From 9485f17bf91632b566e884f8058adf7b7fe3533a Mon Sep 17 00:00:00 2001 From: dahlia Date: Tue, 15 Dec 2009 19:12:24 -0800 Subject: random drive-by minor math optimization. No need for concern, bitshed was within acceptable limits --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 9a905f1..7f71d09 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -4412,8 +4412,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api double x, y, z, s, t; - s = Math.Cos(angle / 2); - t = Math.Sin(angle / 2); // temp value to avoid 2 more sin() calcs + s = Math.Cos(angle * 0.5); + t = Math.Sin(angle * 0.5); // temp value to avoid 2 more sin() calcs x = axis.x * t; y = axis.y * t; z = axis.z * t; -- cgit v1.1