From fb42845bee508e5d411af78263262fe5fd677d82 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 8 Jan 2017 11:15:39 +0000 Subject: mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float type --- OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index cc52403..9766f77 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs @@ -434,7 +434,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces LSL_String llXorBase64Strings(string str1, string str2); LSL_String llXorBase64StringsCorrect(string str1, string str2); LSL_Integer llGetLinkNumberOfSides(LSL_Integer link); - void llSetPhysicsMaterial(int material_bits, float material_gravity_modifier, float material_restitution, float material_friction, float material_density); + void llSetPhysicsMaterial(int material, LSL_Float material_gravity_modifier, LSL_Float material_restitution, LSL_Float material_friction, LSL_Float material_density); void SetPrimitiveParamsEx(LSL_Key prim, LSL_List rules, string originFunc); void llSetKeyframedMotion(LSL_List frames, LSL_List options); -- cgit v1.1