From 66dc421be7974c6aafb12f318a7649dca99f0989 Mon Sep 17 00:00:00 2001
From: Sean Dague
Date: Mon, 9 Feb 2009 20:06:06 +0000
Subject: a last set of files that seem to have embedded ^M in them
---
.../ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 280 ++++++++++-----------
1 file changed, 140 insertions(+), 140 deletions(-)
(limited to 'OpenSim/Region/ScriptEngine/Shared/Tests')
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
index 291efd2..534e8b3 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
@@ -1,140 +1,140 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System.Collections.Generic;
-using NUnit.Framework;
-using OpenSim.Tests.Common;
-using OpenSim.Region.ScriptEngine.Shared;
-using OpenSim.Tests.Common.Setup;
-using OpenSim.Region.Framework.Scenes;
-using Nini.Config;
-using OpenSim.Region.ScriptEngine.Shared.Api;
-using OpenMetaverse;
-using System;
-
-namespace OpenSim.Region.ScriptEngine.Shared.Tests
-{
- ///
- /// Tests for LSL_Api
- ///
- [TestFixture]
- public class LSL_ApiTest
- {
-
- private const double ANGLE_ACCURACY_IN_RADIANS = 1E-7;
- private LSL_Api lslApi;
-
- [SetUp]
- public void SetUp()
- {
-
- IniConfigSource initConfigSource = new IniConfigSource();
- IConfig config = initConfigSource.AddConfig("XEngine");
- config.Set("Enabled", "true");
-
- Scene scene = SceneSetupHelpers.SetupScene();
- SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene);
-
- XEngine.XEngine engine = new XEngine.XEngine();
- engine.Initialise(scene, initConfigSource);
-
- lslApi = new LSL_Api();
- lslApi.Initialize(engine, part, part.LocalId, part.UUID);
-
- }
-
- [Test]
- public void TestllAngleBetween()
- {
- TestllAngleBetween(new Vector3(1, 0, 0), 0);
- TestllAngleBetween(new Vector3(1, 0, 0), 90);
- TestllAngleBetween(new Vector3(1, 0, 0), 180);
- TestllAngleBetween(new Vector3(1, 0, 0), 270);
-
- TestllAngleBetween(new Vector3(0, 1, 0), 0);
- TestllAngleBetween(new Vector3(0, 1, 0), 90);
- TestllAngleBetween(new Vector3(0, 1, 0), 180);
- TestllAngleBetween(new Vector3(0, 1, 0), 270);
-
- TestllAngleBetween(new Vector3(0, 0, 1), 0);
- TestllAngleBetween(new Vector3(0, 0, 1), 90);
- TestllAngleBetween(new Vector3(0, 0, 1), 180);
- TestllAngleBetween(new Vector3(0, 0, 1), 270);
-
- TestllAngleBetween(new Vector3(1, 1, 1), 0);
- TestllAngleBetween(new Vector3(1, 1, 1), 90);
- TestllAngleBetween(new Vector3(1, 1, 1), 180);
- TestllAngleBetween(new Vector3(1, 1, 1), 270);
- }
-
- private void TestllAngleBetween(Vector3 axis,float originalAngle)
- {
- Quaternion rotation1 = Quaternion.CreateFromAxisAngle(axis, 0);
- Quaternion rotation2 = Quaternion.CreateFromAxisAngle(axis, ToRadians(originalAngle));
-
- double deducedAngle = FromLslFloat(lslApi.llAngleBetween(ToLslQuaternion(rotation2), ToLslQuaternion(rotation1)));
-
- Assert.Greater(deducedAngle, ToRadians(originalAngle) - ANGLE_ACCURACY_IN_RADIANS);
- Assert.Less(deducedAngle, ToRadians(originalAngle) + ANGLE_ACCURACY_IN_RADIANS);
- }
-
- #region Conversions to and from LSL_Types
-
- private float ToRadians(double degrees)
- {
- return (float)(Math.PI * degrees / 180);
- }
-
- // private double FromRadians(float radians)
- // {
- // return radians * 180 / Math.PI;
- // }
-
- private double FromLslFloat(LSL_Types.LSLFloat lslFloat)
- {
- return lslFloat.value;
- }
-
- // private LSL_Types.LSLFloat ToLslFloat(double value)
- // {
- // return new LSL_Types.LSLFloat(value);
- // }
-
- // private Quaternion FromLslQuaternion(LSL_Types.Quaternion lslQuaternion)
- // {
- // return new Quaternion((float)lslQuaternion.x, (float)lslQuaternion.y, (float)lslQuaternion.z, (float)lslQuaternion.s);
