From b1ae930c6b8e7d985e2c148a4e18a59ac880dcbd Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 11 Aug 2011 22:26:47 +0100 Subject: Implement osAgentSaveAppearance() to save the appearance of an avatar in the region to a notecard This is separate from osOwnerSaveAppearance() so that owner saves can be allowed without allowing arbitrary avatar saves --- OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index f4a618b..88e1f15 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs @@ -168,7 +168,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules); - key osNpcCreate(string user, string name, vector position, key cloneFrom); LSL_Key osNpcSaveAppearance(key npc, string notecardName); void osNpcLoadAppearance(key npc, string notecardNameOrUuid); @@ -179,6 +178,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces void osNpcRemove(key npc); LSL_Key osOwnerSaveAppearance(string notecardName); + LSL_Key osAgentSaveAppearance(key agentId, string notecardName); key osGetMapTexture(); key osGetRegionMapTexture(string regionName); -- cgit v1.1