@ -1650,7 +1655,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); SetTexture(m_host, texture, face); - // ScriptSleep(200); + ConditionalScriptSleep(200); } public void llSetLinkTexture(int linknumber, string texture, int face) @@ -1662,10 +1667,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api foreach (SceneObjectPart part in parts) SetTexture(part, texture, face); - // ScriptSleep(200); + ConditionalScriptSleep(200); } - private void SetTexture(SceneObjectPart part, string texture, int face) + protected void SetTexture(SceneObjectPart part, string texture, int face) { UUID textureID=new UUID(); @@ -1707,10 +1712,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); ScaleTexture(m_host, u, v, face); - // ScriptSleep(200); + ConditionalScriptSleep(200); } - private void ScaleTexture(SceneObjectPart part, double u, double v, int face) + protected void ScaleTexture(SceneObjectPart part, double u, double v, int face) { Primitive.TextureEntry tex = part.Shape.Textures; if (face >= 0 && face < GetNumberOfSides(part)) @@ -1743,10 +1748,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); OffsetTexture(m_host, u, v, face); - // ScriptSleep(200); + ConditionalScriptSleep(200); } - private void OffsetTexture(SceneObjectPart part, double u, double v, int face) + protected void OffsetTexture(SceneObjectPart part, double u, double v, int face) { Primitive.TextureEntry tex = part.Shape.Textures; if (face >= 0 && face < GetNumberOfSides(part)) @@ -1779,10 +1784,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); RotateTexture(m_host, rotation, face); - // ScriptSleep(200); + ConditionalScriptSleep(200); } - private void RotateTexture(SceneObjectPart part, double rotation, int face) + protected void RotateTexture(SceneObjectPart part, double rotation, int face) { Primitive.TextureEntry tex = part.Shape.Textures; if (face >= 0 && face < GetNumberOfSides(part)) @@ -1814,7 +1819,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return GetTexture(m_host, face); } - private LSL_String GetTexture(SceneObjectPart part, int face) + protected LSL_String GetTexture(SceneObjectPart part, int face) { Primitive.TextureEntry tex = part.Shape.Textures; if (face == ScriptBaseClass.ALL_SIDES) @@ -1842,7 +1847,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api ScriptSleep(200); } - private void SetPos(SceneObjectPart part, LSL_Vector targetPos) + protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) { // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) LSL_Vector currentPos = llGetLocalPos(); @@ -1928,7 +1933,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api ScriptSleep(200); } - private void SetRot(SceneObjectPart part, Quaternion rot) + protected void SetRot(SceneObjectPart part, Quaternion rot) { part.UpdateRotation(rot); // Update rotation does not move the object in the physics scene if it's a linkset. @@ -2208,7 +2213,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); m_host.PreloadSound(sound); - // ScriptSleep(1000); + ConditionalScriptSleep(1000); } /// @@ -2501,28 +2506,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); Deprecated("llMakeExplosion"); - // ScriptSleep(100); + ConditionalScriptSleep(100); } public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset) { m_host.AddScriptLPS(1); Deprecated("llMakeFountain"); - // ScriptSleep(100); + ConditionalScriptSleep(100); } public void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset) { m_host.AddScriptLPS(1); Deprecated("llMakeSmoke"); - // ScriptSleep(100); + ConditionalScriptSleep(100); } public void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset) { m_host.AddScriptLPS(1); Deprecated("llMakeFire"); - // ScriptSleep(100); + ConditionalScriptSleep(100); } public void llRezAtRoot(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param) @@ -2586,7 +2591,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) ScriptSleep((int)((groupmass * velmag) / 10)); - // ScriptSleep(100); + ConditionalScriptSleep(100); return; } } @@ -2642,7 +2647,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api AsyncCommands.TimerPlugin.SetTimerEvent(m_localID, m_itemID, sec); } - public void llSleep(double sec) + public virtual void llSleep(double sec) { m_host.AddScriptLPS(1); Thread.Sleep((int)(sec * 1000)); @@ -2872,7 +2877,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } emailModule.SendEmail(m_host.UUID, address, subject, message); - // ScriptSleep(20000); + ConditionalScriptSleep(20000); } public void llGetNextEmail(string address, string subject) @@ -3676,7 +3681,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // destination