From 038d1bf742ba4f95ca8a83b27f6fefb755485524 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 7 Feb 2012 17:44:37 +0000 Subject: Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText(). The Path.GetDirectoryName call in Compiler.CompileFromDotNetText is unnecessary since AppDomain.CurrentDomain.BaseDirectory is always a directory. Later path concatenation is already done by Path.Combine() which handles any trailing slash. Removing Path.GetDirectoryName() will not affect the runtime but allows NUnit to work since it doesn't add a trailing slash to AppDomain.CurrentDomain.BaseDirectory. --- OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 23 +++++++++++++++++++++-- 1 file changed, 21 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/XEngine/XEngine.cs') diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index f11987e..c68f03f 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs @@ -680,6 +680,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) { +// m_log.DebugFormat( +// "[XEngine]: OnRezScript event triggered for script {0}, startParam {1}, postOnRez {2}, engine {3}, stateSource {4}, script\n{5}", +// itemID, startParam, postOnRez, engine, stateSource, script); + if (script.StartsWith("//MRM:")) return; @@ -761,6 +765,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine m_CompileDict[itemID] = 0; } +// m_log.DebugFormat("[XEngine]: Added script {0} to compile queue", itemID); + if (m_CurrentCompile == null) { // NOTE: Although we use a lockless queue, the lock here @@ -822,6 +828,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine bool postOnRez = (bool)p[4]; StateSource stateSource = (StateSource)p[5]; +// m_log.DebugFormat("[XEngine]: DoOnRezScript called for script {0}", itemID); + lock (m_CompileDict) { if (!m_CompileDict.ContainsKey(itemID)) @@ -870,7 +878,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine { try { - lock (m_AddingAssemblies) + lock (m_AddingAssemblies) { m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assembly, out linemap); if (!m_AddingAssemblies.ContainsKey(assembly)) { @@ -922,6 +930,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine } catch (Exception e) { +// m_log.ErrorFormat("[XEngine]: Exception when rezzing script {0}{1}", e.Message, e.StackTrace); + // try // { if (!m_ScriptErrors.ContainsKey(itemID)) @@ -1132,7 +1142,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine handlerObjectRemoved(part.UUID); } - ScriptRemoved handlerScriptRemoved = OnScriptRemoved; if (handlerScriptRemoved != null) handlerScriptRemoved(itemID); @@ -1381,6 +1390,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine string path = Path.Combine(Directory.GetCurrentDirectory(), Path.Combine(s, assemblyName))+".dll"; +// Console.WriteLine("[XEngine]: Trying to resolve {0}", path); + if (File.Exists(path)) return Assembly.LoadFrom(path); } @@ -1863,16 +1874,24 @@ namespace OpenSim.Region.ScriptEngine.XEngine public void SuspendScript(UUID itemID) { +// m_log.DebugFormat("[XEngine]: Received request to suspend script with ID {0}", itemID); + IScriptInstance instance = GetInstance(itemID); if (instance != null) instance.Suspend(); +// else +// m_log.DebugFormat("[XEngine]: Could not find script with ID {0} to resume", itemID); } public void ResumeScript(UUID itemID) { +// m_log.DebugFormat("[XEngine]: Received request to resume script with ID {0}", itemID); + IScriptInstance instance = GetInstance(itemID); if (instance != null) instance.Resume(); +// else +// m_log.DebugFormat("[XEngine]: Could not find script with ID {0} to resume", itemID); } } } \ No newline at end of file -- cgit v1.1