From 72d1d96c5c9b8f9f31e21ef4a3d542a27fc6c3f8 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 3 Dec 2014 18:58:55 +0000 Subject: Always close script linemap file after reading and always dispose of other streams in the script engine even if exceptions are thrown. --- OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 9da2168..637c556 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs @@ -1065,10 +1065,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance { try { - FileStream fs = File.Create(Path.Combine(Path.GetDirectoryName(assembly), ItemID.ToString() + ".state")); - Byte[] buf = Util.UTF8NoBomEncoding.GetBytes(xml); - fs.Write(buf, 0, buf.Length); - fs.Close(); + using (FileStream fs = File.Create(Path.Combine(Path.GetDirectoryName(assembly), ItemID.ToString() + ".state"))) + { + Byte[] buf = Util.UTF8NoBomEncoding.GetBytes(xml); + fs.Write(buf, 0, buf.Length); + } } catch(Exception) { -- cgit v1.1