From 63fd4c0fb2adb46e5181305164cbeecede199cc8 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sat, 7 Feb 2009 18:11:04 +0000 Subject: Thank you kindly, TLaukkan (Tommil) for a patch that: Created nunit test for LSL API and example test for llAngleBetween which was marked untested in wiki. Run new test succesfully with NUnitGUI and nant build. --- .../ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 140 +++++++++++++++++++++ 1 file changed, 140 insertions(+) create mode 100644 OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs (limited to 'OpenSim/Region/ScriptEngine/Shared') diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs new file mode 100644 index 0000000..e2718cc --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs @@ -0,0 +1,140 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using NUnit.Framework; +using OpenSim.Tests.Common; +using OpenSim.Region.ScriptEngine.Shared; +using OpenSim.Tests.Common.Setup; +using OpenSim.Region.Framework.Scenes; +using Nini.Config; +using OpenSim.Region.ScriptEngine.Shared.Api; +using OpenMetaverse; +using System; + +namespace OpenSim.Region.ScriptEngine.Shared.Tests +{ + /// + /// Tests for LSL_Api + /// + [TestFixture] + public class LSL_ApiTest + { + + private const double ANGLE_ACCURACY_IN_RADIANS = 1E-7; + private LSL_Api lslApi; + + [SetUp] + public void SetUp() + { + + IniConfigSource initConfigSource = new IniConfigSource(); + IConfig config = initConfigSource.AddConfig("XEngine"); + config.Set("Enabled", "true"); + + Scene scene = SceneSetupHelpers.SetupScene(); + SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); + + XEngine.XEngine engine = new XEngine.XEngine(); + engine.Initialise(scene, initConfigSource); + + lslApi = new LSL_Api(); + lslApi.Initialize(engine, part, part.LocalId, part.UUID); + + } + + [Test] + public void TestllAngleBetween() + { + TestllAngleBetween(new Vector3(1, 0, 0), 0); + TestllAngleBetween(new Vector3(1, 0, 0), 90); + TestllAngleBetween(new Vector3(1, 0, 0), 180); + TestllAngleBetween(new Vector3(1, 0, 0), 270); + + TestllAngleBetween(new Vector3(0, 1, 0), 0); + TestllAngleBetween(new Vector3(0, 1, 0), 90); + TestllAngleBetween(new Vector3(0, 1, 0), 180); + TestllAngleBetween(new Vector3(0, 1, 0), 270); + + TestllAngleBetween(new Vector3(0, 0, 1), 0); + TestllAngleBetween(new Vector3(0, 0, 1), 90); + TestllAngleBetween(new Vector3(0, 0, 1), 180); + TestllAngleBetween(new Vector3(0, 0, 1), 270); + + TestllAngleBetween(new Vector3(1, 1, 1), 0); + TestllAngleBetween(new Vector3(1, 1, 1), 90); + TestllAngleBetween(new Vector3(1, 1, 1), 180); + TestllAngleBetween(new Vector3(1, 1, 1), 270); + } + + private void TestllAngleBetween(Vector3 axis,float originalAngle) + { + Quaternion rotation1 = Quaternion.CreateFromAxisAngle(axis, 0); + Quaternion rotation2 = Quaternion.CreateFromAxisAngle(axis, ToRadians(originalAngle)); + + double deducedAngle = FromLslFloat(lslApi.llAngleBetween(ToLslQuaternion(rotation2), ToLslQuaternion(rotation1))); + + Assert.Greater(deducedAngle, ToRadians(originalAngle) - ANGLE_ACCURACY_IN_RADIANS); + Assert.Less(deducedAngle, ToRadians(originalAngle) + ANGLE_ACCURACY_IN_RADIANS); + } + + #region Conversions to and from LSL_Types + + private float ToRadians(double degrees) + { + return (float)(Math.PI * degrees / 180); + } + + private double FromRadians(float radians) + { + return radians * 180 / Math.PI; + } + + private double FromLslFloat(LSL_Types.LSLFloat lslFloat) + { + return lslFloat.value; + } + + private LSL_Types.LSLFloat ToLslFloat(double value) + { + return new LSL_Types.LSLFloat(value); + } + + private Quaternion FromLslQuaternion(LSL_Types.Quaternion lslQuaternion) + { + return new Quaternion((float)lslQuaternion.x, (float)lslQuaternion.y, (float)lslQuaternion.z, (float)lslQuaternion.s); + } + + private LSL_Types.Quaternion ToLslQuaternion(Quaternion quaternion) + { + return new LSL_Types.Quaternion(quaternion.X, quaternion.Y, quaternion.Z, quaternion.W); + } + + #endregion + + } +} -- cgit v1.1