From 1743fe5d62422f959f1f865d1def2ad929375460 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 25 Oct 2012 00:29:50 +0100 Subject: Move npc creation tests involving appearance from OSSL_ApiAppearanceTest to OSSL_ApiNpcTests This is a more intuitive location. --- .../Shared/Tests/OSSL_ApiAppearanceTest.cs | 70 ---------------------- .../ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | 69 +++++++++++++++++++++ 2 files changed, 69 insertions(+), 70 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests') diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs index c8718d9..c401794 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs @@ -75,76 +75,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests m_engine.AddRegion(m_scene); } - /// - /// Test creation of an NPC where the appearance data comes from a notecard - /// - [Test] - public void TestOsNpcCreateUsingAppearanceFromNotecard() - { - TestHelpers.InMethod(); -// log4net.Config.XmlConfigurator.Configure(); - - // Store an avatar with a different height from default in a notecard. - UUID userId = TestHelpers.ParseTail(0x1); - float newHeight = 1.9f; - - ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); - sp.Appearance.AvatarHeight = newHeight; - SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10); - SceneObjectPart part = so.RootPart; - m_scene.AddSceneObject(so); - - OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, null); - - string notecardName = "appearanceNc"; - osslApi.osOwnerSaveAppearance(notecardName); - - // Try creating a bot using the appearance in the notecard. - string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName); - Assert.That(npcRaw, Is.Not.Null); - - UUID npcId = new UUID(npcRaw); - ScenePresence npc = m_scene.GetScenePresence(npcId); - Assert.That(npc, Is.Not.Null); - Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight)); - } - - /// - /// Test creation of an NPC where the appearance data comes from an avatar already in the region. - /// - [Test] - public void TestOsNpcCreateUsingAppearanceFromAvatar() - { - TestHelpers.InMethod(); -// TestHelpers.EnableLogging(); - - // Store an avatar with a different height from default in a notecard. - UUID userId = TestHelpers.ParseTail(0x1); - float newHeight = 1.9f; - - ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); - sp.Appearance.AvatarHeight = newHeight; - SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10); - SceneObjectPart part = so.RootPart; - m_scene.AddSceneObject(so); - - OSSL_Api osslApi = new OSSL_Api(); - osslApi.Initialize(m_engine, part, null); - - string notecardName = "appearanceNc"; - osslApi.osOwnerSaveAppearance(notecardName); - - // Try creating a bot using the existing avatar's appearance - string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), sp.UUID.ToString()); - Assert.That(npcRaw, Is.Not.Null); - - UUID npcId = new UUID(npcRaw); - ScenePresence npc = m_scene.GetScenePresence(npcId); - Assert.That(npc, Is.Not.Null); - Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight)); - } - [Test] public void TestOsOwnerSaveAppearance() { diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs index 25679a6..b5a4d93 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs @@ -79,6 +79,75 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests } /// + /// Test creation of an NPC where the appearance data comes from a notecard + /// + [Test] + public void TestOsNpcCreateUsingAppearanceFromNotecard() + { + TestHelpers.InMethod(); + + // Store an avatar with a different height from default in a notecard. + UUID userId = TestHelpers.ParseTail(0x1); + float newHeight = 1.9f; + + ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); + sp.Appearance.AvatarHeight = newHeight; + SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10); + SceneObjectPart part = so.RootPart; + m_scene.AddSceneObject(so); + + OSSL_Api osslApi = new OSSL_Api(); + osslApi.Initialize(m_engine, part, null); + + string notecardName = "appearanceNc"; + osslApi.osOwnerSaveAppearance(notecardName); + + // Try creating a bot using the appearance in the notecard. + string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName); + Assert.That(npcRaw, Is.Not.Null); + + UUID npcId = new UUID(npcRaw); + ScenePresence npc = m_scene.GetScenePresence(npcId); + Assert.That(npc, Is.Not.Null); + Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight)); + } + + /// + /// Test creation of an NPC where the appearance data comes from an avatar already in the region. + /// + [Test] + public void TestOsNpcCreateUsingAppearanceFromAvatar() + { + TestHelpers.InMethod(); +// TestHelpers.EnableLogging(); + + // Store an avatar with a different height from default in a notecard. + UUID userId = TestHelpers.ParseTail(0x1); + float newHeight = 1.9f; + + ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); + sp.Appearance.AvatarHeight = newHeight; + SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10); + SceneObjectPart part = so.RootPart; + m_scene.AddSceneObject(so); + + OSSL_Api osslApi = new OSSL_Api(); + osslApi.Initialize(m_engine, part, null); + + string notecardName = "appearanceNc"; + osslApi.osOwnerSaveAppearance(notecardName); + + // Try creating a bot using the existing avatar's appearance + string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), sp.UUID.ToString()); + Assert.That(npcRaw, Is.Not.Null); + + UUID npcId = new UUID(npcRaw); + ScenePresence npc = m_scene.GetScenePresence(npcId); + Assert.That(npc, Is.Not.Null); + Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight)); + } + + /// /// Test removal of an owned NPC. /// [Test] -- cgit v1.1 From 5d4ac5a90fea758e18c8a9e97b06e799186b5a14 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 25 Oct 2012 00:59:27 +0100 Subject: Add TestOsNpcLoadAppearance() --- .../Shared/Tests/OSSL_ApiAppearanceTest.cs | 6 ++- .../ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | 43 +++++++++++++++++++++- 2 files changed, 45 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests') diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs index c401794..eb51c4e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs @@ -36,11 +36,12 @@ using OpenMetaverse; using OpenMetaverse.Assets; using OpenMetaverse.StructuredData; using OpenSim.Framework; +using OpenSim.Region.CoreModules.Avatar.Attachments; using OpenSim.Region.CoreModules.Avatar.AvatarFactory; -using OpenSim.Region.OptionalModules.World.NPC; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.ScriptEngine.Shared; using OpenSim.Region.ScriptEngine.Shared.Api; +using OpenSim.Region.OptionalModules.World.NPC; using OpenSim.Services.Interfaces; using OpenSim.Tests.Common; using OpenSim.Tests.Common.Mock; @@ -68,7 +69,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests config.Set("Enabled", "true"); m_scene = new SceneHelpers().SetupScene(); - SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule()); + SceneHelpers.SetupSceneModules( + m_scene, initConfigSource, new AvatarFactoryModule(), new AttachmentsModule(), new NPCModule()); m_engine = new XEngine.XEngine(); m_engine.Initialise(initConfigSource); diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs index b5a4d93..0a3a75d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs @@ -36,6 +36,7 @@ using OpenMetaverse; using OpenMetaverse.Assets; using OpenMetaverse.StructuredData; using OpenSim.Framework; +using OpenSim.Region.CoreModules.Avatar.Attachments; using OpenSim.Region.CoreModules.Avatar.AvatarFactory; using OpenSim.Region.OptionalModules.World.NPC; using OpenSim.Region.Framework.Scenes; @@ -71,7 +72,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests config.Set("Enabled", "true"); m_scene = new SceneHelpers().SetupScene(); - SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule()); + SceneHelpers.SetupSceneModules( + m_scene, initConfigSource, new AvatarFactoryModule(), new AttachmentsModule(), new NPCModule()); m_engine = new XEngine.XEngine(); m_engine.Initialise(initConfigSource); @@ -147,6 +149,44 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight)); } + [Test] + public void TestOsNpcLoadAppearance() + { + TestHelpers.InMethod(); + + // Store an avatar with a different height from default in a notecard. + UUID userId = TestHelpers.ParseTail(0x1); + float firstHeight = 1.9f; + float secondHeight = 2.1f; + string firstAppearanceNcName = "appearanceNc1"; + string secondAppearanceNcName = "appearanceNc2"; + + ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); + sp.Appearance.AvatarHeight = firstHeight; + SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10); + SceneObjectPart part = so.RootPart; + m_scene.AddSceneObject(so); + + OSSL_Api osslApi = new OSSL_Api(); + osslApi.Initialize(m_engine, part, null); + + osslApi.osOwnerSaveAppearance(firstAppearanceNcName); + + string npcRaw + = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), firstAppearanceNcName); + + // Create a second appearance notecard with a different height + sp.Appearance.AvatarHeight = secondHeight; + osslApi.osOwnerSaveAppearance(secondAppearanceNcName); + + osslApi.osNpcLoadAppearance(npcRaw, secondAppearanceNcName); + + UUID npcId = new UUID(npcRaw); + ScenePresence npc = m_scene.GetScenePresence(npcId); + Assert.That(npc, Is.Not.Null); + Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(secondHeight)); + } + /// /// Test removal of an owned NPC. /// @@ -154,7 +194,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests public void TestOsNpcRemoveOwned() { TestHelpers.InMethod(); -// log4net.Config.XmlConfigurator.Configure(); // Store an avatar with a different height from default in a