From 916e3bf886ee622e2f18d6eb74f90fee8c630471 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 11 Jul 2012 22:54:22 +0100 Subject: Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM. --- OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools') diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index 8f2ec49..17a0d69 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs @@ -31,6 +31,7 @@ using System.Collections.Generic; using System.Globalization; using System.Reflection; using System.IO; +using System.Text; using Microsoft.CSharp; //using Microsoft.JScript; using Microsoft.VisualBasic; @@ -711,9 +712,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools // string filetext = System.Convert.ToBase64String(data); - System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); - - Byte[] buf = enc.GetBytes(filetext); + Byte[] buf = Encoding.ASCII.GetBytes(filetext); FileStream sfs = File.Create(assembly + ".text"); sfs.Write(buf, 0, buf.Length); @@ -804,8 +803,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools mapstring += String.Format("{0},{1},{2},{3}\n", k.Key, k.Value, v.Key, v.Value); } - System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); - Byte[] mapbytes = enc.GetBytes(mapstring); + Byte[] mapbytes = Encoding.ASCII.GetBytes(mapstring); FileStream mfs = File.Create(filename); mfs.Write(mapbytes, 0, mapbytes.Length); mfs.Close(); -- cgit v1.1