From 5b52440e61648a98d418cff11b588352a3cfff67 Mon Sep 17 00:00:00 2001 From: Melanie Date: Sat, 24 Dec 2011 16:18:01 +0100 Subject: Introduce a LightShare kill packet ans send it when needed. Currently only understood by AVN v0.3 --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index cb0d765..77a784d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs @@ -486,6 +486,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.ParentGroup.Scene.RegionInfo.WindlightSettings.valid = false; if (m_host.ParentGroup.Scene.SimulationDataService != null) m_host.ParentGroup.Scene.SimulationDataService.RemoveRegionWindlightSettings(m_host.ParentGroup.Scene.RegionInfo.RegionID); + m_host.ParentGroup.Scene.EventManager.TriggerOnSaveNewWindlightProfile(); } /// /// Set the current Windlight scene to a target avatar -- cgit v1.1