From 7f727bd33eef49b90c751d21ba8c69ef375f2cf7 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Thu, 26 Feb 2009 22:37:02 +0000 Subject: This adds a new osGetAgentIP function with threat level set to High. It isn't tested, but it doesn't break anything else. The reason for this function is to let in world tools be used to coordiante out of world network services that need access to client ip addresses. --- OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 3 +++ 1 file changed, 3 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 1150d76..c3c5cec 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs @@ -67,6 +67,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces void osSetParcelMediaURL(string url); void osSetPrimFloatOnWater(int floatYN); + // Avatar Info Commands + string osGetAgentIP(string agent); + // Teleport commands void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); void osTeleportAgent(string agent, uint regionX, uint regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); -- cgit v1.1