From 9e4fc8e03a0b44032ee399f1b07e45d17d2ddd77 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Thu, 6 Nov 2008 23:10:49 +0000 Subject: Mantis #2571 Thank you, idb, for a patch that fixes the jump function in LSL. --- OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs index 795d38f..37d29f7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs @@ -474,7 +474,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools /// String containing C# code for JumpLabel jl. private string GenerateJumpLabel(JumpLabel jl) { - return Generate(String.Format("{0}:\n", jl.LabelName), jl); + return Generate(String.Format("{0}:", CheckName(jl.LabelName)), jl) + " NoOp();\n"; } /// @@ -484,7 +484,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools /// String containing C# code for JumpStatement js. private string GenerateJumpStatement(JumpStatement js) { - return Generate(String.Format("goto {0}", js.TargetName), js); + return Generate(String.Format("goto {0}", CheckName(js.TargetName)), js); } /// -- cgit v1.1