notecard. UUID userId = TestHelpers.ParseTail(0x1); -- cgit v1.1 From ae662b54ea972e4da4f805fe38b5714d595e032a Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 25 Oct 2012 01:07:06 +0100 Subject: Make osNpcCreate() return UUID.Zero instead of throwing an exception if notecard name is invalid. Make osNpcLoadAppearance() fail silently in same circumstance rather than throwing exception. --- .../Shared/Tests/OSSL_ApiAppearanceTest.cs | 6 +-- .../ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | 54 ++++++++++++++++++++++ 2 files changed, 56 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests') diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs index eb51c4e..c401794 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs @@ -36,12 +36,11 @@ using OpenMetaverse; using OpenMetaverse.Assets; using OpenMetaverse.StructuredData; using OpenSim.Framework; -using OpenSim.Region.CoreModules.Avatar.Attachments; using OpenSim.Region.CoreModules.Avatar.AvatarFactory; +using OpenSim.Region.OptionalModules.World.NPC; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.ScriptEngine.Shared; using OpenSim.Region.ScriptEngine.Shared.Api; -using OpenSim.Region.OptionalModules.World.NPC; using OpenSim.Services.Interfaces; using OpenSim.Tests.Common; using OpenSim.Tests.Common.Mock; @@ -69,8 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests config.Set("Enabled", "true"); m_scene = new SceneHelpers().SetupScene(); - SceneHelpers.SetupSceneModules( - m_scene, initConfigSource, new AvatarFactoryModule(), new AttachmentsModule(), new NPCModule()); + SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule()); m_engine = new XEngine.XEngine(); m_engine.Initialise(initConfigSource); diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs index 0a3a75d..4e58315 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs @@ -114,6 +114,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight)); } + [Test] + public void TestOsNpcCreateNotExistingNotecard() + { + TestHelpers.InMethod(); + + UUID userId = TestHelpers.ParseTail(0x1); + + SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10); + m_scene.AddSceneObject(so); + + OSSL_Api osslApi = new OSSL_Api(); + osslApi.Initialize(m_engine, so.RootPart, null); + + string npcRaw + = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), "not existing notecard name"); + + UUID npcId = new UUID(npcRaw); + Assert.That(npcId, Is.EqualTo(UUID.Zero)); + } + /// /// Test creation of an NPC where the appearance data comes from an avatar already in the region. /// @@ -187,6 +207,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(secondHeight)); } + [Test] + public void TestOsNpcLoadAppearanceNotExistingNotecard() + { + TestHelpers.InMethod(); + + // Store an avatar with a different height from default in a notecard. + UUID userId = TestHelpers.ParseTail(0x1); + float firstHeight = 1.9f; + float secondHeight = 2.1f; + string firstAppearanceNcName = "appearanceNc1"; + string secondAppearanceNcName = "appearanceNc2"; + + ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); + sp.Appearance.AvatarHeight = firstHeight; + SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10); + SceneObjectPart part = so.RootPart; + m_scene.AddSceneObject(so); + + OSSL_Api osslApi = new OSSL_Api(); + osslApi.Initialize(m_engine, part, null); + + osslApi.osOwnerSaveAppearance(firstAppearanceNcName); + + string npcRaw + = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), firstAppearanceNcName); + + osslApi.osNpcLoadAppearance(npcRaw, secondAppearanceNcName); + + UUID npcId = new UUID(npcRaw); + ScenePresence npc = m_scene.GetScenePresence(npcId); + Assert.That(npc, Is.Not.Null); + Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(firstHeight)); + } + /// /// Test removal of an owned NPC. /// -- cgit v1.1 From 8af8319b95c14819d0305527f8f6876a334fa3c0 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 25 Oct 2012 03:02:00 +0100 Subject: Get osNpcCreate() and osNpcLoadAppearance() to generate a script error if appearance notecard does not exist, rather than returning UUID.Zero or silently failing. --- .../ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | 30 +++++++++++++++++----- 1 file changed, 24 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests') diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs index 4e58315..b49bcc2 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs @@ -127,11 +127,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests OSSL_Api osslApi = new OSSL_Api(); osslApi.Initialize(m_engine, so.RootPart, null); - string npcRaw - = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), "not existing notecard name"); - - UUID npcId = new UUID(npcRaw); - Assert.That(npcId, Is.EqualTo(UUID.Zero)); + string npcRaw; + bool gotExpectedException = false; + try + { + npcRaw + = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), "not existing notecard name"); + } + catch (ScriptException) + { + gotExpectedException = true; + } + + Assert.That(gotExpectedException, Is.True); } /// @@ -233,7 +241,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), firstAppearanceNcName); - osslApi.osNpcLoadAppearance(npcRaw, secondAppearanceNcName); + bool gotExpectedException = false; + try + { + osslApi.osNpcLoadAppearance(npcRaw, secondAppearanceNcName); + } + catch (ScriptException) + { + gotExpectedException = true; + } + + Assert.That(gotExpectedException, Is.True); UUID npcId = new UUID(npcRaw); ScenePresence npc = m_scene.GetScenePresence(npcId); -- cgit v1.1 From 22d4c52ffc374e167cb674e0e20815615d8a6927 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 24 Nov 2012 03:15:24 +0000 Subject: Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests --- OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs | 2 +- 9 files changed, 9 insertions(+), 9 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests') diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs index c73e22f..2c9d9e8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs @@ -51,7 +51,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests /// Tests for inventory functions in LSL /// [TestFixture] - public class LSL_ApiInventoryTests + public class LSL_ApiInventoryTests : OpenSimTestCase { protected Scene m_scene; protected XEngine.XEngine m_engine; diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs index 2565ae7..57f19b9 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs @@ -56,7 +56,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests /// OpenSim.Region.Framework.Scenes.Tests.SceneObjectLinkingTests. /// [TestFixture] - public class LSL_ApiLinkingTests + public class LSL_ApiLinkingTests : OpenSimTestCase { protected Scene m_scene; protected XEngine.XEngine m_engine; diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs index dd23be8..182b07b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs @@ -46,7 +46,7 @@ using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; namespace OpenSim.Region.ScriptEngine.Shared.Tests { [TestFixture] - public class LSL_ApiListTests + public class LSL_ApiListTests : OpenSimTestCase { private LSL_Api m_lslApi; diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs index 3ed2562..c8c7f82 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLFloat.cs @@ -33,7 +33,7 @@ using OpenSim.Region.ScriptEngine.Shared; namespace OpenSim.Region.ScriptEngine.Shared.Tests { [TestFixture] - public class LSL_TypesTestLSLFloat + public class LSL_TypesTestLSLFloat : OpenSimTestCase { // Used for testing equality of two floats. private double _lowPrecisionTolerance = 0.000001; diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs index 8d1169a..c664108 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLInteger.cs @@ -33,7 +33,7 @@ using OpenSim.Region.ScriptEngine.Shared; namespace OpenSim.Region.ScriptEngine.Shared.Tests { [TestFixture] - public class LSL_TypesTestLSLInteger + public class LSL_TypesTestLSLInteger : OpenSimTestCase { private Dictionary m_doubleIntSet; private Dictionary m_stringIntSet; diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs index c4ca1a8..8550f2d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestLSLString.cs @@ -33,7 +33,7 @@ using OpenSim.Region.ScriptEngine.Shared; namespace OpenSim.Region.ScriptEngine.Shared.Tests { [TestFixture] - public class LSL_TypesTestLSLString + public class LSL_TypesTestLSLString : OpenSimTestCase { private Dictionary m_doubleStringSet; diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs index b81225f..71b88bc 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestList.cs @@ -36,7 +36,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests /// Tests the LSL_Types.list class. /// [TestFixture] - public class LSL_TypesTestList + public class LSL_TypesTestList : OpenSimTestCase { /// /// Tests concatenating a string to a list. diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs index ebf8001..0c838af 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_TypesTestVector3.cs @@ -36,7 +36,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests /// Tests for Vector3 /// [TestFixture] - public class LSL_TypesTestVector3 + public class LSL_TypesTestVector3 : OpenSimTestCase { [Test] public void TestDotProduct() diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs index c401794..213f33f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs @@ -51,7 +51,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests /// Tests for OSSL_Api /// [TestFixture] - public class OSSL_ApiAppearanceTest + public class OSSL_ApiAppearanceTest : OpenSimTestCase { protected Scene m_scene; protected XEngine.XEngine m_engine; -- cgit v1.1