is an object World.MoveTaskInventoryItem(destId, m_host, objId); } - // ScriptSleep(3000); + ConditionalScriptSleep(3000); } public void llRemoveInventory(string name) @@ -3777,7 +3782,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api AsyncCommands. DataserverPlugin.DataserverReply(rq.ToString(), reply); - // ScriptSleep(100); + ConditionalScriptSleep(100); return tid.ToString(); } @@ -3815,11 +3820,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api reply); }); - // ScriptSleep(1000); + ConditionalScriptSleep(1000); return tid.ToString(); } } - // ScriptSleep(1000); + ConditionalScriptSleep(1000); return String.Empty; } @@ -3848,7 +3853,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } } - // ScriptSleep(5000); + ConditionalScriptSleep(5000); } public void llTextBox(string avatar, string message, int chat_channel) @@ -4154,7 +4159,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // this function to understand which shape it is (taken from meshmerizer) // quite useful can be used by meshmerizer to have a centralized point of understanding the shape // except that it refers to scripting constants - private int getScriptPrimType(PrimitiveBaseShape primShape) + protected int getScriptPrimType(PrimitiveBaseShape primShape) { if (primShape.SculptEntry) return ScriptBaseClass.PRIM_TYPE_SCULPT; @@ -4189,7 +4194,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } // Helper functions to understand if object has cut, hollow, dimple, and other affecting number of faces - private void hasCutHollowDimpleProfileCut(int primType, PrimitiveBaseShape shape, out bool hasCut, out bool hasHollow, + protected void hasCutHollowDimpleProfileCut(int primType, PrimitiveBaseShape shape, out bool hasCut, out bool hasHollow, out bool hasDimple, out bool hasProfileCut) { if (primType == ScriptBaseClass.PRIM_TYPE_BOX @@ -4215,7 +4220,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return GetNumberOfSides(m_host); } - private int GetNumberOfSides(SceneObjectPart part) + protected int GetNumberOfSides(SceneObjectPart part) { int ret = 0; bool hasCut; @@ -4461,7 +4466,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return GetTextureOffset(m_host, face); } - private LSL_Vector GetTextureOffset(SceneObjectPart part, int face) + protected LSL_Vector GetTextureOffset(SceneObjectPart part, int face) { Primitive.TextureEntry tex = part.Shape.Textures; LSL_Vector offset = new LSL_Vector(); @@ -4503,7 +4508,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return GetTextureRot(m_host, face); } - private LSL_Float GetTextureRot(SceneObjectPart part, int face) + protected LSL_Float GetTextureRot(SceneObjectPart part, int face) { Primitive.TextureEntry tex = part.Shape.Textures; if (face == -1) @@ -5299,7 +5304,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); m_host.AdjustSoundGain(volume); - // ScriptSleep(100); + ConditionalScriptSleep(100); } public void llSetSoundQueueing(int queue) @@ -5383,7 +5388,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api World.TeleportClientHome(agentId, presence.ControllingClient); } } - // ScriptSleep(5000); + ConditionalScriptSleep(5000); } public LSL_List llParseString2List(string str, LSL_List separators, LSL_List in_spacers) @@ -5733,7 +5738,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return returnval; } - private Primitive.ParticleSystem getNewParticleSystemWithSLDefaultValues() + protected Primitive.ParticleSystem getNewParticleSystemWithSLDefaultValues() { Primitive.ParticleSystem ps = new Primitive.ParticleSystem(); @@ -5906,7 +5911,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api NotImplemented("llGroundRepel"); } - private UUID GetTaskInventoryItem(string name) + protected UUID GetTaskInventoryItem(string name) { lock (m_host.TaskInventory) { @@ -6075,7 +6080,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api land.ParcelAccessList.Add(entry); } } - // ScriptSleep(100); + ConditionalScriptSleep(100); } public void llSetTouchText(string text) @@ -6172,7 +6177,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); - // ScriptSleep(1000); + ConditionalScriptSleep(1000); } public void llVolumeDetect(int detect) @@ -6197,7 +6202,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); // Report an error as it does in SL ShoutError("Deprecated. Please use llRemoteLoadScriptPin instead."); - // ScriptSleep(3000); + ConditionalScriptSleep(3000); } public void llSetRemoteScriptAccessPin(int pin) @@ -6270,14 +6275,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api "remote_data", resobj, new