From 72dd3633eeb74c64620ffedb1618e732cbbca641 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 23 Jan 2013 23:34:15 +0000 Subject: Improve logging by making it clearer which script is failing if an assembly fails to load. Moves the noise co-op start/stop debug log messages to only display if xengine debug level >= 1 Logs which stop strategy is being used (abort or co-op) Adjusts some other logging to remove not very useful stuff --- .../ScriptEngine/Shared/Instance/ScriptInstance.cs | 42 ++++++++++++---------- 1 file changed, 23 insertions(+), 19 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Instance') diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 4cfcb75..5bc585e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs @@ -284,9 +284,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance else { m_log.ErrorFormat( - "[SCRIPT INSTANCE]: You must remove all existing script DLLs before using enabling co-op termination" + "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. You must remove all existing {6}* script DLL files before using enabling co-op termination" + ", either by setting DeleteScriptsOnStartup = true in [XEngine] for one run" - + " or by deleting all *.dll* files in the relevant bin/ScriptEngines// directory"); + + " or by deleting these files manually.", + ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, assembly); return false; } @@ -324,8 +325,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance catch (Exception e) { m_log.ErrorFormat( - "[SCRIPT INSTANCE]: Error loading assembly {0}. Exception {1}{2}", - assembly, e.Message, e.StackTrace); + "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Error loading assembly {6}. Exception {7}{8}", + ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, assembly, e.Message, e.StackTrace); return false; } @@ -345,8 +346,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance catch (Exception e) { m_log.ErrorFormat( - "[SCRIPT INSTANCE]: Error loading script instance from assembly {0}. Exception {1}{2}", - assembly, e.Message, e.StackTrace); + "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Error initializing script instance. Exception {6}{7}", + ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, e.Message, e.StackTrace); return false; } @@ -401,15 +402,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance else { m_log.WarnFormat( - "[SCRIPT INSTANCE]: Unable to load script state file {0} for script {1} {2} in {3} {4} (assembly {5}). Memory limit exceeded", - savedState, ScriptName, ItemID, PrimName, ObjectID, assembly); + "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Unable to load script state file {6}. Memory limit exceeded.", + ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, savedState); } } catch (Exception e) { m_log.ErrorFormat( - "[SCRIPT INSTANCE]: Unable to load script state file {0} for script {1} {2} in {3} {4} (assembly {5}). XML is {6}. Exception {7}{8}", - savedState, ScriptName, ItemID, PrimName, ObjectID, assembly, xml, e.Message, e.StackTrace); + "[SCRIPT INSTANCE]: Not starting script {0} (id {1}) in part {2} (id {3}) in object {4} in {5}. Unable to load script state file {6}. XML is {7}. Exception {8}{9}", + ScriptTask.Name, ScriptTask.ItemID, Part.Name, Part.UUID, Part.ParentGroup.Name, Engine.World.Name, savedState, xml, e.Message, e.StackTrace); } } // else @@ -598,9 +599,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance } else { - m_log.DebugFormat( - "[SCRIPT INSTANCE]: Co-operatively stopping script {0} {1} in {2} {3}", - ScriptName, ItemID, PrimName, ObjectID); + if (DebugLevel >= 1) + m_log.DebugFormat( + "[SCRIPT INSTANCE]: Co-operatively stopping script {0} {1} in {2} {3}", + ScriptName, ItemID, PrimName, ObjectID); // This will terminate the event on next handle check by the script. m_coopSleepHandle.Set(); @@ -609,9 +611,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance // checking is implemented. May want to allow a shorter timeout option later. if (workItem.Wait(TimeSpan.MaxValue)) { - m_log.DebugFormat( - "[SCRIPT INSTANCE]: Co-operatively stopped script {0} {1} in {2} {3}", - ScriptName, ItemID, PrimName, ObjectID); + if (DebugLevel >= 1) + m_log.DebugFormat( + "[SCRIPT INSTANCE]: Co-operatively stopped script {0} {1} in {2} {3}", + ScriptName, ItemID, PrimName, ObjectID); return true; } @@ -922,9 +925,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance } else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException)) { - m_log.DebugFormat( - "[SCRIPT INSTANCE]: Script {0}.{1} in event {2}, state {3} stopped co-operatively.", - PrimName, ScriptName, data.EventName, State); + if (DebugLevel >= 1) + m_log.DebugFormat( + "[SCRIPT INSTANCE]: Script {0}.{1} in event {2}, state {3} stopped co-operatively.", + PrimName, ScriptName, data.EventName, State); } } } -- cgit v1.1