From 6b7930104bdb845d3b9c085dc04f52b6446f23b1 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Tue, 24 Jun 2008 21:09:49 +0000 Subject: * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine" "First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie! --- .../ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | 649 +++++++++++++++++++++ .../ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 68 +++ 2 files changed, 717 insertions(+) create mode 100644 OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs create mode 100644 OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs new file mode 100644 index 0000000..75672a1 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs @@ -0,0 +1,649 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; +using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; + + +namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces +{ + public interface ILSL_Api + { + void state(string newState); + void llSay(int channelID, string text); + double llSin(double f); + double llCos(double f); + double llTan(double f); + double llAtan2(double x, double y); + double llSqrt(double f); + double llPow(double fbase, double fexponent); + LSL_Types.LSLInteger llAbs(int i); + double llFabs(double f); + double llFrand(double mag); + LSL_Types.LSLInteger llFloor(double f); + LSL_Types.LSLInteger llCeil(double f); + LSL_Types.LSLInteger llRound(double f); + double llVecMag(LSL_Types.Vector3 v); + LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v); + double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b); + LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r); + LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v); + LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up); + LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r); + LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r); + LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r); + LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end); + void llWhisper(int channelID, string text); + //void llSay(int channelID, string text); + void llShout(int channelID, string text); + void llRegionSay(int channelID, string text); + LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg); + void llListenControl(int number, int active); + void llListenRemove(int number); + void llSensor(string name, string id, int type, double range, double arc); + void llSensorRepeat(string name, string id, int type, double range, double arc, double rate); + void llSensorRemove(); + string llDetectedName(int number); + string llDetectedKey(int number); + string llDetectedOwner(int number); + LSL_Types.LSLInteger llDetectedType(int number); + LSL_Types.Vector3 llDetectedPos(int number); + LSL_Types.Vector3 llDetectedVel(int number); + LSL_Types.Vector3 llDetectedGrab(int number); + LSL_Types.Quaternion llDetectedRot(int number); + LSL_Types.LSLInteger llDetectedGroup(int number); + LSL_Types.LSLInteger llDetectedLinkNumber(int number); + void llDie(); + double llGround(LSL_Types.Vector3 offset); + double llCloud(LSL_Types.Vector3 offset); + LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset); + void llSetStatus(int status, int value); + LSL_Types.LSLInteger llGetStatus(int status); + void llSetScale(LSL_Types.Vector3 scale); + LSL_Types.Vector3 llGetScale(); + void llSetColor(LSL_Types.Vector3 color, int face); + double llGetAlpha(int face); + void llSetAlpha(double alpha, int face); + LSL_Types.Vector3 llGetColor(int face); + void llSetTexture(string texture, int face); + void llScaleTexture(double u, double v, int face); + void llOffsetTexture(double u, double v, int face); + void llRotateTexture(double rotation, int face); + string llGetTexture(int face); + void llSetPos(LSL_Types.Vector3 pos); + + //wiki: vector llGetPos() + LSL_Types.Vector3 llGetPos(); + //wiki: vector llGetLocalPos() + LSL_Types.Vector3 llGetLocalPos(); + //wiki: llSetRot(rotation rot) + void llSetRot(LSL_Types.Quaternion rot); + //wiki: rotation llGetRot() + LSL_Types.Quaternion llGetRot(); + //wiki: rotation llGetLocalRot() + LSL_Types.Quaternion llGetLocalRot(); + //wiki: llSetForce(vector force, integer local) + void llSetForce(LSL_Types.Vector3 force, int local); + //wiki: vector llGetForce() + LSL_Types.Vector3 llGetForce(); + //wiki: integer llTarget(vector position, double range) + LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range); + //wiki: llTargetRemove(integer number) + void