DetectParams[0])); } - // ScriptSleep(1000); + ConditionalScriptSleep(1000); } public LSL_String llSendRemoteData(string channel, string dest, int idata, string sdata) { m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); - // ScriptSleep(3000); + ConditionalScriptSleep(3000); return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); } @@ -6286,7 +6291,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); - // ScriptSleep(3000); + ConditionalScriptSleep(3000); } public void llCloseRemoteDataChannel(string channel) @@ -6294,7 +6299,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); xmlrpcMod.CloseXMLRPCChannel((UUID)channel); - // ScriptSleep(1000); + ConditionalScriptSleep(1000); } public LSL_String llMD5String(string src, int nonce) @@ -6309,7 +6314,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return Util.SHA1Hash(src).ToLower(); } - private ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) + protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) { ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); @@ -6379,7 +6384,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return shapeBlock; } - private void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) + protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector taper_b, LSL_Vector topshear, byte fudge) { ObjectShapePacket.ObjectDataBlock shapeBlock; @@ -6427,7 +6432,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api part.UpdateShape(shapeBlock); } - private void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) + protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector dimple, byte fudge) { ObjectShapePacket.ObjectDataBlock shapeBlock; @@ -6468,7 +6473,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api part.UpdateShape(shapeBlock); } - private void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) + protected void SetPrimitiveShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist, LSL_Vector holesize, LSL_Vector topshear, LSL_Vector profilecut, LSL_Vector taper_a, float revolutions, float radiusoffset, float skew, byte fudge) { ObjectShapePacket.ObjectDataBlock shapeBlock; @@ -6588,7 +6593,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api part.UpdateShape(shapeBlock); } - private void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) + protected void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) { ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); UUID sculptId; @@ -6638,7 +6643,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api SetPrimParams(part, rules); } - private void SetPrimParams(SceneObjectPart part, LSL_List rules) + protected void SetPrimParams(SceneObjectPart part, LSL_List rules) { int idx = 0; @@ -7019,7 +7024,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); Deprecated("llXorBase64Strings"); - // ScriptSleep(300); + ConditionalScriptSleep(300); return String.Empty; } @@ -7067,7 +7072,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api land.SetMusicUrl(url); - // ScriptSleep(2000); + ConditionalScriptSleep(2000); } public LSL_Vector llGetRootPosition() @@ -7553,7 +7558,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // base-64 characters // - private static readonly char[] i2ctable = + protected static readonly char[] i2ctable = { 'A','B','C','D','E','F','G','H', 'I','J','K','L','M','N','O','P', @@ -7573,7 +7578,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // into 6-bit integers. // - private static readonly int[] c2itable = + protected static readonly int[] c2itable = { -1,-1,-1,-1,-1,-1,-1,-1, // 0x -1,-1,-1,-1,-1,-1,-1,-1, @@ -8104,7 +8109,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case 5: // DATA_SIM_POS if (info == null) { - // ScriptSleep(1000); + ConditionalScriptSleep(1000); return UUID.Zero.ToString(); } reply = new LSL_Vector( @@ -8121,7 +8126,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case 7: // DATA_SIM_RATING if (info == null) { - // ScriptSleep(1000); + ConditionalScriptSleep(1000); return UUID.Zero.ToString(); } int access = info.RegionSettings.Maturity; @@ -8140,7 +8145,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api reply = "OpenSim"; break; default: - // ScriptSleep(1000); + ConditionalScriptSleep(1000); return UUID.Zero.ToString(); // Raise no event } UUID rq = UUID.Random(); @@ -8151,7 +8156,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api AsyncCommands. DataserverPlugin.DataserverReply(rq.ToString(), reply); - // ScriptSleep(1000); + ConditionalScriptSleep(1000); return tid.ToString(); } catch(Exception) @@ -8295,7 +8300,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api