From bcfc392edfb09adbd1cfb21843f2505d9a2adb57 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 20 Jul 2012 21:08:04 +0100 Subject: As per opensim-dev mailing list conversation, introduce OS_NPC constant for use with llSensor() This same constant will later be used with llGetDetectedType(). This constant has a different name from NPC to avoid possible conflict with future LSL changes. This constant has a different value to try and avoid unnecessary conflict with future constants that may use the same value. Using the 'NPC' constant with llSensor() will remain valid but is deprecated. --- OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index b6c21e6..c3eada0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs @@ -56,6 +56,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase public const int ACTIVE = 2; public const int PASSIVE = 4; public const int SCRIPTED = 8; + public const int OS_NPC = 0x01000000; public const int CONTROL_FWD = 1; public const int CONTROL_BACK = 2; -- cgit v1.1