llTargetRemove(int number); + //wiki: integer llRotTarget(rotation rot, double error) + LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error); + //wiki: integer llRotTargetRemove(integer number) + void llRotTargetRemove(int number); + //wiki: llMoveToTarget(vector target, double tau) + void llMoveToTarget(LSL_Types.Vector3 target, double tau); + //wiki: llStopMoveToTarget() + void llStopMoveToTarget(); + //wiki: llApplyImpulse(vector force, integer local) + void llApplyImpulse(LSL_Types.Vector3 force, int local); + //wiki: llapplyRotationalImpulse(vector force, integer local) + void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local); + //wiki: llSetTorque(vector torque, integer local) + void llSetTorque(LSL_Types.Vector3 torque, int local); + //wiki: vector llGetTorque() + LSL_Types.Vector3 llGetTorque(); + //wiki: llSeForceAndTorque(vector force, vector torque, integer local) + void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local); + //wiki: vector llGetVel() + LSL_Types.Vector3 llGetVel(); + //wiki: vector llGetAccel() + LSL_Types.Vector3 llGetAccel(); + //wiki: vector llGetOmega() + LSL_Types.Vector3 llGetOmega(); + //wiki: double llGetTimeOfDay() + double llGetTimeOfDay(); + //wiki: double llGetWallclock() + double llGetWallclock(); + //wiki: double llGetTime() + double llGetTime(); + //wiki: llResetTime() + void llResetTime(); + //wiki: double llGetAndResetTime() + double llGetAndResetTime(); + //wiki (deprecated) llSound(string sound, double volume, integer queue, integer loop) + void llSound(); + //wiki: llPlaySound(string sound, double volume) + void llPlaySound(string sound, double volume); + //wiki: llLoopSound(string sound, double volume) + void llLoopSound(string sound, double volume); + //wiki: llLoopSoundMaster(string sound, double volume) + void llLoopSoundMaster(string sound, double volume); + //wiki: llLoopSoundSlave(string sound, double volume) + void llLoopSoundSlave(string sound, double volume); + //wiki llPlaySoundSlave(string sound, double volume) + void llPlaySoundSlave(string sound, double volume); + //wiki: llTriggerSound(string sound, double volume) + void llTriggerSound(string sound, double volume); + //wiki: llStopSound() + void llStopSound(); + //wiki: llPreloadSound(string sound) + void llPreloadSound(string sound); + //wiki: string llGetSubString(string src, integer start, integer end) + string llGetSubString(string src, int start, int end); + //wiki: string llDeleteSubString(string src, integer start, integer end) + string llDeleteSubString(string src, int start, int end); + //wiki string llInsertString(string dst, integer position, string src) + string llInsertString(string dst, int position, string src); + //wiki: string llToUpper(string source) + string llToUpper(string source); + //wiki: string llToLower(string source) + string llToLower(string source); + //wiki: integer llGiveMoney(key destination, integer amount) + LSL_Types.LSLInteger llGiveMoney(string destination, int amount); + //wiki: (deprecated) + void llMakeExplosion(); + //wiki: (deprecated) + void llMakeFountain(); + //wiki: (deprecated) + void llMakeSmoke(); + //wiki: (deprecated) + void llMakeFire(); + //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param) + void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param); + //wiki: llLookAt(vector target, double strength, double damping) + void llLookAt(LSL_Types.Vector3 target, double strength, double damping); + //wiki: llStopLookAt() + void llStopLookAt(); + //wiki: llSetTimerEvent(double sec) + void llSetTimerEvent(double sec); + //wiki: llSleep(double sec) + void llSleep(double sec); + //wiki: double llGetMass() + double llGetMass(); + //wiki: llCollisionFilter(string name, key id, integer accept) + void llCollisionFilter(string name, string id, int accept); + //wiki: llTakeControls(integer controls, integer accept, integer pass_on) + void llTakeControls(int controls, int accept, int pass_on); + //wiki: llReleaseControls() + void llReleaseControls(); + //wiki: llAttachToAvatar(integer attachment) + void llAttachToAvatar(int attachment); + //wiki: llDetachFromAvatar() + void llDetachFromAvatar(); + //wiki: (deprecated) llTakeCamera() + void llTakeCamera(); + //wiki: (deprecated) llReleaseCamera() + void llReleaseCamera(); + //wiki: key llGetOwner() + string llGetOwner(); + //wiki: llInstantMessage(key user, string message) + void llInstantMessage(string user, string message); + //wiki: llEmail(string