- // }
-
- private LSL_Types.Quaternion ToLslQuaternion(Quaternion quaternion)
- {
- return new LSL_Types.Quaternion(quaternion.X, quaternion.Y, quaternion.Z, quaternion.W);
- }
-
- #endregion
-
- }
-}
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Collections.Generic;
+using NUnit.Framework;
+using OpenSim.Tests.Common;
+using OpenSim.Region.ScriptEngine.Shared;
+using OpenSim.Tests.Common.Setup;
+using OpenSim.Region.Framework.Scenes;
+using Nini.Config;
+using OpenSim.Region.ScriptEngine.Shared.Api;
+using OpenMetaverse;
+using System;
+
+namespace OpenSim.Region.ScriptEngine.Shared.Tests
+{
+ ///
+ /// Tests for LSL_Api
+ ///
+ [TestFixture]
+ public class LSL_ApiTest
+ {
+
+ private const double ANGLE_ACCURACY_IN_RADIANS = 1E-7;
+ private LSL_Api lslApi;
+
+ [SetUp]
+ public void SetUp()
+ {
+
+ IniConfigSource initConfigSource = new IniConfigSource();
+ IConfig config = initConfigSource.AddConfig("XEngine");
+ config.Set("Enabled", "true");
+
+ Scene scene = SceneSetupHelpers.SetupScene();
+ SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene);
+
+ XEngine.XEngine engine = new XEngine.XEngine();
+ engine.Initialise(scene, initConfigSource);
+
+ lslApi = new LSL_Api();
+ lslApi.Initialize(engine, part, part.LocalId, part.UUID);
+
+ }
+
+ [Test]
+ public void TestllAngleBetween()
+ {
+ TestllAngleBetween(new Vector3(1, 0, 0), 0);
+ TestllAngleBetween(new Vector3(1, 0, 0), 90);
+ TestllAngleBetween(new Vector3(1, 0, 0), 180);
+ TestllAngleBetween(new Vector3(1, 0, 0), 270);
+
+ TestllAngleBetween(new Vector3(0, 1, 0), 0);
+ TestllAngleBetween(new Vector3(0, 1, 0), 90);
+ TestllAngleBetween(new Vector3(0, 1, 0), 180);
+ TestllAngleBetween(new Vector3(0, 1, 0), 270);
+
+ TestllAngleBetween(new Vector3(0, 0, 1), 0);
+ TestllAngleBetween(new Vector3(0, 0, 1), 90);
+ TestllAngleBetween(new Vector3(0, 0, 1), 180);
+ TestllAngleBetween(new Vector3(0, 0, 1), 270);
+
+ TestllAngleBetween(new Vector3(1, 1, 1), 0);
+ TestllAngleBetween(new Vector3(1, 1, 1), 90);
+ TestllAngleBetween(new Vector3(1, 1, 1), 180);
+ TestllAngleBetween(new Vector3(1, 1, 1), 270);
+ }
+
+ private void TestllAngleBetween(Vector3 axis,float originalAngle)
+ {
+ Quaternion rotation1 = Quaternion.CreateFromAxisAngle(axis, 0);
+ Quaternion rotation2 = Quaternion.CreateFromAxisAngle(axis, ToRadians(originalAngle));
+
+ double deducedAngle = FromLslFloat(lslApi.llAngleBetween(ToLslQuaternion(rotation2), ToLslQuaternion(rotation1)));
+
+ Assert.Greater(deducedAngle, ToRadians(originalAngle) - ANGLE_ACCURACY_IN_RADIANS);
+ Assert.Less(deducedAngle, ToRadians(originalAngle) + ANGLE_ACCURACY_IN_RADIANS);
+ }
+
+ #region Conversions to and from LSL_Types
+
+ private float ToRadians(double degrees)
+ {
+ return (float)(Math.PI * degrees / 180);
+ }
+
+ // private double FromRadians(float radians)
+ // {
+ // return radians * 180 / Math.PI;
+ // }
+
+ private double FromLslFloat(LSL_Types.LSLFloat lslFloat)
+ {
+ return lslFloat.value;
+ }
+
+ // private LSL_Types.LSLFloat ToLslFloat(double value)
+ // {
+ // return new LSL_Types.LSLFloat(value);
+ // }
+
+ // private Quaternion FromLslQuaternion(LSL_Types.Quaternion lslQuaternion)
+ // {
+ // return new Quaternion((float)lslQuaternion.x, (float)lslQuaternion.y, (float)lslQuaternion.z, (float)lslQuaternion.s);
+ // }
+
+ private LSL_Types.Quaternion ToLslQuaternion(Quaternion quaternion)
+ {
+ return new LSL_Types.Quaternion(quaternion.X, quaternion.Y, quaternion.Z, quaternion.W);
+ }
+
+ #endregion
+
+ }
+}
--
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