From 163d254bb917d8e3fac6a86724fa908e35fc02c8 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Wed, 23 Apr 2008 11:53:16 +0000 Subject: * Applying Mantis #1021 (llStartAnimation/llStopAnimation) - Thanks Melanie! --- .../ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 229 +++++++++++++++++++-- 1 file changed, 213 insertions(+), 16 deletions(-) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index f4a3bd3..a8eb824 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -118,6 +118,51 @@ namespace OpenSim.Region.ScriptEngine.Common return World.GetCommander(name); } + private LLUUID InventorySelf() + { + LLUUID invItemID=new LLUUID(); + + foreach (KeyValuePair inv in m_host.TaskInventory) + { + if(inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) + { + invItemID=inv.Key; + break; + } + } + + return invItemID; + } + + private LLUUID InventoryKey(string name, int type) + { + m_host.AddScriptLPS(1); + foreach (KeyValuePair inv in m_host.TaskInventory) + { + if(inv.Value.Name == name) + { + if(inv.Value.Type != type) + return LLUUID.Zero; + + return inv.Value.AssetID.ToString(); + } + } + return LLUUID.Zero; + } + + private LLUUID InventoryKey(string name) + { + m_host.AddScriptLPS(1); + foreach (KeyValuePair inv in m_host.TaskInventory) + { + if(inv.Value.Name == name) + { + return inv.Value.AssetID.ToString(); + } + } + return LLUUID.Zero; + } + //These are the implementations of the various ll-functions used by the LSL scripts. //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 public double llSin(double f) @@ -890,12 +935,23 @@ namespace OpenSim.Region.ScriptEngine.Common public void llSetTexture(string texture, int face) { m_host.AddScriptLPS(1); + + LLUUID textureID=new LLUUID(); + + if(!LLUUID.TryParse(texture, out textureID)) + { + textureID=InventoryKey(texture, (int)AssetType.Texture); + } + + if(textureID == LLUUID.Zero) + return; + LLObject.TextureEntry tex = m_host.Shape.Textures; if (face > -1) { LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); - texface.TextureID = new LLUUID(texture); + texface.TextureID = textureID; tex.FaceTextures[face] = texface; m_host.UpdateTexture(tex); return; @@ -906,10 +962,10 @@ namespace OpenSim.Region.ScriptEngine.Common { if (tex.FaceTextures[i] != null) { - tex.FaceTextures[i].TextureID = new LLUUID(texture); + tex.FaceTextures[i].TextureID = textureID; } } - tex.DefaultTexture.TextureID = new LLUUID(texture); + tex.DefaultTexture.TextureID = textureID; m_host.UpdateTexture(tex); return; } @@ -1781,13 +1837,58 @@ namespace OpenSim.Region.ScriptEngine.Common public void llStartAnimation(string anim) { m_host.AddScriptLPS(1); - NotImplemented("llStartAnimation"); + + LLUUID invItemID=InventorySelf(); + if(invItemID == LLUUID.Zero) + return; + + if(m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) + return; + + if((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) + { + // Do NOT try to parse LLUUID, animations cannot be triggered by ID + LLUUID animID=InventoryKey(anim, (int)AssetType.Animation); + if(animID == LLUUID.Zero) + return; + + if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter)) + { + ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter]; + presence.AddAnimation(animID); + } + } } public void llStopAnimation(string anim) { m_host.AddScriptLPS(1); - NotImplemented("llStopAnimation"); + + LLUUID invItemID=InventorySelf(); + if(invItemID == LLUUID.Zero) + return; + + if(m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) + return; + + if((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) + { + LLUUID animID = new LLUUID(); + + if(!LLUUID.TryParse(anim, out animID)) + { + animID=InventoryKey(anim); + } + + if(animID == LLUUID.Zero) + return; + + if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter)) + { + ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter]; + presence.RemoveAnimation(animID); + } + } } public void llPointAt() @@ -1826,21 +1927,108 @@ namespace OpenSim.Region.ScriptEngine.Common public void llRequestPermissions(string agent, int perm) { + LLUUID agentID=new LLUUID(); + + if(!LLUUID.TryParse(agent, out agentID)) + return; + + LLUUID invItemID=InventorySelf(); + + if(invItemID == LLUUID.Zero) + return; // Not in a prim? How?? + + if(agentID == LLUUID.Zero || perm == 0) // Releasing permissions + { + m_host.TaskInventory[invItemID].PermsGranter=LLUUID.Zero; + m_host.TaskInventory[invItemID].PermsMask=0; + + m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( + m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {(int)0}); + + return; + } + m_host.AddScriptLPS(1); - NotImplemented("llRequestPermissions"); + + // Cannot combine debit with anything else since the new debit perms dialog has been introduced. + if((perm & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) != 0 && + perm != BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) + perm &= ~BuiltIn_Commands_BaseClass.PERMISSION_DEBIT;// Silently ignore debit request + + bool attachment=false; // Attachments not implemented yet. TODO: reflect real attachemnt state + + if(attachment && agent == m_host.OwnerID) + { + // When attached, certain permissions are implicit if requested from owner + int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS | + BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION | + BuiltIn_Commands_BaseClass.PERMISSION_ATTACH; + + if((perm & (~implicitPerms)) == 0) // Requested only implicit perms + { + m_host.TaskInventory[invItemID].PermsGranter=agentID; + m_host.TaskInventory[invItemID].PermsMask=perm; + + m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( + m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {(int)perm}); + + return; + } + } + else if(m_host.m_sitTargetAvatar == agentID) // Sitting avatar + { + // When agent is sitting, certain permissions are implicit if requested from sitting agent + int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION | + BuiltIn_Commands_BaseClass.PERMISSION_TRACK_CAMERA; + + if((perm & (~implicitPerms)) == 0) // Requested only implicit perms + { + m_host.TaskInventory[invItemID].PermsGranter=agentID; + m_host.TaskInventory[invItemID].PermsMask=perm; + + m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( + m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {(int)perm}); + + return; + } + } + + // TODO: Implement perms dialog sending + + // Refuse perms for now + m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( + m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {(int)0}); + + NotImplemented("llRequestPermissions"); } public string llGetPermissionsKey() { m_host.AddScriptLPS(1); - NotImplemented("llGetPermissionsKey"); - return String.Empty; + + foreach (TaskInventoryItem item in m_host.TaskInventory.Values) + { + if(item.Type == 10 && item.ItemID == m_itemID) + { + return item.PermsGranter.ToString(); + } + } + + return LLUUID.Zero.ToString(); } public int llGetPermissions() { m_host.AddScriptLPS(1); - NotImplemented("llGetPermissions"); + + foreach (TaskInventoryItem item in m_host.TaskInventory.Values) + { + if(item.Type == 10 && item.ItemID == m_itemID) + { + return item.PermsMask; + } + } + return 0; } @@ -2292,14 +2480,23 @@ namespace OpenSim.Region.ScriptEngine.Common case (int)BuiltIn_Commands_BaseClass.LINK_THIS: - Object[] respObjThis = new object[] - { - m_host.LinkNum + 1, num, msg, id - }; + foreach (TaskInventoryItem item in m_host.TaskInventory.Values) + { + if (item.Type == 10) + { + partItemID = item.ItemID; - m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( - m_localID, m_itemID, "link_message", EventQueueManager.llDetectNull, respObjThis - ); + object[] resobj = new object[] + { + m_host.LinkNum + 1, num, msg, id + }; + + m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( + m_localID, partItemID, "link_message", EventQueueManager.llDetectNull, resobj + ); + + } + } break; -- cgit v1.1