address, string subject, string message) + void llEmail(string address, string subject, string message); + //wiki: llGetNextEmail(string address, string subject) + void llGetNextEmail(string address, string subject); + //wiki: key llGetKey() + string llGetKey(); + //wiki: llSetBuoyancy(double buoyancy) + void llSetBuoyancy(double buoyancy); + //wiki: llSetHoverHeight(double height, integer water, double tau) + void llSetHoverHeight(double height, int water, double tau); + //wiki: llStopHover + void llStopHover(); + //wiki: llMinEventDelay(double delay) + void llMinEventDelay(double delay); + //wiki: (deprecated) llSoundPreload() + void llSoundPreload(); + //wiki: llRotLookAt(rotation target, double strength, double damping) + void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping); + //wiki: integer llStringLength(string str) + LSL_Types.LSLInteger llStringLength(string str); + //wiki: llStartAnimation(string anim) + void llStartAnimation(string anim); + //wiki: llStopAnimation(string anim) + void llStopAnimation(string anim); + //wiki: (deprecated) llPointAt + void llPointAt(); + //wiki: (deprecated) llStopPointAt + void llStopPointAt(); + //wiki: llTargetOmega(vector axis, double spinrate, double gain) + void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain); + //wiki: integer llGetStartParameter() + LSL_Types.LSLInteger llGetStartParameter(); + //wiki: llGodLikeRezObject(key inventory, vector pos) + void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos); + //wiki: llRequestPermissions(key agent, integer perm) + void llRequestPermissions(string agent, int perm); + //wiki: key llGetPermissionsKey() + string llGetPermissionsKey(); + //wiki: integer llGetPermissions() + LSL_Types.LSLInteger llGetPermissions(); + //wiki integer llGetLinkNumber() + LSL_Types.LSLInteger llGetLinkNumber(); + //wiki: llSetLinkColor(integer linknumber, vector color, integer face) + void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face); + //wiki: llCreateLink(key target, integer parent) + void llCreateLink(string target, int parent); + //wiki: llBreakLink(integer linknum) + void llBreakLink(int linknum); + //wiki: llBreakAllLinks() + void llBreakAllLinks(); + //wiki: key llGetLinkKey(integer linknum) + string llGetLinkKey(int linknum); + //wiki: llGetLinkName(integer linknum) + string llGetLinkName(int linknum); + //wiki: integer llGetInventoryNumber(integer type) + LSL_Types.LSLInteger llGetInventoryNumber(int type); + //wiki: string llGetInventoryName(integer type, integer number) + string llGetInventoryName(int type, int number); + //wiki: llSetScriptState(string name, integer run) + void llSetScriptState(string name, int run); + //wiki: double llGetEnergy() + double llGetEnergy(); + //wiki: llGiveInventory(key destination, string inventory) + void llGiveInventory(string destination, string inventory); + //wiki: llRemoveInventory(string item) + void llRemoveInventory(string item); + //wiki: llSetText(string text, vector color, double alpha) + void llSetText(string text, LSL_Types.Vector3 color, double alpha); + //wiki: double llWater(vector offset) + double llWater(LSL_Types.Vector3 offset); + //wiki: llPassTouches(integer pass) + void llPassTouches(int pass); + //wiki: key llRequestAgentData(key id, integer data) + string llRequestAgentData(string id, int data); + //wiki: key llRequestInventoryData(string name) + string llRequestInventoryData(string name); + //wiki: llSetDamage(double damage) + void llSetDamage(double damage); + //wiki: llTeleportAgentHome(key agent) + void llTeleportAgentHome(string agent); + //wiki: llModifyLand(integer action, integer brush) + void llModifyLand(int action, int brush); + //wiki: llCollisionSound(string impact_sound, double impact_volume) + void llCollisionSound(string impact_sound, double impact_volume); + //wiki: llCollisionSprite(string impact_sprite) + void llCollisionSprite(string impact_sprite); + //wiki: string llGetAnimation(key id) + string llGetAnimation(string id); + //wiki: llResetScript() + void llResetScript(); + //wiki: llMessageLinked(integer linknum, integer num, string str, key id) + void llMessageLinked(int linknum, int num, string str, string id); + //wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local) + void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local); + //wiki: llPassCollisions(integer pass) + void llPassCollisions(int pass); + //wiki: string llGetScriptName() + string llGetScriptName(); + //wiki: integer llGetNumberOfSides() + LSL_Types.LSLInteger llGetNumberOfSides(); + //wiki: rotation llAxisAngle2Rot(vector axis, double angle) + LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle); + //wiki: vector llRot2Axis(rotation rot) + LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot); + //wiki: double llRot2Angle(rotation rot); + double llRot2Angle(LSL_Types.Quaternion rot); + //wiki: double llAcos(double val) + double llAcos(double val); + //wiki: double llAsin(double val) + double llAsin(double val); + //wiki: double llAngleBetween(rotation a, rotation b) + double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b); + //wiki: string llGetInventoryKey(string name) + string llGetInventoryKey(string name); + //wiki: llAllowInventoryDrop(integer add) + void llAllowInventoryDrop(int add); + //wiki: vector llGetSunDirection() + LSL_Types.Vector3 llGetSunDirection(); + //wiki: vector llGetTextureOffset(integer face) + LSL_Types.Vector3 llGetTextureOffset(int face); + //wiki: vector llGetTextureScale(integer side) + LSL_Types.Vector3 llGetTextureScale(int side); + //wiki: double llGetTextureRot(integer side) + double llGetTextureRot(int side); + //wiki: integer llSubStringIndex(string source, string pattern) + LSL_Types.LSLInteger llSubStringIndex(string source, string pattern); + //wiki: key llGetOwnerKey(key id) + string llGetOwnerKey(string id); + //wiki: vector llGetCenterOfMass() + LSL_Types.Vector3 llGetCenterOfMass(); + //wiki: list llListSort(list src, integer stride, integer ascending) + LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending); + //integer llGetListLength(list src) + LSL_Types.LSLInteger llGetListLength(LSL_Types.list src); + //wiki: integer llList2Integer(list src, integer index) + LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index); + //wiki: double llList2double(list src, integer index) + double llList2Float(LSL_Types.list src, int index); + //wiki: string llList2String(list src, integer index) + string llList2String(LSL_Types.list src, int index); + //wiki: key llList2Key(list src, integer index) + string llList2Key(LSL_Types.list src, int index); + //wiki: vector llList2Vector(list src, integer index) + LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index); + //wiki rotation llList2Rot(list src, integer index) + LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index); + //wiki: list llList2List(list src, integer start, integer end) + LSL_Types.list llList2List(LSL_Types.list src, int start, int end); + //wiki: llDeleteSubList(list src, integer start, integer end) + LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end); + //wiki: integer llGetListEntryType(list src, integer index) + LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index); + //wiki: string llList2CSV(list src) + string llList2CSV(LSL_Types.list src); + //wiki: list llCSV2List(string src) + LSL_Types.list llCSV2List(string src); + //wiki: list llListRandomize(list src, integer stride) + LSL_Types.list llListRandomize(LSL_Types.list src, int stride); + //wiki: list llList2ListStrided(list src, integer start, integer end, integer stride) + LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride); + //wiki: vector llGetRegionCorner() + LSL_Types.Vector3 llGetRegionCorner(); + //wiki: list llListInsertList(list dest, list src, integer start) + LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start); + //wiki: integer llListFindList(list src, list test) + LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test); + //wiki: string llGetObjectName() + string llGetObjectName(); + //wiki: llSetObjectName(string name) + void llSetObjectName(string name); + //wiki: string llGetDate() + string llGetDate(); + //wiki: integer llEdgeOfWorld(vector pos, vector dir) + LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir); + //wiki: integer llGetAgentInfo(key id) + LSL_Types.LSLInteger llGetAgentInfo(string id); + //wiki: llAdjustSoundVolume(double volume) + void llAdjustSoundVolume(double volume); + //wiki: llSetSoundQueueing(integer queue) + void llSetSoundQueueing(int queue); + //wiki: llSetSoundRadius(double radius) + void llSetSoundRadius(double radius); + //wiki: string llKey2Name(key id) + string llKey2Name(string id); + //wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate) + void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate); + //wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west) + void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, + LSL_Types.Vector3 