From 00b23e51aecab7902f0fe0a0b138698ad28caea2 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 11 Oct 2014 00:14:35 +0100
Subject: Change name of just added OSSL osForceSit() to osForceOtherSit()
This is somewhat more in keeping with something like osForceAttachToOtherAvatarFromInventory()
and potentially allows a separate osForceSit() command with High threat rather than VeryHigh that only sits the owner and can be enabled without enabling sit of other avatars.
---
.../Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 10 +++++-----
OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 4 ++--
OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | 9 +++++----
3 files changed, 12 insertions(+), 11 deletions(-)
(limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 60ab75e..704ff15 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -880,9 +880,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
/// Does work if passed key (or keys if overloaded).
///
///
- public void osForceSit(string avatar)
+ public void osForceOtherSit(string avatar)
{
- CheckThreatLevel(ThreatLevel.VeryHigh, "osForceSit");
+ CheckThreatLevel(ThreatLevel.VeryHigh, "osForceOtherSit");
m_host.AddScriptLPS(1);
@@ -890,14 +890,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
///
- /// Overload method of osForceSit(string avatar) to allow a script NOT in the target prim to force
+ /// Overload method of osForceOtherSit(string avatar) to allow a script NOT in the target prim to force
/// an avatar to sit on the target prim using normal methods as if called by the client.
///
///
///
- public void osForceSit(string avatar, string target)
+ public void osForceOtherSit(string avatar, string target)
{
- CheckThreatLevel(ThreatLevel.VeryHigh, "osForceSit");
+ CheckThreatLevel(ThreatLevel.VeryHigh, "osForceOtherSit");
m_host.AddScriptLPS(1);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 83a0808..38d4574 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -363,8 +363,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
LSL_Float osGetHealth(string avatar);
void osCauseHealing(string avatar, double healing);
void osCauseDamage(string avatar, double damage);
- void osForceSit(string avatar);
- void osForceSit(string avatar, string target);
+ void osForceOtherSit(string avatar);
+ void osForceOtherSit(string avatar, string target);
LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules);
void osSetPrimitiveParams(LSL_Key prim, LSL_List rules);
void osSetProjectionParams(bool projection, LSL_Key texture, double fov, double focus, double amb);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index da88cc4..352a35d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -920,13 +920,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
m_OSSL_Functions.osCauseHealing(avatar, healing);
}
- public void osForceSit(string avatar)
+ public void osForceOtherSit(string avatar)
{
- m_OSSL_Functions.osForceSit(avatar);
+ m_OSSL_Functions.osForceOtherSit(avatar);
}
- public void osForceSit(string avatar, string target)
+
+ public void osForceOtherSit(string avatar, string target)
{
- m_OSSL_Functions.osForceSit(avatar, target);
+ m_OSSL_Functions.osForceOtherSit(avatar, target);
}
public LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules)
--
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