From ee22569c9262277467df9a4b15674a1472fa0b71 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 11 Aug 2011 02:19:13 +0100 Subject: only accept npc UUIDs to osNpc* functions, not names (except for create) --- OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 56be9d9..f4a618b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs @@ -170,10 +170,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces key osNpcCreate(string user, string name, vector position, key cloneFrom); - LSL_Key osNpcSaveAppearance(string avatar, string notecardName); - void osNpcLoadAppearance(string avatar, string notecardNameOrUuid); + LSL_Key osNpcSaveAppearance(key npc, string notecardName); + void osNpcLoadAppearance(key npc, string notecardNameOrUuid); void osNpcMoveTo(key npc, vector position); - void osNpcMoveToTarget(key npc, vector position, int noFly); + void osNpcMoveToTarget(key npc, vector position, int options); void osNpcStopMoveTo(LSL_Key npc); void osNpcSay(key npc, string message); void osNpcRemove(key npc); -- cgit v1.1