bottom_south_west); + + //wiki: llEjectFromLand(key pest) + void llEjectFromLand(string pest); + LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers); + //wiki: integer llOverMyLand(key id) + LSL_Types.LSLInteger llOverMyLand(string id); + //wiki: key llGetLandOwnerAt(vector pos) + string llGetLandOwnerAt(LSL_Types.Vector3 pos); + //wiki: key llGetNotecardLine(string name, integer line) + string llGetNotecardLine(string name, int line); + //wiki: vector llGetAgentSize(key id) + LSL_Types.Vector3 llGetAgentSize(string id); + //wiki: integer llSameGroup(key agent) + LSL_Types.LSLInteger llSameGroup(string agent); + //wiki: llUnSit(key id) + void llUnSit(string id); + //wiki: vector llGroundSlope(vector offset) + LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset); + //wiki: vector llGroundNormal(vector offset) + LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset); + //wiki: vector llGroundContour(vector offset) + LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset); + //wiki: integer llGetAttached() + LSL_Types.LSLInteger llGetAttached(); + //wiki: integer llGetFreeMemory() + LSL_Types.LSLInteger llGetFreeMemory(); + //wiki: string llGetRegionName() + string llGetRegionName(); + //wiki: double llGetRegionTimeDilation() + double llGetRegionTimeDilation(); + //wiki: double llGetRegionFPS() + double llGetRegionFPS(); + //wiki: llParticleSystem(List rules + void llParticleSystem(LSL_Types.list rules); + //wiki: llGroundRepel(double height, integer water, double tau) + void llGroundRepel(double height, int water, double tau); + //wiki: llGiveInventoryList(string destination, string category, LSL_Types.list inventory) + void llGiveInventoryList(string destination, string category, LSL_Types.list inventory); + //wiki: llSetVehicleType(integer type) + void llSetVehicleType(int type); + //wiki: llSetVehicledoubleParam(integer param, double value) + void llSetVehicledoubleParam(int param, double value); + // wiki: llSetVehicleFloatParam(integer param, float value) + void llSetVehicleFloatParam(int param, float value); + //wiki: llSetVehicleVectorParam(integer param, vector vec) + void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec); + //wiki: llSetVehicleRotationParam(integer param, rotation rot) + void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot); + //wiki: llSetVehicleFlags(integer flags) + void llSetVehicleFlags(int flags); + //wiki: llRemoveVehicleFlags(integer flags) + void llRemoveVehicleFlags(int flags); + //wiki: llSitTarget(vector offset, rotation rot) + void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot); + //wiki key llAvatarOnSitTarget() + string llAvatarOnSitTarget(); + //wiki: llAddToLandPassList(key avatar, double hours) + void llAddToLandPassList(string avatar, double hours); + //wiki: llSetTouchText(string text) + void llSetTouchText(string text); + //wiki: llSetSitText(string text) + void llSetSitText(string text); + //wiki: llSetCameraEyeOffset(vector offset) + void llSetCameraEyeOffset(LSL_Types.Vector3 offset); + //wiki: llSeteCameraAtOffset(vector offset) + void llSetCameraAtOffset(LSL_Types.Vector3 offset); + // + string llDumpList2String(LSL_Types.list src, string seperator); + //wiki: integer llScriptDanger(vector pos) + LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos); + //wiki: llDialog(key avatar, string message, list buttons, integer chat_channel) + void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel); + //wiki: llVolumeDetect(integer detect) + void llVolumeDetect(int detect); + //wiki: llResetOtherScript(string name) + void llResetOtherScript(string name); + //wiki: integer llGetScriptState(string name) + LSL_Types.LSLInteger llGetScriptState(string name); + //wiki: (deprecated) + void llRemoteLoadScript(); + //wiki: llSetRemoteScriptAccessPin(integer pin) + void llSetRemoteScriptAccessPin(int pin); + //wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param) + void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param); + //wiki: llOpenRemoteDataChannel() + void llOpenRemoteDataChannel(); + //wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata) + string llSendRemoteData(string channel, string dest, int idata, string sdata); + //wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata) + void llRemoteDataReply(string channel, string message_id, string sdata, int idata); + //wiki: llCloseRemoteDataChannel(key