From ede3b9ab07dc1ed4a51684b7257cbb4d76e9bdfd Mon Sep 17 00:00:00 2001 From: SignpostMarv Date: Mon, 20 Aug 2012 09:26:26 +0100 Subject: making use of implicit operators and Util.Clip handling of Vector3 --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index dbbfbd3..0cbb317 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -7484,7 +7484,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api LSL_Vector color=rules.GetVector3Item(idx++); double alpha=(double)rules.GetLSLFloatItem(idx++); - part.SetFaceColorAlpha(face, new Vector3((float)color.x, (float)color.y, (float)color.z), alpha); + part.SetFaceColorAlpha(face, color, alpha); break; -- cgit v1.1