From 5752c1f5c2ee069e2ff5ffc0ff2f186d7454c5c4 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Wed, 28 May 2008 03:44:49 +0000 Subject: Formatting cleanup. --- OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 2 +- .../ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | 2 +- OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 6bdfe9a..61f92ef 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -5480,7 +5480,7 @@ namespace OpenSim.Region.ScriptEngine.Common { m_host.AddScriptLPS(1); World.SimChatBroadcast(Helpers.StringToField(msg), - ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, + ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface(); diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index 64d6a75..7bb7136 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs @@ -304,7 +304,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase { int colon=t.IndexOf(":"); - if(-1 != colon) + if (-1 != colon) { line = " at line " + Convert.ToInt32(t.Substring(colon + 1)).ToString(); break; diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 087f688..008abd0 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs @@ -78,7 +78,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine // Xantor 20080525: I need assetID here to see if we already compiled this one previously LLUUID assetID = LLUUID.Zero; TaskInventoryItem taskInventoryItem = new TaskInventoryItem(); - if(m_host.TaskInventory.TryGetValue(itemID,out taskInventoryItem)) + if (m_host.TaskInventory.TryGetValue(itemID,out taskInventoryItem)) assetID = taskInventoryItem.AssetID; @@ -140,7 +140,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine string text = "Error compiling script:\r\n" + e.Message.ToString(); if (text.Length > 1500) text = text.Substring(0, 1500); - World.SimChat(Helpers.StringToField(text), ChatTypeEnum.DebugChannel, 2147483647, + World.SimChat(Helpers.StringToField(text), ChatTypeEnum.DebugChannel, 2147483647, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); } catch (Exception e2) // LEGIT: User Scripting -- cgit v1.1