From 6af0751cc5d276370c7c4ce2a0ee064b1106a7bc Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 9 Apr 2009 20:06:27 +0000 Subject: * Tagged long running tests with LongRunningAttribute. * Now, the 144 unit tests takes roughly as long time to run (16s on my laptop) that the 10 long running takes. The database tests takes forever. * Feel free to run the unit tests as you code, and the rest before commit. --- OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared') diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index cde772b..cf98cf1 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs @@ -41,12 +41,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests /// /// Tests for LSL_Api /// - [TestFixture] + [TestFixture, LongRunning] public class LSL_ApiTest { private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; - private LSL_Api lslApi; + private LSL_Api m_lslApi; [SetUp] public void SetUp() @@ -62,8 +62,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests XEngine.XEngine engine = new XEngine.XEngine(); engine.Initialise(scene, initConfigSource); - lslApi = new LSL_Api(); - lslApi.Initialize(engine, part, part.LocalId, part.UUID); + m_lslApi = new LSL_Api(); + m_lslApi.Initialize(engine, part, part.LocalId, part.UUID); } @@ -92,7 +92,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests Quaternion rotation1 = Quaternion.CreateFromAxisAngle(axis, 0); Quaternion rotation2 = Quaternion.CreateFromAxisAngle(axis, ToRadians(originalAngle)); - double deducedAngle = FromLslFloat(lslApi.llAngleBetween(ToLslQuaternion(rotation2), ToLslQuaternion(rotation1))); + double deducedAngle = FromLslFloat(m_lslApi.llAngleBetween(ToLslQuaternion(rotation2), ToLslQuaternion(rotation1))); Assert.Greater(deducedAngle, ToRadians(originalAngle) - ANGLE_ACCURACY_IN_RADIANS); Assert.Less(deducedAngle, ToRadians(originalAngle) + ANGLE_ACCURACY_IN_RADIANS); -- cgit v1.1