channel) + void llCloseRemoteDataChannel(string channel); + //wiki: string llMD5String(string src, integer nonce) + string llMD5String(string src, int nonce); + //wiki: llSetPrimitiveParams(list rules) + void llSetPrimitiveParams(LSL_Types.list rules); + //wiki: llSetLinkPrimitiveParams(integer linknumber, list rules) + void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules); + //wiki: string llStringToBase64(string str) + string llStringToBase64(string str); + //wiki: string llBase64ToString(string str) + string llBase64ToString(string str); + //wiki: (deprecated) + void llXorBase64Strings(); + //wiki: llRemoteDataSetRegion() + void llRemoteDataSetRegion(); + //wiki: double llLog10(double val) + double llLog10(double val); + //wiki: double llLog(double val) + double llLog(double val); + //wiki: list llGetAnimationList(key id) + LSL_Types.list llGetAnimationList(string id); + //wiki: llSetParcelMusicURL(string url) + void llSetParcelMusicURL(string url); + //wiki: vector llGetRootPosition() + LSL_Types.Vector3 llGetRootPosition(); + //wiki: rotation llGetRootRotation() + LSL_Types.Quaternion llGetRootRotation(); + //wiki: string llGetObjectDesc() + string llGetObjectDesc(); + //wiki: llSetObjectDesc(string desc) + void llSetObjectDesc(string desc); + //wiki: key llGetCreator() + string llGetCreator(); + //wiki: string llGetTimestamp() + string llGetTimestamp(); + //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face) + void llSetLinkAlpha(int linknumber, double alpha, int face); + //wiki: integer llGetNumberOfPrims() + LSL_Types.LSLInteger llGetNumberOfPrims(); + //wiki: key llGetNumberOfNotecardLines(string name) + string llGetNumberOfNotecardLines(string name); + //wiki: list llGetBoundingBox(key object) + LSL_Types.list llGetBoundingBox(string obj); + //wiki: vector llGetGeometricCenter() + LSL_Types.Vector3 llGetGeometricCenter(); + //wiki: list llGetPrimitiveParams(list rules) + LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules); + //wiki: string llIntegerToBase64(integer number) + string llIntegerToBase64(int number); + //wiki integer llBase64ToInteger(string str) + LSL_Types.LSLInteger llBase64ToInteger(string str); + //wiki: double llGetGMTclock() + double llGetGMTclock(); + //wiki: string llGetSimulatorHostname() + string llGetSimulatorHostname(); + //llSetLocalRot(rotation rot) + void llSetLocalRot(LSL_Types.Quaternion rot); + //wiki: list llParseStringKeepNulls(string src, list separators, list spacers) + LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers); + //wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param) + void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, + LSL_Types.Quaternion rot, int param); + + //wiki: integer llGetObjectPermMask(integer mask) + LSL_Types.LSLInteger llGetObjectPermMask(int mask); + //wiki: llSetObjectPermMask(integer mask, integer value) + void llSetObjectPermMask(int mask, int value); + //wiki integer llGetInventoryPermMask(string item, integer mask) + LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask); + //wiki: llSetInventoryPermMask(string item, integer mask, integer value) + void llSetInventoryPermMask(string item, int mask, int value); + //wiki: key llGetInventoryCreator(string item) + string llGetInventoryCreator(string item); + //wiki: llOwnerSay(string msg) + void llOwnerSay(string msg); + //wiki: key llRequestSimulatorData(string simulator, integer data) + string llRequestSimulatorData(string simulator, int data); + //wiki: llForceMouselook(integer mouselook) + void llForceMouselook(int mouselook); + //wiki: double llGetObjectMass(key id) + double llGetObjectMass(string id); + LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end); + //wiki: llLoadURL(key avatar_id, string message, string url) + void llLoadURL(string avatar_id, string message, string url); + //wiki: llParcelMediaCommandList(list commandList) + void llParcelMediaCommandList(LSL_Types.list commandList); + void llParcelMediaQuery(); + //wiki integer llModPow(integer a, integer b, integer c) + LSL_Types.LSLInteger llModPow(int a, int b, int c); + //wiki: integer llGetInventoryType(string name) + LSL_Types.LSLInteger llGetInventoryType(string name); + //wiki: llSetPayPrice(integer price, list quick_pay_buttons) + void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons); + //wiki: vector llGetCameraPos() + LSL_Types.Vector3 llGetCameraPos(); + //wiki rotation llGetCameraRot() + LSL_Types.Quaternion