From 3b689e506f82ea45fcf703b22eb50a00e40baa4f Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Fri, 22 May 2009 16:22:49 +0000 Subject: From: Alan Webb Changes to support client-side image pre-caching in the region. This commit adds an additional calling sequence to the DynamicTexture data and URL calls. The new interface allows a dynamic image to be loaded into a specific object face (rather than the mandatory ALL_SIDES supported today. This is in part fulfilment of ticket #458. --- .../Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index a66ed30..9d8920f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs @@ -134,6 +134,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha); } + public string osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url, string extraParams, + bool blend, int timer, int alpha, int face) + { + return m_OSSL_Functions.osSetDynamicTextureURLBlendFace(dynamicID, contentType, url, extraParams, + blend, timer, alpha, face); + } + + public string osSetDynamicTextureDataBlendFace(string dynamicID, string contentType, string data, string extraParams, + bool blend, int timer, int alpha, int face) + { + return m_OSSL_Functions.osSetDynamicTextureDataBlendFace(dynamicID, contentType, data, extraParams, + blend, timer, alpha, face); + } + public LSL_Float osTerrainGetHeight(int x, int y) { return m_OSSL_Functions.osTerrainGetHeight(x, y); -- cgit v1.1