From 402ff75d781d6f4e38eee8884d7b4411bb756c9b Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Thu, 15 Mar 2012 13:16:02 -0700 Subject: Adds a new script command 'modInvoke' to invoke registered functions from region modules. The LSL translator is extended to generate the modInvoke format of commands for directly inlined function calls. A region module can register a function Test() with the name "Test". LSL code can call that function as "Test()". The compiler will translate that invocation into modInvoke("Test", ...) --- .../Shared/CodeTools/CSCodeGenerator.cs | 28 ++++++++++++++++++++-- 1 file changed, 26 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs index 65d3b9b..28c031f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs @@ -32,6 +32,8 @@ using System.Reflection; using log4net; using Tools; +using OpenSim.Region.Framework.Interfaces; + namespace OpenSim.Region.ScriptEngine.Shared.CodeTools { public class CSCodeGenerator : ICodeConverter @@ -45,12 +47,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools private int m_CSharpLine; // the current line of generated C# code private int m_CSharpCol; // the current column of generated C# code private List m_warnings = new List(); + private IScriptModuleComms m_comms = null; /// /// Creates an 'empty' CSCodeGenerator instance. /// public CSCodeGenerator() { + m_comms = null; + ResetCounters(); + } + + public CSCodeGenerator(IScriptModuleComms comms) + { + m_comms = comms; ResetCounters(); } @@ -866,8 +876,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools { string retstr = String.Empty; - retstr += Generate(String.Format("{0}(", CheckName(fc.Id)), fc); - + string modinvoke = m_comms.LookupModInvocation(fc.Id); + if (modinvoke != null) + { + if (fc.kids[0] is ArgumentList) + { + if ((fc.kids[0] as ArgumentList).kids.Count == 0) + retstr += Generate(String.Format("{0}(\"{1}\"",modinvoke,fc.Id), fc); + else + retstr += Generate(String.Format("{0}(\"{1}\",",modinvoke,fc.Id), fc); + } + } + else + { + retstr += Generate(String.Format("{0}(", CheckName(fc.Id)), fc); + } + foreach (SYMBOL kid in fc.kids) retstr += GenerateNode(kid); -- cgit v1.1 From 8b5298a62eb6910ac228b3fe0ab328b6aea79794 Mon Sep 17 00:00:00 2001 From: Mic Bowman Date: Thu, 15 Mar 2012 13:37:43 -0700 Subject: Protect the scriptmodulecomms interface. --- OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs index 28c031f..b24f016 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs @@ -876,7 +876,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools { string retstr = String.Empty; - string modinvoke = m_comms.LookupModInvocation(fc.Id); + string modinvoke = null; + if (m_comms != null) + modinvoke = m_comms.LookupModInvocation(fc.Id); + if (modinvoke != null) { if (fc.kids[0] is ArgumentList) -- cgit v1.1