llGetCameraRot(); + //wiki: (deprecated) + void llSetPrimURL(); + //wiki: (deprecated) + void llRefreshPrimURL(); + //wiki: string llEscapeURL(string url) + string llEscapeURL(string url); + //wiki: string llUnescapeURL(string url) + string llUnescapeURL(string url); + //wiki: llMapDestination(string simname, vector pos, vector look_at) + void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at); + //wiki: llAddToLandBanList(key avatar, double hours) + void llAddToLandBanList(string avatar, double hours); + //wiki: llRemoveFromLandPassList(key avatar) + void llRemoveFromLandPassList(string avatar); + //wiki: llRemoveFromLandBanList(key avatar) + void llRemoveFromLandBanList(string avatar); + //wiki: llSetCameraParams(list rules) + void llSetCameraParams(LSL_Types.list rules); + //wiki: llClearCameraParams() + void llClearCameraParams(); + //wiki: double llListStatistics(integer operation, list src) + double llListStatistics(int operation, LSL_Types.list src); + //wiki: integer llGetUnixTime() + LSL_Types.LSLInteger llGetUnixTime(); + //wiki: integer llGetParcelFlags(vector pos) + LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos); + //wiki: integer llGetRegionFlags() + LSL_Types.LSLInteger llGetRegionFlags(); + //wiki: string llXorBase64StringsCorrect(string str1, string str2) + string llXorBase64StringsCorrect(string str1, string str2); + string llHTTPRequest(string url, LSL_Types.list parameters, string body); + //wiki: llResetLandBanList() + void llResetLandBanList(); + //wiki: llResetLandPassList() + void llResetLandPassList(); + //wiki: integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) + LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide); + //wiki: list llGetParcelPrimOwners(vector pos) + LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos); + //wiki: integer llGetObjectPrimCount(key object_id) + LSL_Types.LSLInteger llGetObjectPrimCount(string object_id); + //wiki: integer llGetParcelMaxPrims(vector pos, integer sim_wide) + LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide); + //wiki: llGetParcelDetails(vector pos, list params) + LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param); + //wiki: llSetLinkTexture(integer linknumber, string texture, integer face) + void llSetLinkTexture(int linknumber, string texture, int face); + //wiki: string llStringTrim(string src, int type) + string llStringTrim(string src, int type); + //wiki: LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args) + LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args); + } +} diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs new file mode 100644 index 0000000..1e14c63 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs @@ -0,0 +1,68 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces +{ + public interface IOSSL_Api + { + //OpenSim functions + string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer); + string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, + int timer, int alpha); + string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer); + string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, + int timer, int alpha); + double osTerrainGetHeight(int x, int y); + int osTerrainSetHeight(int x, int y, double val); + int osRegionRestart(double seconds); + void osRegionNotice(string msg); + bool osConsoleCommand(string Command); + void osSetParcelMediaURL(string url); + void osSetPrimFloatOnWater(int floatYN); + + // Animation commands + void osAvatarPlayAnimation(string avatar, string animation); + void osAvatarStopAnimation(string avatar, string animation); + + //texture draw functions + string osMovePen(string drawList, int x, int y); + string osDrawLine(string drawList, int startX, int startY, int endX, int endY); + string osDrawLine(string drawList, int endX, int endY); + string osDrawText(string drawList, string text); + string osDrawEllipse(string drawList, int width, int height); + string osDrawRectangle(string drawList, int width, int height); + string osDrawFilledRectangle(string drawList, int width, int height); + string osSetFontSize(string drawList, int fontSize); + string osSetPenSize(string drawList, int penSize); + string osSetPenColour(string drawList, string colour); + string osDrawImage(string drawList, int width, int height, string imageUrl); + void osSetStateEvents(int events); + + double osList2Double(LSL_Types.list src, int index); + void osSetRegionWaterHeight(double height); + } +} -- cgit v1.1