dm.SendUrlToUser( new UUID(avatar_id), m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url); - // ScriptSleep(10000); + ConditionalScriptSleep(10000); } public void llParcelMediaCommandList(LSL_List commandList) @@ -8531,7 +8536,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api time); } } - // ScriptSleep(2000); + ConditionalScriptSleep(2000); } public LSL_List llParcelMediaQuery(LSL_List aList) @@ -8569,7 +8574,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } - // ScriptSleep(2000); + ConditionalScriptSleep(2000); return list; } @@ -8578,7 +8583,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); Int64 tmp = 0; Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); - // ScriptSleep(1000); + ConditionalScriptSleep(1000); return Convert.ToInt32(tmp); } @@ -8682,7 +8687,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public void llSetPrimURL(string url) { m_host.AddScriptLPS(1); - // ScriptSleep(2000); + ConditionalScriptSleep(2000); } /// @@ -8693,7 +8698,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); ShoutError("llRefreshPrimURL - not yet supported"); - // ScriptSleep(20000); + ConditionalScriptSleep(20000); } public LSL_String llEscapeURL(string url) @@ -8735,7 +8740,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api new Vector3((float)pos.x, (float)pos.y, (float)pos.z), new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z)); } - // ScriptSleep(1000); + ConditionalScriptSleep(1000); } public void llAddToLandBanList(string avatar, double hours) @@ -8754,7 +8759,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api land.ParcelAccessList.Add(entry); } } - // ScriptSleep(100); + ConditionalScriptSleep(100); } public void llRemoveFromLandPassList(string avatar) @@ -8776,7 +8781,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } } - // ScriptSleep(100); + ConditionalScriptSleep(100); } public void llRemoveFromLandBanList(string avatar) @@ -8798,7 +8803,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } } - // ScriptSleep(100); + ConditionalScriptSleep(100); } public void llSetCameraParams(LSL_List rules) @@ -9044,7 +9049,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } } - // ScriptSleep(100); + ConditionalScriptSleep(100); } public void llResetLandPassList() @@ -9061,7 +9066,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } } - // ScriptSleep(100); + ConditionalScriptSleep(100); } public LSL_Integer llGetParcelPrimCount(LSL_Vector pos, int category, int sim_wide) @@ -9140,7 +9145,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api ret.Add(detectedParams.Value); } } - // ScriptSleep(2000); + ConditionalScriptSleep(2000); return ret; } @@ -9351,7 +9356,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } public delegate void AssetRequestCallback(UUID assetID, AssetBase asset); - private void WithNotecard(UUID assetID, AssetRequestCallback cb) + protected void WithNotecard(UUID assetID, AssetRequestCallback cb) { World.AssetService.Get(assetID.ToString(), this, delegate(string i, object sender, AssetBase a) @@ -9398,7 +9403,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api AsyncCommands. DataserverPlugin.DataserverReply(assetID.ToString(), NotecardCache.GetLines(assetID).ToString()); - // ScriptSleep(100); + ConditionalScriptSleep(100); return tid.ToString(); } @@ -9420,7 +9425,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api NotecardCache.GetLines(id).ToString()); }); - // ScriptSleep(100); + ConditionalScriptSleep(100); return tid.ToString(); } @@ -9460,7 +9465,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api AsyncCommands. DataserverPlugin.DataserverReply(assetID.ToString(), NotecardCache.GetLine(assetID, line, m_notecardLineReadCharsMax)); - // ScriptSleep(100); + ConditionalScriptSleep(100); return tid.ToString(); } @@ -9482,7 +9487,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api NotecardCache.GetLine(id, line, m_notecardLineReadCharsMax)); }); - // ScriptSleep(100); + ConditionalScriptSleep(100); return tid.ToString(); } @@ -9490,13 +9495,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public class NotecardCache { - private class Notecard + protected class Notecard { public string[] text; public DateTime lastRef; } - private static Dictionary m_Notecards = + protected static Dictionary m_Notecards = new Dictionary(); public static void Cache(UUID assetID, string text) @@ -9515,7 +9520,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } } - private static string[] ParseText(string[] input) + protected static string[] ParseText(string[] input) { int idx = 0; int level = 0; -- cgit v1.1