From 9c2a73b61ef1e834c77f5d945ebae435b033ca38 Mon Sep 17 00:00:00 2001 From: TBG Renfold Date: Tue, 24 Apr 2012 19:38:37 +0100 Subject: llGenerateKey implementation. Creates a random UUID I.E: UUID.Random().ToString(); Signed-off-by: TBG Renfold --- OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index 69df392..7a797ac 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs @@ -105,6 +105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces LSL_Integer llFloor(double f); void llForceMouselook(int mouselook); LSL_Float llFrand(double mag); + LSL_Key llGenerateKey(); LSL_Vector llGetAccel(); LSL_Integer llGetAgentInfo(string id); LSL_String llGetAgentLanguage(string id); -- cgit v1.1