From 818af9d4827ea66358abbc3929d20e09861c7306 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 22 Feb 2009 01:26:18 +0000 Subject: Refactor log4net logger handling in script engine. (#3148) --- OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/XEngine/XEngine.cs') diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 7a36bc2..75d0bec 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs @@ -125,11 +125,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine get { return m_Scene; } } - public ILog Log - { - get { return m_log; } - } - public static List ScriptEngines { get { return m_ScriptEngines; } @@ -483,7 +478,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); if (part == null) { - Log.Error("[Script] SceneObjectPart unavailable. Script NOT started."); + m_log.Error("[Script] SceneObjectPart unavailable. Script NOT started."); m_ScriptErrorMessage += "SceneObjectPart unavailable. Script NOT started.\n"; m_ScriptFailCount++; return false; -- cgit v1.1