From 8ae824ff095605c5889828503cec09006ac07cc0 Mon Sep 17 00:00:00 2001 From: nebadon Date: Sun, 11 Dec 2011 23:25:12 -0700 Subject: Mantis 5816: osParseJSON Decoding Problems osParseJSON uses hand-crafted decoding that has two issues * does not seem to handle top-level JSON lists * does not seem to handle unicode text thanks otakup0pe! --- OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 9e7c8da..0d7d5ea 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs @@ -396,6 +396,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { return m_OSSL_Functions.osParseJSON(JSON); } + + public Object osParseJSONNew(string JSON) + { + return m_OSSL_Functions.osParseJSONNew(JSON); + } public void osMessageObject(key objectUUID,string message) { -- cgit v1.1