From a21e98ae1a3e2f570cc119e020d4d4ea111e0ad2 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 11 Aug 2011 23:28:14 +0100 Subject: implement osNpcGetRot() and osNpcSetRot() Rotation works if done around the z axis. Anything else leads to random results. --- OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 88e1f15..7c08e84 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs @@ -173,6 +173,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces void osNpcLoadAppearance(key npc, string notecardNameOrUuid); void osNpcMoveTo(key npc, vector position); void osNpcMoveToTarget(key npc, vector position, int options); + rotation osNpcGetRot(key npc); + void osNpcSetRot(LSL_Key npc, rotation rot); void osNpcStopMoveTo(LSL_Key npc); void osNpcSay(key npc, string message); void osNpcRemove(key npc); -- cgit v1.1