From 80010f89085af9517e26af01dfe7cbc99788aa31 Mon Sep 17 00:00:00 2001 From: Makopoppo Date: Tue, 28 Jun 2011 22:21:53 +0900 Subject: [PATCH] osSetSpeed() will accept float number Signed-off-by: BlueWall --- OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index f5bdc68..7c59098 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs @@ -713,7 +713,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase m_OSSL_Functions.osKickAvatar(FirstName, SurName, alert); } - public void osSetSpeed(string UUID, float SpeedModifier) + public void osSetSpeed(string UUID, LSL_Float SpeedModifier) { m_OSSL_Functions.osSetSpeed(UUID, SpeedModifier); } -- cgit v1.1